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BjorJlen

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BjorJlen last won the day on September 19 2023

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  1. Personally, I think this is a Nemesis plot, but hey... I blame them for everything, so yeah... 😉
  2. Oooo... If Fire Damage actually heals the fires, maybe there should be a Badge for starting them too... 🙂 Or better yet, a competition between those who try and put out the fires Vs those who constantly heal them and prevent them from going out... 😁 Methinks that might be a blast... 😛
  3. How about something completely different? The Giant Monster... Eochai..! "Ok Fir Bolg, I only have two questions for you." "What do you think about how the Great Pumpkin is portrayed in the Movie 'It's The Great Pumpkin, Charlie Brown!" "You think he sucks and could have been represented better?" "Alright then, what do you think about a giant nearly naked fat man who wears chains to make him look bad named Jack?" "Oh wow, he's a wimp eh?" "Ok, your in!" "Now here, put this Pumpkin over your head like a helmet." "Good..." "Now we set it on fire... Wait, where are you going?" 😛
  4. Hey @Snarky, me thinks your gonna need to eat some Undead Barbeque to go along with your Bru... 😉
  5. Yeah, while I myself have never run a MSR (nor ever will lol, but I will help if/when I can), the only real "bug" (if it is that) I have experienced is when upon zoning into the instance, I find myself suddenly shifted to another team. However, two point about this... First, both GL & Maya, who usually run the MSR's I join in on (because they are both friends and are so good at being fearless leaders, as well as Psy too of course), seemingly manage to shuffle people back to the teams that either they were on, and/or place them where they will be of the most use fairly easily and with to many issues as they are very experienced and great leaders in this, even though I can only assume it can be annoying at times. They all do this without complaint, and things continue to run smoothly, and fun is had by all. Heck, some probably don't even notice this team switching issue, which can be both good and bad. 🙂 And second, on a more personal note, the last MSR I was on with GL when this shifting of players on teams happened, for a little bit I myself was moved around to no less than 3 teams as GL fixed the team dynamics, which DID happen. 🙂 However, as I keep track of all teams (usually), and I saw this was happening, I actually found this to be quite enjoyable as I was in the process of "visiting" all the teams as she was fixing things. At the end I was like, "Hey, keep this up please! I wanna make the rounds to every team if possible!" 😁 It actually became a fun little side game to me, trying to guess which team I would end up on lol. So this was absolutely not an issue for me at all, personally speaking. In fact, if you read this GL/Maya/Psy, I volunteer to do this every single time if needed/wanted lol! That was, you can spread the T-Love all around for everyone to either enjoy, or... throw stones at (or Rikti too, cause you, that's just ok by me as well lol). 🙃 So yeah, I do hope this little bug could be fixed, as I am sure some would find this annoying, but for me... so long as I don't DC, I'm good with it for now... 🙂 Now go out, kill Rikti... 😁
  6. Totally this! I have had very similar experiences with my main, T'rel (Dm/Inv Scrapper here), during live as well. I took Unstoppable as well, and using it in conjunction with Dark Consumption & Dull Pain, even when no Inspirations could be had, made him nigh unkillable (even during PvP at the time). Of course, as others have said, these days who needs the T9 in most cases? Builds can be made to be, well... built so strong that in some instances, taking a T9 would make the character weaker, not stronger. So yeah, during live Unstoppable all the way, but now? Just build your character right and (most importantly), PLAY it right, and you'll be fine and never look back.
  7. I would suggest that one could be placed in our little RP room with the sofa's so as to build on the atmosphere in there some more; especially if he/she is serving drinks lol... 😛 Also, to update... I just did my 3rd iMSR, and it was quite fun & rewarding as GL said it was, even though we were sorta down the number of Tanks we usually have (It IS Sunday after all 🙂). In addition though, I would be remiss if I didn't point out another plus or two for doing a iMSR instead of the normal one. No Drop Ship and No Rikti Event Invasion!!! From what I was told, the Drop Ship only spawns in after the shields on the mothership snap back on, which is a plus imo, because more than once I have seen the Drop Ship snipe people from the sky in passing (or even on the ground) while going from Pylon to Pylon. And I am positive that is annoying as heck to those sniped out of the sky like a clay pigeon. And not being harrassed by the added might of a Rikti Event Invasion might also be good as well. Figured I would mention these Pro's to doing a iMSR. 😁
  8. This be a great topic GL, the T approves... 😛 That being said, I have done a lot of MSR's in my time, and recently have done two iMSR's, and here are my thoughts. Both are excellent, and GL is fairly spot on about the Pro's of a iMSR. In addition, I have never seen or even heard of anyone at 1st lvl being kicked from any MSR unless they were being a jerk. And that would apply with anyone really I would think. However, I did notice that in a iMSR, the pylon's on the map were not as marked clearly (in size?) then in a regular MSR. Be nice if this was fixed somehow, for those with poorer eyesight and all. Otherwise, a iMSR is totally working good and fine imo, though of course, time will tell with more experience if this holds out to be true in the long run. However, so far it looks good to me... 🙂
  9. The first screen is T'rel's (my main, main), and the most "cluttered" of all my characters lol. Here's the bar breakdown... #1-#2 = Most actively used powers. #3 = Auto power & AoE one's I use with keybinds #4-#5 = Miscellaneous powers that I actively use. #6 All his active toggles. #7 = Some less used emotes, costume(s), & temp powers. #8 = Most used portal/TP powers. #9 = Less used Portal/TP powers. The second screen is Ms Yoga's, and is the general layout I most often use with all the rest of my characters. Here's the bar breakdown (as it is slightly different)... #1-#2 = Again, the most actively used powers. #3 = The most actively used Run/Travel & Auto powers. #4-#5 = Most, if not all, active toggle powers plus two most used Emote Macro's. #6 = The less used Emote Macro's & actively used Portal/TP powers. #7 = Powers that are activated by keybinds that I need/want to keep an eye on (like Hasten). Please note that I use a 32" TV as my monitor (so I have a larger area to see everything, and that the windows & bars are set to be a bit transparent so I can see threw them at most of the screen itself (like for keeping a subtle eye on teammates, enemies, and the environment and such). This main layout is always evolving though... 🙂
  10. Hihi all... Recently I have tried to transfer one of my characters to the Test Server so as to test a slightly new build for it (obviously) before committing to it on live on Excelsior. However, I have been unable to do this because the characters that show in the available list to Transfer is NOT my current list in any way at all. Doing some research on the matter, I found out that this has happened before as the system was looking at old data instead (somehow), not the current data in-game list one would have. I will list the latest link concerning this topic below (and wanted to make a new post about it, instead of digging up that old thread and posting in it). GM's (and others too of course), please advise as to what is happening here and when it can be fixed as I'd like to make my test asap, thanks... Old Thread Link
  11. No, no apology needed at all @Luminara. Your more than good. 🙂
  12. Hey, thank you very, very much for this detailed info on Xp Boosters @Hedgefund! This was exactly what I was looking for and hoping to discover, so again thank you very much for your help... 🙂 And @Luminara, your reply actually confused me a bit until I read @Hedgefund's edit, so yeah now I understand. It was in regards to the Anniversary Xp Booster being released, but as was pointed out, it was released yesterday so no testing needed. Thank you for your input just the same though. 🙂
  13. Ooo, excellent points Glacier, thank you... 🙂 So the question remains... Which Xp Boosters stack, and with which one's? Do all of them stack with each other, as they are from different sources? Or is it more specific and selective (if that's the accurate word for it)? 🙂
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