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LikeRacerX

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Everything posted by LikeRacerX

  1. All of your characters rule, dude.
  2. Just made this guy a few hours ago, I got this sudden urge to combine various Hanna Barbara heroes, with Conan the Barbarian, and then mix THAT with Frank Frazetta's The Death Dealer. This was the result:
  3. I wanted to capture more of a feeling of who this character is, partially because there's really not much to "explain" when it comes to a mundane vigilante.
  4. So, very recently I discovered the joys of base building, and lost a few decades/hours as the game turned into The Sims and I got lost. It's a lot of fun, but when I was all done I looked upon my base and discovered that it's kind of a mess. Can I like, get the help of an interior decorator? Can anyone look at my base with a critical eye, either in-game as I invite them to my base, or here as I show them pictures, and give me some ideas or pointers? Is that a thing that we do here? (Also, have a look at my base entrance, since that's the 'strongest' part of it art-wise. I really wanted to make a place that felt like V's home from V For Vendetta, very lived in, cozy and classy. Not sure I achieved any of those, but the entrance looks cool at least.)
  5. @LlyranKeen I want Eugene and MURDERMAN to either fight each other, or tag with each other.
  6. This is a very subdued look compared to others. But meet Detective Vlad Hannibal. Who only works the night shift, and mostly gets put on the 'dead end' cases involving ghosts and things that go bump in the night. Just don't ask about what he spikes his coffee with.
  7. I showed up very recently(Though I played a little many decades ago on a friend's account), don't know anything about the 'meta' of the game and am discovering a lot of things for the first time. And I have to say so far, out of my various characters I've made, I really like what sentinel brings to the table. See, I don't even worry about range, I run into melee before doing any of my powers, and then range is just for anyone who starts running away. I have no idea if that's an optimal playstyle, but it feels really good. To run in as this invulnerable tank, lobbing high powered water at people's faces, and pummeling them with brawling and the various 'fighting' powers. It's really cathartic.
  8. Is there a story with the red and blue? Does that tie into his powers? Also, here's a character I've been having a lot of fun with. Meet the Fisherman King, a mutant who doesn't know why he can do the things he can do. In his imagined backstory I'm imagining him roaming the seven seas for several years before finally deciding to try out the 'hero' thing for real. He may or may not have raised some hell in a quiet little fishing town called Innsmouth. I can't decided if I like that look better, or this one: I think if I was allowed to wear a shirt over that chest I'd use it more often. But, it is what it is.
  9. Character Name: The Rescue Team Origin: Natural Archetype: Mastermind (Mercenaries and Trick Arrows.) Character Description: "A team of brave men led by John Stone, codename Optics. Veteran of the Ritki wars, John makes a living the only way he knows how. By employing his skill,s his hardware and his software to search and rescue missions. Of course, when they inevitably turn ugly, he and his men will fight fire with fire." (Not the most original design and I think eventually I'm going to rename them to something a bit more catchy. But I'm having a lot of fun with this concept currently.)
  10. That full on looks like a superhero wizard. I love it so much.
  11. Yeah, except MURDERMAN won't cancel his scheduled appearance due to lack of soup. @Christopher Robin Thank you very much for the kind welcome, man.
  12. Man, you guys take a lot of great pictures. Mine aren't as good, but I need to show this guy to somebody. So, this is MURDERMAN. Light homage to Casey Jones, and one of my favorite archetypes: The vigilante on a budget. He uses a war mace(usually sledgehammers, pipe wrenches and things like that) with a shield(either stop signs, manhole lids or the occasional 'borrowed' riot shield. This is one of many alternate looks he has, since he doesn't have a 'strict' costume I decided to give him lots of little different fashion days. However, he does exist in a four color, superhero setting. He's seen guys like Statesman on the news, so he gets what a hero is 'supposed' to look like. So this is his attempt at a more 'traditional' superhero look: I like this because it's him honestly trying to put in some sort of effort, but he's still MURDERMAN. So it's still messy and chaotic and kinda ugly. Anyway, this is my character.
  13. And this is my 'hero' character, The Crimson Ghost. (Well, 'Crimson Ghost' was taken. So this character is 'The Other Crimson Ghost'.) The Skulls terrorized him and his family when he was younger, and it consumed his life until years later he could enact his vengeance upon them. He fights everyone, of course. But he wages war on the Skulls.
  14. Oh yeah, I saw Commander Kaiju on the discord some time ago. He's so freaking cool looking, man. Let me ask, are you able to make alts that are so wildly different from each other? A smaller human with a larger beast? Because that's awesome if so. Can you give them different stances and slightly different abilities? ---------------------------- The character below is my villain, Baron Bloodskull. I wanted to make a dude who could show up on the Venture Brothers, like that's the sort of feel I was going for. He accomplishes most things by giving orders to his zombie butlers.
  15. So earlier on the Reunion server I was doing a mission, where I had to go into a sewer location and beat up someone called the 'Sterilizer'. So I'm in Sterilizer's lair with a stealth character, and noticed that when guys are carrying body bags and you ambush them, they don't attack. Like after they finish the animation of dropping the bodybag, they just stand there while you punch them slowly to death. Not really anything game breaking, but it was mildly amusing when it happened. Figured someone might want to know about it.
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