Jump to content

LikeRacerX

Members
  • Posts

    40
  • Joined

  • Last visited

Everything posted by LikeRacerX

  1. Hello, so one of my characters is a Peacebringer, and he's pretty fun to play. When you play a Peacebringer, since your character is super good, there are special enemy types that spawn just to give you a hard time, these are called Quantum Gunners. I have no problem with it most of the time. But sometimes, for some missions, their inclusion doesn't make sense especially since they want to attack you on sight. So if you're doing a mission where, for example, you're in disguise and sneaking around a gang hideout, the fact that some enemies are attacking you and not others can really interfere with the mission flow. So, here's my idea: What if during select missions like these where Gunners would mess things up, an extra area was created, that players can't access? Sort of like a penalty box for hockey. And any Quantum Gunners that spawn are sent to this out of the way area?
  2. I've been looking at the floating heads for a while, wondering what to do with the orb that wasn't just Mysterio. Because you really have to commit to it, and make it the focal point of the costume. Suddenly, 30 minutes ago, something clicked in my brain, and I made this:
  3. Everyone's talking about new costume pieces, and I agree, I'd love to see a million different things in the game. But what could be more interesting, I think, is having more interactivity with what's already in the game. You know, if we have a belt with a gun on it, it would be nice if that gave us a special 'vanity' attack in game, where we pull those guns. Or, if we already have the firearm power, link those costume pieces to our weapons. So when we pull our guns out, the guns vanish from the belt until we put them back. If we use a sword or some other sort of weapon, what if we could put that weapon on our hip or sheathe them on our backs? Or if we used the shield power, if we could have that on our backs if we so chose? What I'm talking about would probably require like ten years of hard exhausting work, but it's still something I fantasize about.
  4. I have no idea who that is, but he looks cool. Also, is that question at the end part of your post, or is that a signature?
  5. This isn't so much a 'request', as just me wondering...if you had to, what would you do with this character? Would you keep him as-is? Or, would you change him up, give him something that isn't so similar in color? I was always going to give him a suit jacket as I liked the idea of a well dressed demon and loved the juxtaposition of him 'looking nice' when he's this horrible creature. The kilt only came about as a result of compromise, after I decided I wanted the insectoid feet. But, those were my preferences. What would you do?
  6. Man that's a great looking shirt. And I must admit, it never occured to me to try using those jeans. Maybe I should.
  7. I didn't respond right away because I wanted to recheck. But this character I made on Torchbearer, I believe. I had to check because I've got like a million characters everywhere.
  8. Meet the Far Out Drifter. I figure he went crazy while covering the war, and seeing the things he saw. Then he got yoinked up into space, and saw even crazier shit, like the Rikti and fullscale invasions and occupations of planets. Needless to say it was a trip when he made his way home and saw that the Rikti had already touched down on his home turf.
  9. I don't know if this is possible or not, but a conversation elsewhere made me realize how wild NPC sizes can be sometimes. How you'll walk past a pedestrian, and your supposedly 6'3 character is staring at their chest. It could be interesting if there were some sort of way to regulate NPC height, at least for the civilians. You know, the Council Gunner can be massive, but should Reggie at the bank?
  10. Monster Detective is the greatest thing I've ever seen.
  11. Hey, thank you very much. Yeah the whole look just really came together in a way I didn't expect. I should mention that that helmet is something I saw on another character, I think his name was 'Fighting American' or something like that. I asked him if I could use the design and he said yes. And I'm very happy he did.
  12. Behold a creation that I've had a lot of fun playing.
  13. Special shoutout to 'Drowned Jake' over on Everlasting, he helped me out on general chat while I was coming up with that story.
  14. Made a new character today, I like how he's turned out. Backstory costume. Just pretend there's a Hero Corps logo on his chest.
  15. Ever wondered what it would look like if a traditional vampire got into the superhero business? Well, wonder no longer! Here comes HELLBLOOD: And just for fun, here is his Statesman 'inspired' costume. Happy 4th!
  16. @Player2 I get a Shadowrun vibe from City Druid. I like her. ---------------------------- Meet Vinnie T. And, these are my two attempts at a tracksuit: Not sure how well I did on them, but you can use your imagination at least.
  17. So, ok. I was looking at various designs of the Scarecrow, and in particular checking out his designs from the games Injustice 2 as well as Arkham Asylum. And so I went into the character creator, and tried my hand at designing a similar feeling character: But I am not super in love with any of these designs I came up with, I feel like there's something missing. I'm not married to either the zombie skin or the hook on the hand(I just saw a chance to make a Candyman reference and took it), but I'm just using those as examples of the sort of thing I'm going for. Anyone have any better designs for me to check out?
  18. @Occlusor Hey, you found a use for the dog neck-cone thing. That's great. ------------------------------------ A while back I showed off one of my characters, the Crimson Ghost. Here he is as a refresher: Well since then, I've created a few different alternate looks for him. Behold: And lastly, a sort of tribute to one of my favorite movies, Francis Ford Coppola's Bram Stoker's Dracula.
  19. @Robothenri @Sable Phoenix Hey, thank you both. That's a mix of a ton of different ideas from Taxi Driver to the '89 version of Jack Napier, all tossed together in a blender. I'm glad you enjoy the concept. @Anthropophagus What powers did you give Drinky Grampa? He looks incredible.
  20. He was well on his way to becoming a made man, rising up through the ranks of the Marcone Family. Until he was betrayed, beaten, tortured and left for dead in the bottom of a lake. Unfortunately for them he survived and managed to crawl his way to a street doctor. His face would never be the same again. It was no surprise that he decided that very day to take violent revenge on all of them. On every rat bastard who was part of that family tree. Who were complacent enough to let him die. (As far as they knew.) So he got himself a mask, patterned after one of his favorite operas, and took on the name when he was finally ready to wage war. And thus, Pagliacci was born. In theaters this summer. Rated R.
  21. This is Pagliacci. And this is what I imagine plays over the montage of him hunting down members of The Family and seeking revenge on them. https://www.youtube.com/watch?v=t4IjJav7xbg
×
×
  • Create New...