Updating this thread....
We went with Fire/Ice Tanker and Fire/Cold Corrupter and they are at lvl 40 now. Endurance is killing both of us right now.
Anyone have a end game build for each? Cost isn't an issue.
Thanks!
A friend and I want to create a duo to play with one having a fire theme and the other ice. Any suggestions for AT's? We plan on doing all PVE content including TFs and while they don't need to be min/max, would like to be able to roll through whatever is thrown at us.
I've always been a brute guy but I can't ignore all the good things I'm hearing about tanks after the upgrade. The concept I have in mind has flight as a travel power. Will all of your attacks such as shield charge and whirling hands still hit if in the air? Does anyone have a high end build they don't mind sharing?
Thanks.
So I'm not great with min/maxing but how is this for a 4 man team?
Dark Armor/Staff Tank
Street Justice/Dark armor Scrapper
Dual Pistol/Dark Miasma Corrupter
Darkness Control/Empathy Controller
Since coming back I've continued to think about what a team based on fear would look like and how it would do. Think Batman putting the fear in criminals. Street Justice, Staff, or Dual Blades paired with Dark Armor for the fear element would fit. Any AT, the only requirement would be that fear was incorporated. Any thoughts?
I did find the build in the Savage melee brute thread. Is Cloak of Fear not good? I see it being skipped in multiple dark armor builds. I like the idea/look of it though.
Looking for some advice on what primary to pair with a Dark Armor Brute. Not for farming just looking to have fun and enjoy the game again.
This will be teamed with a Dark/Dark corrupter friend.
Thanks.