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Posted

I have been working on one, but it is still only hypothetical; the character is still 44 and has not slotted her purples yet.

 

fireblast.thumb.png.5a01d4cd0aaeef222affc42ddf48c80e.png

 

Spoiler

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Features:

  • 44.7% ranged def
  • 165% global recharge
  • 20% tohit (for the bonus damage from Blazing Bolt)

This build is a ranged defense hoverblaster. The attack chain is flares - blaze - flares - blazing bolt. You can use bonesmasher in place of one of the flares when it is safe, especially on a team, but beware, most AV's and GM's have foot stomp or other aoes that do not check ranged defense.

 

You can open with bonfire, powerboosted stun, or inferno, and they recharge fast enough to be used one after another.

 

I did not take rain of fire because in my experience so far enemies do not last the full duration.

 

Power Boost adds about 5% defense to all. I would not rely on this to softcap because it has a short duration and frequently refreshing it spends animation time that decreases damage output.

 

Personally, I am not completely sold on the idea of softcapping range only through IO's myself. A lot of the hardest-hitting attacks in this game actually check aoe, not ranged defense. I am considering a different build with more moderate 32-35% ranged def and as much recharge as possible.

 

Posted

I have two endgame builds and I switch between them - 'tankmage' and 'moar damage'.

 

Tankmage is S/L/E/R capped with T4 barrier, and has good mez protection between energize, combat jumping, acrobatics, capped range def, and defiant barrage status protection IO in Fireball (open with this on a mob and it rarely fails to grants you the protection).  Very surviable, very balanced, good for exemplaring all levels.  I play this most of the time.

 

Moar damage was theorycrafted purely to get the maximum global damage bonus (73.5%) at the expense of everything else.  When I'm on a team that keeps aggro fully off me, I switch to this and go to town.  Also has some attacks I skipped in the tankmage build (Rain of Fire, Total Focus).

 

Tankmage

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Flares -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Power Thrust -- SuddAcc-KB/Acc/Dmg(A)
Level 2: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 4: Fire Ball -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/Rchg(13), SprDfnBrr-Acc/Dmg/EndRdx(15), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(15), SprDfnBrr-Rchg/+Status Protect(17)
Level 6: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(17), BlsoftheZ-Travel(19)
Level 8: Fire Breath -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(21), SprBlsWrt-Acc/Dmg/EndRdx(21), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(23)
Level 10: Build Up -- AdjTrg-EndRdx/Rchg(A), AdjTrg-ToHit/Rchg(25), AdjTrg-Rchg(25)
Level 12: Aim -- AdjTrg-EndRdx/Rchg(A), AdjTrg-Rchg(27), AdjTrg-ToHit/Rchg(27)
Level 14: Bone Smasher -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(31), Hct-Dam%(31)
Level 16: Energize -- Prv-Heal(A), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Absorb%(34)
Level 18: Blaze -- Apc-Dmg(A), Apc-Dmg/Rchg(34), Apc-Acc/Dmg/Rchg(34), Apc-Dam%(36), Apc-Acc/Rchg(36)
Level 20: Combat Jumping -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(36), Ksm-ToHit+(37), ShlWal-ResDam/Re TP(37)
Level 22: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(37)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 26: Blazing Bolt -- StnoftheM-Dam%(A), StnoftheM-Acc/ActRdx/Rng(39), StnoftheM-Dmg/EndRdx/Rchg(39), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(40), Thn-Dmg/EndRdx/Rchg(40)
Level 28: Acrobatics -- EndRdx-I(A)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42)
Level 32: Inferno -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(50)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- HO:Ribo(A), StdPrt-ResDam/Def+(48), GldArm-3defTpProc(48), UnbGrd-Max HP%(48)
Level 49: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50), LucoftheG-Def(50)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- PwrTrns-+Heal(A)
Level 49: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Pyronic Core Judgement
Level 50: Barrier Core Invocation
Level 50: Reactive Total Radial Conversion
Level 50: Assault Core Embodiment
Level 50: Musculature Core Paragon
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
Level 22: Double Jump
Level 6: Speed Phase
------------

 

Moar damage

 

Spoiler

This Hero build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Flares -- Dvs-Acc/Dmg(A), Dvs-Acc/Dmg/Rchg(3), Dvs-Acc/Dmg/EndRdx/Rchg(3), Dvs-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg(5), SprDfnBrr-Acc/Dmg/Rchg(7)
Level 1: Power Thrust -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End/Rech(7), OvrFrc-Acc/Dmg/End(9)
Level 2: Fire Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/Rchg(9), Dvs-Acc/Dmg/Rchg(11), Dvs-Acc/Dmg/EndRdx/Rchg(11), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(13), SprDfnBrr-Dmg/Rchg(13)
Level 4: Fire Ball -- JvlVll-Acc/End/Rech(A), Dtn-Dmg/Rchg(15), JvlVll-Dam%(17), JvlVll-Acc/Dmg/End/Rech(17), JvlVll-Dam/Rech(19), Dtn-Acc/Dmg/EndRdx(19)
Level 6: Super Speed -- Clr-Stlth(A), Clr-RunSpd(21)
Level 8: Fire Breath -- JvlVll-Dam/Rech(A), JvlVll-Dam/End/Rech(21), JvlVll-Acc/End/Rech(23), JvlVll-Acc/Dmg/End/Rech(23), Dtn-Acc/Dmg(25), Dtn-Dmg/Rchg(25)
Level 10: Build Up -- RechRdx-I(A), AdjTrg-ToHit/Rchg(27), AdjTrg-Rchg(27)
Level 12: Aim -- RechRdx-I(A), AdjTrg-Rchg(29), AdjTrg-ToHit/Rchg(29)
Level 14: Bone Smasher -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(31), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(33)
Level 16: Energize -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal/Rchg(34)
Level 18: Blaze -- Dvs-Acc/Dmg(A), Dvs-Dmg/Rchg(34), Dvs-Acc/Dmg/Rchg(34), Dvs-Acc/Dmg/EndRdx/Rchg(36), SprDfnBrr-Rchg/+Status Protect(36), SprDfnBrr-Acc/Dmg/EndRdx(36)
Level 20: Combat Jumping -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(37)
Level 22: Super Jump -- Jump-I(A)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Rain of Fire -- JvlVll-Dam/Rech(A), JvlVll-Dam/End/Rech(37), JvlVll-Acc/End/Rech(37), JvlVll-Acc/Dmg/End/Rech(39)
Level 28: Assault -- EndRdx-I(A)
Level 30: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(39)
Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(42)
Level 35: Scorpion Shield -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(42), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(43), LucoftheG-Def/Rchg+(43)
Level 38: Boost Range -- RechRdx-I(A)
Level 41: Total Focus -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(45), SprBlsWrt-Rchg/Dmg%(46)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(46), LucoftheG-Def(46)
Level 47: Blazing Bolt -- Apc-Dmg(A), Apc-Dmg/Rchg(48), Apc-Acc/Dmg/Rchg(48), Apc-Acc/Rchg(48), Apc-Dam%(50), StnoftheM-Dam%(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Defiance
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(15)
Level 2: Stamina -- EndMod-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run
Level 50: Pyronic Core Judgement
Level 50: Barrier Core Invocation
Level 50: Reactive Total Radial Conversion
Level 50: Assault Core Embodiment
Level 50: Musculature Core Paragon
Level 22: Double Jump
Level 6: Speed Phase
Level 49: Quick Form
------------

 

Enjoy!

 

Posted

This build hits 40% ranged defense during powerboost (perma with sg base buff), and can get the last 5% with barrier or amplifier.

Regenerates 50% maxhp every 18 seconds, or 453 hp/10 seconds.

Surveillance access for the AVs ~ Surveillance>inferno = 54% resist debuff to start off a fight against a hard target.

Powerboosted vengeance access.

Quad proc Bonesmasher.

Basically infinite endurance.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Munitions Mastery

Hero Profile:
Level 1: Flares -- SprWntBit-Acc/Dmg(A), SprWntBit-Rchg/SlowProc(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(48)
Level 1: Power Thrust -- Empty(A)
Level 2: Energy Punch -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(19), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Rchg/Dmg%(21)
Level 4: Fire Ball -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(7), SprDfnBrr-Rchg/+Status Protect(9)
Level 6: Build Up -- RechRdx-I(A)
Level 8: Fire Breath -- PstBls-Dam%(A), PstBls-Dmg/Rng(9), PstBls-Dmg/EndRdx(11), PstBls-Acc/Dmg(11), PstBls-Acc/Dmg/EndRdx(13), Bmbdmt-+FireDmg(13)
Level 10: Bone Smasher -- TchofDth-Dam%(A), Mk'Bit-Dam%(15), GldStr-%Dam(15), Hct-Dmg(17), Hct-Dam%(40)
Level 12: Aim -- GssSynFr--Build%(A), RechRdx-I(37)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)
Level 18: Blaze -- Apc-Dam%(A), Apc-Dmg/EndRdx(23), Apc-Acc/Dmg/Rchg(25), Apc-Acc/Rchg(31), Apc-Dmg(31), GldJvl-Dam%(33)
Level 20: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(39)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), Rct-ResDam%(43), ShlWal-ResDam/Re TP(50)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25)
Level 26: Blazing Bolt -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(27), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dmg/EndRdx(29), StnoftheM-Acc/ActRdx/Rng(29), GldJvl-Dam%(31)
Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(39)
Level 30: Tactics -- GssSynFr--ToHit(A)
Level 32: Inferno -- Arm-Dam%(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(42), Arm-Dmg(42), FuroftheG-ResDeb%(42)
Level 35: Body Armor -- GldArm-3defTpProc(A), UnbGrd-Max HP%(45), ImpSki-Status(45)
Level 38: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 41: Surveillance -- AchHee-ResDeb%(A)
Level 44: Boxing -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(45), Stp-Acc/EndRdx(46), Stp-Stun/Rng(46), Stp-Acc/Stun/Rchg(48), Stp-KB%(48)
Level 47: Tough -- StdPrt-ResDam/Def+(A)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17), NmnCnv-Regen/Rcvry+(36), NmnCnv-Heal(37), RgnTss-Regen+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(36), PwrTrns-EndMod(36), PwrTrns-+Heal(50)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Melee Core Embodiment 
Level 50: Musculature Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Currently on fire.

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