Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

ZeeHero

Members
  • Posts

    566
  • Joined

  • Last visited

Reputation

293 Excellent

About ZeeHero

  • Birthday 01/01/1004

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I'd much rather have a mechanics upgrade (Combat wise) than a visual one. Visually sure it could look better but gameplay improvements are more important. If we did have a visual upgrade I'd want upgrades to the character/costume editor. Limb length adjusting, torso length, relative head size, along with at least 3 color channels for each costume part, and more colors/shades.
  2. I dont think anyone is suggesting AI will be THAT advanced within the next 5 years. Also why would developing "COH2" mean HC has to shut down? Assumingly COH2 would be a for profit game HC would still run on donations. And it would only lose those donations in the event COH2 actually IS that good.
  3. He is both correct and horribly wrong. Whether or not it works is dependent on the game. What happened in WoW where people consider the game to "Start at max level" is due to mismanagement of design and content.
  4. It has the word fortnite in it, its not worth anyones time.
  5. AI can draw hands now, something which was impossible for it not long ago. I don't know if AI will be writing whole games for us, probably not but it can do a lot more than some people in this thread seem to think.
  6. Yeah it serves no purpose. a popular opinion is not neccessarily a correct one.
  7. I've reached almost 70% standing PSI resist with invuln (on a brute even!) so, getting energy resist to that point on a tanker should be fairly easy using set bonuses.
  8. Trying to carbon copy COH is a mistake to begin with. Should be taking the parts that hold up today, the customization (both visual and powers) the variety of playstyles, and updating the flow of gameplay to higher standard. COH combat cannot be called good, or even ok. Not the feel of it. The powers are effective and the mechanics are mostly solid, but the flow is awful and could be improved upon VASTLY. A good game like COH is NOT perfect. there is no perfect game, not COH or anything else. but it can be made more perfect.
  9. Disabling abilities and making enemies immune to some aspect of that ability's utility are not the same. Disabling an ability prevents you from using it at all. I understand what you mean though. But the BAF prisoners are a bit of a special case. A very well kitted troller or dom is capable of holding the AV in itrials sometimes too. just can't keep em locked down like with Rommy in ITF.
  10. The OP is just a fun hater and I hope the devs are intelligent enough to ignore him. I do partially agree about MM though, it still needs help. Mostly in pet management QOL than anything else.
  11. its incredibly and overwhelmingly simple and obvious to understand that the "Redside tankers" are brutes. they do everything a tanker does, just with more damage and worse aggro management. but they do the same job.
  12. There is nothing wrong with the currency system in the game. And even supposing it could be improved upon, it's lowest of the lowest low low priority. after literally everything else.
  13. If we had enough MM pet customization (including powers of pets) we'd have clowns and everything else
  14. Much money, very not scam
  15. Better radio missions too.
×
×
  • Create New...