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smnolimits43

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Posts posted by smnolimits43

  1. So I'm trying to make a Tank/Healer.  Sakura does both incredible damage with her fists, and she is a superior medical ninja.  She is the apprentice of the 4th or 5th Hokage, i cant remember which.  The only way i see this working, is if i go Willpower/Super Strength/Medicine.  What do you guys think ???

  2. So i thought i would give Force Fields another try.  One of my favourite powers from this set is Dispersion Bubble.  One of my problems is buffing, it drives me nuts.  Especially when a team splits, or runs off, before i finish buffing.  Second, i feel like all i do, is buff the team, i don't have the time to fire off attacks.  

  3. Well i figured out a name.  Now if i can just come up with a costume.  A Snape mask would be nice, that looks like the Sceptre.  The closest i've found so far, is the Viper Mask.

  4. Anything matched with Invulnerability, can be quite safe. However, i would slot out your attacks first.  Also, Bio Armor is possibly the safest to play, but i warn you the animations are butt ugly.

    • Thanks 1
  5. How does this look ??

     

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Level 50 Science Defender
    Primary Power Set: Radiation Emission
    Secondary Power Set: Fire Blast
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Radiant Aura

    • (A) Triage - Heal/Endurance
    • (3) Triage - Endurance/Recharge
    • (5) Triage - Heal/Recharge
    • (7) Triage - Heal/Endurance/Recharge

    Level 1: Flares

    • (A) Far Strike - Damage/Range
    • (7) Far Strike - Damage/Recharge
    • (23) Far Strike - Accuracy/Endurance

    Level 2: Accelerate Metabolism

    • (A) Adrenal Adjustment - EndMod
    • (3) Adrenal Adjustment - EndMod/Recharge
    • (5) Adrenal Adjustment - EndMod/Accuracy/Recharge

    Level 4: Hasten

    • (A) Recharge Reduction IO

    Level 6: Super Speed

    • (A) Endurance Reduction IO

    Level 8: Fire Ball

    • (A) Detonation - Accuracy/Damage
    • (9) Detonation - Damage/Endurance
    • (9) Detonation - Damage/Recharge
    • (13) Detonation - Damage/Range
    • (15) Detonation - Accuracy/Damage/Endurance
    • (17) Detonation - Damage/Endurance/Range

    Level 10: Rain of Fire

    • (A) Detonation - Accuracy/Damage
    • (11) Detonation - Damage/Endurance
    • (11) Detonation - Damage/Recharge
    • (13) Detonation - Damage/Range
    • (15) Detonation - Accuracy/Damage/Endurance
    • (17) Detonation - Damage/Endurance/Range

    Level 12: Radiation Infection

    • (A) Exploited Vulnerability - Defense Debuff
    • (25) Exploited Vulnerability - Defense Debuff/Recharge
    • (25) Exploited Vulnerability - Defense Debuff/Recharge/Endurance
    • (40) Discouraging Words - To Hit Debuff
    • (42) Discouraging Words - To Hit Debuff/Recharge
    • (42) Discouraging Words - To Hit Debuff/Recharge/Endurance

    Level 14: Enervating Field

    • (A) Endurance Reduction IO
    • (40) Endurance Reduction IO
    • (40) Endurance Reduction IO

    Level 16: Lingering Radiation

    • (A) Curtail Speed - Accuracy/Slow
    • (27) Curtail Speed - Damage/Slow
    • (27) Curtail Speed - Accuracy/Endurance
    • (29) Curtail Speed - Range/Slow
    • (29) Curtail Speed - Endurance/Recharge/Slow

    Level 18: Choking Cloud

    • (A) Essence of Curare - Accuracy/Recharge
    • (19) Essence of Curare - Endurance/Hold
    • (19) Essence of Curare - Accuracy/Endurance
    • (21) Essence of Curare - Hold/Range
    • (21) Essence of Curare - Accuracy/Hold
    • (23) Essence of Curare - Accuracy/Hold/Recharge

    Level 20: Mutation

    • (A) Recharge Reduction IO

    Level 22: Super Jump

    • (A) Endurance Reduction IO

    Level 24: Boxing

    • (A) Accuracy IO

    Level 26: Tough

    • (A) Steadfast Protection - Resistance/+Def 3%
    • (36) Gladiator's Armor - TP Protection +3% Def (All)
    • (37) Unbreakable Guard - +Max HP
    • (37) Aegis - Psionic/Status Resistance

    Level 28: Weave

    • (A) Serendipity - Defense/Endurance
    • (36) Serendipity - Defense/Recharge
    • (37) Serendipity - Endurance/Recharge
    • (39) Serendipity - Defense/Endurance/Recharge
    • (39) Serendipity - Defense
    • (39) Serendipity - Endurance

    Level 30: Inferno

    • (A) Multi-Strike - Accuracy/Damage
    • (31) Multi-Strike - Damage/Endurance
    • (31) Multi-Strike - Damage/Recharge
    • (31) Multi-Strike - Accuracy/Endurance
    • (33) Multi-Strike - Accuracy/Damage/Endurance
    • (33) Multi-Strike - Damage/Endurance/Recharge

    Level 32: Blaze

    • (A) Thunderstrike - Accuracy/Damage
    • (33) Thunderstrike - Damage/Endurance
    • (34) Thunderstrike - Damage/Recharge
    • (34) Thunderstrike - Accuracy/Damage/Recharge
    • (34) Thunderstrike - Accuracy/Damage/Endurance
    • (36) Thunderstrike - Damage/Endurance/Recharge

    Level 35: Char

    • (A) Accuracy IO

    Level 38: Aim

    • (A) Recharge Reduction IO

    Level 41: Fire Shield

    • (A) Reactive Armor - Resistance/Endurance
    • (42) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Endurance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (43) Reactive Armor - Resistance
    • (45) Reactive Armor - Endurance

    Level 44: Maneuvers

    • (A) Serendipity - Defense/Endurance
    • (45) Serendipity - Defense/Recharge
    • (45) Serendipity - Endurance/Recharge
    • (46) Serendipity - Defense/Endurance/Recharge
    • (46) Serendipity - Defense
    • (46) Serendipity - Endurance

    Level 47: Tactics

    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up

    Level 49: Assault

    • (A) Endurance Reduction IO

    Level 1: Brawl

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 1: Vigilance 


    Level 2: Rest
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