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smnolimits43
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Posts posted by smnolimits43
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sorry i missed tonight, i should be able to make wednesday and thursday 🙂
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ok, the above post has not been slotted. I'm trying to figure out what to keep and what powers to drop ?? right off the bat i'm thinking of dropping the confuse, and sleep powers. I'm also considering dropping the toggle powers, Deafening Wave and Disruption Aura ??? I think i'll replace those powers with Tough and Weave, not sure where to put Boxing. Maybe i'll drop Link Minds and keep Indomitable Will and Mind Over Body. Are Strident Echo and Shockwave worth keeping, might pick up Manuevers and Tactics??? You might know me by now, and that i don't want any purples. I'm also more of a ranged, hover style player. Before this becomes a wall of text, thanks in advance.
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This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Symphony Control
Secondary Power Set: Sonic Assault
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Psionic MasteryVillain Profile:
Level 1: Melodic Binding- (A) Empty
- (3) Empty
- (7) Empty
- (17) Empty
- (42) Empty
Level 1: Shriek
- (A) Empty
- (5) Empty
- (9) Empty
- (33) Empty
- (43) Empty
Level 2: Hymn of Dissonance
- (A) Empty
- (3) Empty
- (7) Empty
- (17) Empty
- (43) Empty
Level 4: Scream
- (A) Empty
- (5) Empty
- (9) Empty
- (34) Empty
- (43) Empty
Level 6: Hover
- (A) Empty
Level 8: Fly
- (A) Empty
Level 10: Aria of Stasis
- (A) Empty
- (11) Empty
- (11) Empty
- (34) Empty
- (46) Empty
Level 12: Impassioned Serenade
- (A) Empty
- (13) Empty
- (13) Empty
- (34) Empty
- (48) Empty
Level 14: Dreadful Discord
- (A) Empty
- (15) Empty
- (15) Empty
- (39) Empty
- (48) Empty
Level 16: Bass Boost
- (A) Empty
Level 18: Enfeebling Lullaby
- (A) Empty
- (19) Empty
- (19) Empty
- (37) Empty
- (48) Empty
Level 20: Confounding Chant
- (A) Empty
- (21) Empty
- (21) Empty
- (40) Empty
- (50) Empty
Level 22: Chords of Despair
- (A) Empty
- (23) Empty
- (23) Empty
- (40) Empty
- (50) Empty
Level 24: Deafening Wave
- (A) Empty
- (25) Empty
- (25) Empty
- (40) Empty
- (50) Empty
Level 26: Reverberant
- (A) Empty
- (27) Empty
- (27) Empty
- (42) Empty
Level 28: Shout
- (A) Empty
- (29) Empty
- (29) Empty
- (42) Empty
Level 30: Earsplitter
- (A) Empty
- (31) Empty
- (31) Empty
- (31) Empty
- (39) Empty
- (39) Empty
Level 32: Disruption Aura
- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
- (33) Endurance Reduction IO
Level 35: Link Minds
- (A) Empty
- (36) Empty
- (36) Empty
- (36) Empty
- (37) Empty
- (37) Empty
Level 38: Indomitable Will
- (A) Empty
Level 41: Mind Over Body
- (A) Empty
Level 44: Strident Echo
- (A) Empty
- (45) Empty
- (45) Empty
- (45) Empty
- (46) Empty
- (46) Empty
Level 47: Shockwave
- (A) Empty
Level 49: Hasten
- (A) Empty
Level 1: Brawl
- (A) Empty
Level 1: Domination
Level 1: Sprint -
i thought i saw a post showing which primary and secondary would be best to play ???
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i wanted to just say, its not the toggles i hate, its amount of energy you chug. In that case, would regen be a better choice, and if so what primary would you choose ??
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so are we going for 6:30 pm est or 7:30 pm est ??
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i noticed that i didn't add health and stamina, health has preventive medicine: heal/recharge time/endurance, stamina has performance shifter: chance for +end.
how does my final build look, am i missing anything ??
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This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Force MasteryHero Profile:
Level 1: Power Bolt- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (15) Thunderstrike - Accuracy/Damage/Endurance
- (34) Thunderstrike - Damage/Endurance/Recharge
Level 1: Power Thrust
- (A) Crushing Impact - Accuracy/Damage/Endurance
Level 2: Power Blast
- (A) Thunderstrike - Accuracy/Damage
- (3) Thunderstrike - Damage/Endurance
- (5) Thunderstrike - Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (15) Thunderstrike - Accuracy/Damage/Endurance
- (33) Thunderstrike - Damage/Endurance/Recharge
Level 4: Hover
- (A) Freebird - +Stealth
- (39) Kismet - Accuracy +6%
- (40) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 6: Fly
- (A) Winter's Gift - Slow Resistance (20%)
Level 8: Power Burst
- (A) Thunderstrike - Accuracy/Damage
- (9) Thunderstrike - Damage/Endurance
- (9) Thunderstrike - Damage/Recharge
- (13) Thunderstrike - Accuracy/Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Endurance
- (33) Thunderstrike - Damage/Endurance/Recharge
Level 10: Sniper Blast
- (A) Sting of the Manticore - Accuracy/Damage
- (11) Sting of the Manticore - Damage/Endurance
- (11) Sting of the Manticore - Accuracy/Interrupt/Range
- (13) Sting of the Manticore - Damage/Interrupt/Recharge
- (17) Sting of the Manticore - Damage/Endurance/Recharge
- (33) Sting of the Manticore - Chance of Damage(Toxic)
Level 12: Aim
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 14: Build Up
- (A) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 16: Energize
- (A) Preventive Medicine - Chance for +Absorb
- (34) Preventive Medicine - Heal/RechargeTime/Endurance
- (34) Preventive Medicine - Endurance/RechargeTime
Level 18: Energy Torrent
- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (19) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (21) Positron's Blast - Accuracy/Damage/Endurance
- (31) Sudden Acceleration - Knockback to Knockdown
Level 20: Hasten
- (A) Recharge Reduction IO
Level 22: Explosive Blast
- (A) Positron's Blast - Accuracy/Damage
- (23) Positron's Blast - Damage/Endurance
- (23) Positron's Blast - Damage/Recharge
- (25) Positron's Blast - Damage/Range
- (25) Positron's Blast - Accuracy/Damage/Endurance
- (31) Sudden Acceleration - Knockback to Knockdown
Level 24: Boxing
- (A) Accuracy IO
Level 26: Nova
- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Sudden Acceleration - Knockback to Knockdown
Level 28: Boost Range
- (A) Recharge Reduction IO
Level 30: Tough
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (36) Steadfast Protection - Resistance/+Def 3%
- (36) Unbreakable Guard - +Max HP
- (37) Aegis - Psionic/Status Resistance
Level 32: Weave
- (A) Serendipity - Defense/Endurance
- (36) Serendipity - Defense/Recharge
- (37) Serendipity - Endurance/Recharge
- (37) Serendipity - Defense/Endurance/Recharge
- (39) Serendipity - Defense
- (39) Serendipity - Endurance
Level 35: Personal Force Field
- (A) Recharge Reduction IO
Level 38: Temp Invulnerability
- (A) Reactive Armor - Resistance/Endurance
- (43) Reactive Armor - Endurance/Recharge
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Endurance
Level 41: Maneuvers
- (A) Serendipity - Defense/Endurance
- (42) Serendipity - Defense/Recharge
- (42) Serendipity - Endurance/Recharge
- (42) Serendipity - Defense/Endurance/Recharge
- (43) Serendipity - Defense
- (43) Serendipity - Endurance
Level 44: Tactics
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 47: Bone Smasher
- (A) Mako's Bite - Accuracy/Damage
- (48) Mako's Bite - Damage/Endurance
- (48) Mako's Bite - Damage/Recharge
- (50) Mako's Bite - Accuracy/Endurance/Recharge
- (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Mako's Bite - Chance of Damage(Lethal)
Level 49: Assault
- (A) Endurance Reduction IO
Level 1: Brawl
- (A) Empty
Level 1: Defiance
Level 1: Sprint -
what about wind melee (Rasengan) 🙂
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alright i'm gonna try Earth/Earth. I will let you guys know how it goes. I might partner it with Plant/Thorns. Otherwise i might just play both, just not at the same time.
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Alright so i just finished gettting Prince Vibrations to 50. He's a Symphony/Sonic Dom. So what's next ?? Another Symphony Dom ?? I don't like dark. I have a fire/fire dom named Dominatrix. I have a Ice/Ice dom named Kryzmas Jones. Maybe Symphony/Energy, could possibly be my next DBZ character ?? Maybe electric/electric, haven't given that a fair shake. Give my some ideas. Thanks in advance.
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they say there are not female leprechauns, i might have to change this
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thanks for getting back to me bio
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So i wasn't sure where to post this. So bear with me. I was thinking of making a leprechaun. But what powers would you give them ??
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thanks again all, great group, see you all next week 🙂
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Sorry Gobble, no sub for you 🙂
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so does that mean we are starting in one hour ??
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i need to grab a sub, and than ill meet you guys under atlas ?
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its now 1:00 pm here
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hmmm.. well first off, thanks for getting back to me. I was almost thinking of either Kinetics , Empathy, or Forcefields. I might try traps. Reminds me of when Axel puts a banana up the tail pipe.
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My Time Defender, uses Teleport Target and Teleport
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By the power of music -- Symphony/Sonic Dominator
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how about a hockey or goalie stick skin for katanna
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you dont get your pets early on, might i suggest a MM instead ??
I wish i could play a melee defender !!!
in Tanker
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So i was talking to someome in chat, and they asked why we couldnt have melee defenders, and i told them, they are callled Tanks. So with that in mind, i thought i would make a new Tank. I already have a lvl 50 Inv/Super Strength tank. I was thinking of making a SR/SS Tank.