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Ukase

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Ukase last won the day on October 12 2024

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  1. Each server has it's people that are passionate about the game and have mastered the game's mechanics to a science. Some servers have more people, so have more good and bad things about it. That's pretty much it.
  2. The easiest reason to think poorly of AFK farming is, if it's influence you're after, AFK farming isn't the way. But, if you want emp merits/vet levels on your alts, and you're weary of iTrials...seems like the path of least resistance to me.
  3. Playing a blaster - what dictates my attack chain is which power that hits the hardest is recharged. That's the one I use. This odd place of doing the math to determine which attack is most likely to crit - man, that just sucks the fun out of being good for me. Granted, I only have to do the math one time. I'll have to just do it. And that's where leveling up can kind of suck, because in some cases, the powers not recharged fast enough to use in the proper order, because Hasten isn't permanent. And I am just now (Have I mentioned that I'm obtuse?) see your emphasis on queuing the attack before the previous one finishes animating. That I can get behind, because it's kind of like jousting in melee. I guess that's on really hard targets that you know won't die with that attack. I thank you for your detailed explanations. Even if math is part of the answer. It'll be good exercise for my brain, but I'd rather row a 2k for time on the C2 erg than do more math.
  4. My personal conclusion - I'm not cut out to be a spreadsheet scrapper! I think you've got to be playing on the edge of your seat with your fingers at the ready to quickly fire off the right attack within these windows of time. When they're stunned, it often takes me a half second just get myself in position to hit them again. Small wonder I don't see a lot of critical hits. That and I'm currently just a button masher, not a spreadsheet scrapper. Clever to use the decimation proc for the test. It would seem that's about the only thing it's good for - if I can trust the math. And it's hard to trust math, particularly math I haven't done. Hopefully, I can revisit this thread, and perhaps my steel trap of a mind can be forced open to allow something in. Eventually.
  5. So, I'm playing an EM/EA scrapper currently. Not using 2xp for reasons that escape me. I probably think I need more time to learn the nuances of playing in melee and the specifics of playing a scrapper, as opposed to what I imagine are countless hours of playing a blaster or a corruptor or defender, or even a controller. But usually a blaster or corruptor. Story Archer, did you try using Cross Punch as slotted against a pylon? I'm curious as to how the procs are working. It's only lately I'm realizing that just because a proc says it's 3.5PPM doesn't mean it works that way in game. The math says it's highly unlikely those procs are going to fire, but who knows except you in this specific case? I don't know that I'd use the Numina unique in this build, or the Power Transfer in Stamina. I'd have to see how the character is handling what paces I put it through. Given what looks like a desire for more energy/negative energy resistance, I might forgo the Numina (which anecdotally doesn't seem to do much - I can talk more about that, but it might derail the topic) and give dodge the 4th of the Shield Wall set. Lately, I've come to realize, that at least in the end game, there's so many buffs happening, that slots spent on pursuing resistance and defense can be overdoing it. But you have to be your own judge of that. Totally unrelated - but your power selections - are they in this order in game? I would think you'd want to get those LotG recharges in the build sooner; but that could just be my own preferences.
  6. Recipes do not have a method of storage in base. The only methods are: 1. Place in AH. 2. Keep on your character - it's really hard to get more than 20 or so recipes IF you craft, and store, or sell in the first few, or last few minutes of each gaming session. 3. Your character's email. 4th, and lastly. Likely used by more people that stubbornly refuse to craft as they can - a 2nd account with a character (or more) that acts as a mule of sorts to carry all those recipes.
  7. So...my take on this is simply for a league leader to limit the participants where lag is no longer an issue. Example: In the labyrinth, instead of having 6 teams, a choice was made to go with 4. Seemed to work out fine. I hear about this lag during MSRs..and well, I don't experience it. I just assume many are playing with cable for their ISP, which is down-throttling their speed. But obviously, I have no way of knowing this. I'm not an expert on internet speeds and such, so I've no idea why 20-30 players are having an issue with lag and I'm not. That said, these are my settings: No idea if that's helpful, but until this lag is resolved for many of you, perhaps just limiting zones to 50 would be a simpler thing to do. (and league leaders limiting their league size)
  8. Can confirm. Moonbeam crits, well, I've only used it three times since I got it a few minutes ago, and it's critted each time.
  9. No; the labyrinth is a superior place to do that. Or Mapserver event.
  10. Short version: As a level 35 character: Can we adjust the Find Contacts option to list (for example, for a level 35 hero/vig): (In addition to the undesired by this character First Ward stuff) As of now, it only gave me Ginger Yates. I don't want Yates. I want Anton Sampson. Longer version for context:
  11. Goddess Laucianne and her wonderful people make the Labyrinth fairly stress free for me. I've gotten more vet levels in there than just about anywhere else.
  12. As long as it awards retroactively.
  13. The quality of the writing...really? Let them who volunteer to do the writing make the first red marks on the previous content. I don't pretend to have a doctorate in English or Journalism. But I did make an A in Creative Writing when I was in college. Now, let's be clear about something. There is nothing in the content in this entire game that is great writing. Becky, in the Aeon SF is the closest we've come to great writing. But that's just my subjective opinion, fairly worthless. If you folks are expecting to follow a plot line the way you might have followed the Secret Wars parts 1 and 2 like I did...well, you're asking a lot. Too much. If you can do better - Do so. Sign up, volunteer, and do better. I'm sure they'd love to have you. As for the political stuff, that's not the least bit abusive to me. That's what I would expect a fascist to sound like.
  14. TFs are already too casual. It's not like I wear a suit and tie for Ms Liberty. I'm not even wearing pants! But on a serious note, you're trying to take something that isn't broken and then fix it. It's bad enough some leaders thing you have to have 8 to start. One guy leaves because he gets hungry or something, and then the rest of us have to wait for the leader to recruit for even more time so they can get their precious 8th member. Now, for ouro...I'm not sure why Ouro can't work the same way as AE, but I guess it's because there's too many badges associated with so many of those missions. Particularly with newer players not realizing there's an AV or EB at the end they can't handle, and then can only quit, because they can't progress. But for standard TFs? I don't think that's a good idea at all.
  15. The folks that win those, my hat's off to them. I think the same way I look at the tiny game within the game that is marketing, there's a whole different level to costume creation than an ignoramus like me is aware of. I kind of wish I could look at a costume and recognize what kind of effort goes into creating it. But that's outside my skill set and experience. I'll leave that to the experts..and begrudgingly visit the tailor to minimize fx.
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