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Excelsior Brickstown Character: Ghostmaker Manticore TF First mission of Manticore, very first door. I click the door, the cursor turns into an hourglass, and then nothing happens. Once the hourglass goes away I can move about as usual. Just can't enter the door.
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Many thanks!
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Man... I'm really sorry to hear you've been putting up with such crap. Thank you very much for being such a great help to so many people including myself. I hope you know that you were very appreciated by the vast majority of people who did not give you crap.
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Do you have a tip jar? I think you're doing a great service for the community and should get at least a few dinners out of it.
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Ah great, thank you. Rad was my second choice for the character!
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I don't mind waiting. Or if you don't want the headache, what armor sets do you think work?
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Seismic Blast/Stone Armor Sentinel. As expensive/refined as you want!
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Thank you very much. That is very kind of you to spend your time making this for me.
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Not gonna lie, I'm lost now lol. I didn't know DA was such a contentious subject.
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Damn alright, thank you all. I've got a long way to go at the drawing board it seems.
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Yeah unfortunately that's what he's built.
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I'm not really familiar with all the changes on HC. Is this still a decent build? Villain Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Some Guy In A Hoodie: Level 50 Magic Brute Primary Power Set: War Mace Secondary Power Set: Dark Armor Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Power Pool: Sorcery Ancillary Pool: Mu Mastery Villain Profile: Level 1: Pulverize -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(3), SprUnrFur-Dmg/EndRdx/Rchg(5), SprUnrFur-Acc/Dmg/EndRdx/Rchg(5), SprUnrFur-Rchg/+Regen/+End(7) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9) Level 2: Jawbreaker -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(15), CrsImp-Acc/Dmg/Rchg(15), CrsImp-Acc/Dmg(17) Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam(23) Level 6: Death Shroud -- ScrDrv-Acc/Dmg/EndRdx(A), Mlt-Acc/Dmg/EndRdx(23), ScrDrv-Acc/Dmg(25), ScrDrv-Dam%(25), Arm-Dam%(27) Level 8: Clobber -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Rchg/HoldProc(31) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Max HP%(33) Level 12: Build Up -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(33) Level 14: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(33), LucoftheG-Def/Rchg+(34), ShlWal-ResDam/Re TP(34), Rct-ResDam%(34) Level 16: Dark Regeneration -- ThfofEss-+End%(A), Arm-Acc/Rchg(36), TchoftheN-Acc/EndRdx/Heal/HP/Regen(36), TchoftheN-Acc/EndRdx/Rchg(36), TchoftheN-Heal/HP/Regen/Rchg(37), DctWnd-Heal/EndRdx(50) Level 18: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(39) Level 20: Cloak of Darkness -- Rct-Def(A), Rct-Def/EndRdx(40), LucoftheG-Def/Rchg+(40) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 24: Boxing -- Acc-I(A) Level 26: Shatter -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(42), SprBrtFur-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), FrcFdb-Rchg/EndRdx(43) Level 28: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(43) Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(45), LucoftheG-Def/Rchg+(45) Level 32: Mystic Flight -- EndRdx-I(A) Level 35: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(46), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(48) Level 38: Spirit Ward -- Prv-Absorb%(A) Level 41: Rune of Protection -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(48), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(50), Ags-Psi/Status(50) Level 44: Taunt -- PrfZng-Taunt/Rchg(A) Level 47: Tactics -- EndRdx-I(A) Level 49: Soul Transfer -- RechRdx-I(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(13) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17), Pnc-Heal/+End(19) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19), EffAdp-EndMod(21) ------------ Some Guy In A Hoodie.mxd
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Need some help with this odd pair. My group gets together once a week and we have a player who only plays during TF time and this is his toon. Something end game with no budget would help immensely.
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First of all: thank you very much for your hard work and dedication to the community. I appreciate everything you guys have done and continue to do. I however dislike the removal of the SG base teleport. What is the reasoning behind this? It just feels like a removal of a server feature simply to cause travel times to increase.