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244 ExcellentAbout WuTang
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I looked through some builds and pieced together this WB/CD. Hoping to get some opinions on it. For regular content and on a good team for possible star content. Thanks! -WT Forum Share - Corruptor (Water Blast - Cold Domination).mbd
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Honestly, from where I'm sitting, it's probably the best class, or at least it brings more to the table than the rest. At this point, a lil over a year in, I've rolled most ATs. But I always come back to my two favs, Corruptors and Brutes. I have good builds on any 50 that I also have full incarnates on, that include everything but a Controller, a Sentinel, and a Master Mind. These three classes just don't jive with me. Corruptors are pretty strong good damage and good buffs/debuffs/heals
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You could try this... Scrapper (Savage Melee - Radiation Armor).mbd
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Once RT lost out on procs it became useless as an attack to me. My Stalker can still benefit from the heal so I've altered that build to 2 slots in RT and picked up Ball Lightning to replace the AOE we lost.
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Radiation Therapy is borderline useless unless you need a heal every 30 seconds or you think 9 hp/sec is worth shooting for, but as an attack it's completely useless now. It needs accuracy so you can't just throw any healing set in it which leaves you using TotN or ToE. (I suppose you could 5 piece Panacea with an ACC I/O) I have a Brute, Stalker, and Tanker with Rad armor, only on the Stalker is Radiation Therapy useful, and even still then I'm thinking of spec'ing out of it for an epic AOE, because RT no longer fills that gap. If I were to keep it, I'd drop it down to 2 slots just for a heal that isn't half bad, or 3 slots if you need HP and 9% ACC from TotN. Also, RT's recharge is the new "adaptive recharge." The more bad guys you hit with it the longer it takes to recharge, so the 7 seconds MIDs shows it what it is when you only hit 1 dude, it's ~30 if you hit 10. And.....I think, you really need to 2 slot Hasten with recharge and +5 them both to get the most bang for your buck.
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This should do well. Brute (Fiery Melee - Dark Armor).mbd
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I feel the same about Dual Pistols. I like my character and therefore I like playing it, but yes it feels very underwhelming. I realized this when it was just me and a tank wailing on an EB for what felt like forever. Lethal is just too resisted and the bump from fire ammo doesn't really fill the gap. My concept of what's "good" is shifting somewhat. I've recently rolled a triple fire blaster and a version of @Spaghetti Betty SS/regen brute. Both do unbelievable damage, so much so it's skewing my view... My fire/dark/soul corruptor is prob the only one I've got that's close to those two.
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WuTang changed their profile photo
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Oh man I always run mine in Offensive
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Here's the build. I placed the chance for crit in Quills as suggested. Leon-Scrapper (Spines - Regeneration)1.2.mbd
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A friend who just started playing again (it's all different to him from live) is asking for advice for a Spines/Regen build. Which I did for him....BUT it's gonna be expensive! LOL What I did was max out his HP, slow resist, and got hasten on perma all before incarnates. I put the 50% crit in Spine Burst and the Crist Bonus in Barb Swipe, this slotting I'm not 100% sure about. He wanted Energy Mastery but only Focused Acc and Physical Perfection, so that left alot of slots open. I didn't proc out anything because with no KB powers it was difficult for me to get his recharge up. I don't know, it's his first 50 back and I wanted him to have a solid toon. Any other suggestions? Thanks! -WT
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Learning to build is different for everyone and then there's what works for you. I don't have a Tanker Regen/TW nor a build or I 'd post it, BUT my suggestion is to (first off refer to @Spaghetti Bettyfor any regen related builds) search for builds that have either both sets you desire or builds that have one of the sets and then combine them to make your own. I am, of course, assuming you have MIDs. I learned from being taught with builds, not being instructed on how to build. People will tell you to increase this or that but forget that they are used to the game and have forgotten how daunting and overwhelming it can be. GL out there! -WT
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OK been doing some solo testing and.... Solo the heal from RT is decent. Once every ~26 seconds you can completely refill your HP with a big group on you and I was getting ~600 HP back on a single target with a recharge of only ~11 seconds. So actually for solo play, IMO, the heal isn't bad, but still not needed for my build. It took the +4 Romans minutes to take me down where I needed to heal and that's without me attacking or using any shields.
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I take ALOT of my slotting ques from @Spaghetti Betty when it comes to anything HP regeneration related. I run this exact combo and it's proved to be durable as all hell. If you plan on 4 star definitely proc out more than I did just to bump your DPS a bit, but this build puts out a decent amount even having not taken any epic powers. The FF +recharge proc is up 99% of the time. The double travel powers thing is for theme, but does give you insane mobility. Also the running speed is peggd out, which if you're not used to will have you pinging off walls, which I think is funny, Any ways, hope you might find something useful within... Have fun! Tanker (Bio Armor - Battle Axe)1.5.mbd
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I ran an ITF last night and tested it, it never proc'd damage once. So between missions I reslotted it with a full set of ToN and IMO the heal is not needed and the +regen wasn't noticeable. The build already didn't need the heal as RT was proc'd for damage and MA is the secondary which really needs an additional AOE now, so I've spec'd into Soul Mastery and picked up Dark Oblit. But now the question is....do I drop Eagles Claw for a proc'd out Gloom?