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Speed Freak

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Everything posted by Speed Freak

  1. Thanks for your replies folks. Now that I know it's workeable I just have to figure out a build 😝
  2. Went looking for an example Storm/Stone Sent and to my surprise found nothing. Is it bad, incompatible or just not played for some other reason? If anyone does have a build I'd appreciate looking at it. Thanks in advance.
  3. Maelwys and Hjarki, thank you. 350 million tucked away for a rainy day turned into just over 500 mil scraped from every available source AND some grind farming for the rest but I now have Angels AFK Spines/Fire build. Wow. Just...wow. 😁
  4. Uhhhh....what's a meteor farm? πŸ˜†
  5. Forgive me if this is the wrong place for this, I'll delete the post if so. I'm looking to up my farming game and am looking for some advice from the pro's. Not knowing any better, and looking at 4 year old posts I built a Spines/Fire Brute as my farmer. Then a "knowledgeable" SG member helped me respec him. I am not getting anywhere NEAR the numbers I see posted here. Don't get me wrong, I'm not looking for cutting edge, nosebleed return on investments, but it would be nice to be able to flex a little. This is the build I'm currently using, I have about 350 million Inf tucked away for a rainy day. Is there anything I can do to improve him? Farmer - Hero Brute Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Spines Secondary powerset: Fiery Aura Pool powerset (#1): Concealment Pool powerset (#2): Leaping Pool powerset (#3): Leadership Pool powerset (#4): Fighting Epic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Lunge (Empty) Level 1: Fire Shield A: Aegis: Resistance/Endurance 3: Aegis: Resistance/Recharge 3: Aegis: Endurance/Recharge 5: Aegis: Resistance/Endurance/Recharge 5: Aegis: Resistance Level 2: Blazing Aura A: Scirocco's Dervish: Damage/Endurance 11: Scirocco's Dervish: Damage/Recharge 11: Scirocco's Dervish: Accuracy/Damage 13: Scirocco's Dervish: Accuracy/Damage/Endurance 13: Scirocco's Dervish: Chance of Damage(Lethal) Level 4: Spine Burst A: Obliteration: Accuracy/Damage/Endurance/Recharge 45: Obliteration: Accuracy/Recharge 48: Obliteration: Damage/Recharge 48: Obliteration: Accuracy/Damage/Recharge 48: Obliteration: Damage Level 6: Healing Flames A: Panacea: Heal 7: Panacea: Heal/Endurance 7: Panacea: Endurance/Recharge 9: Panacea: Heal/Recharge 9: Panacea: Heal/Endurance/Recharge Level 8: Stealth A: Luck of the Gambler: Defense/Increased Global Recharge Speed 25: Red Fortune: Defense 25: Red Fortune: Defense/Endurance 27: Red Fortune: Defense/Recharge 27: Red Fortune: Endurance/Recharge 29: Red Fortune: Defense/Endurance/Recharge Level 10: Grant Invisibility A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 12: Infiltration A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 14: Temperature Protection A: Aegis: Resistance 15: Aegis: Resistance/Endurance 15: Aegis: Resistance/Recharge 21: Aegis: Endurance/Recharge 21: Aegis: Resistance/Endurance/Recharge Level 16: Plasma Shield A: Aegis: Resistance/Endurance 17: Aegis: Resistance/Recharge 17: Aegis: Endurance/Recharge 19: Aegis: Resistance/Endurance/Recharge 19: Aegis: Resistance Level 18: Quills A: Obliteration: Accuracy/Damage/Endurance/Recharge 42: Obliteration: Damage 42: Obliteration: Damage/Recharge 43: Obliteration: Accuracy/Damage/Recharge 45: Obliteration: Accuracy/Recharge Level 20: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed 23: Red Fortune: Defense 23: Red Fortune: Defense/Endurance 46: Red Fortune: Defense/Recharge 46: Red Fortune: Endurance/Recharge 46: Red Fortune: Defense/Endurance/Recharge Level 22: Consume A: Panacea: Heal 34: Panacea: Heal/Endurance 37: Panacea: Endurance/Recharge 39: Panacea: Heal/Recharge 39: Panacea: Heal/Endurance/Recharge Level 24: Ripper A: Obliteration: Accuracy/Damage/Endurance/Recharge 43: Obliteration: Damage 43: Obliteration: Damage/Recharge 45: Obliteration: Accuracy/Damage/Recharge 50: Obliteration: Accuracy/Recharge Level 26: Burn A: Superior Avalanche: Accuracy/Damage 37: Superior Avalanche: Damage/Endurance 40: Superior Avalanche: Accuracy/Damage/Endurance 40: Superior Avalanche: Accuracy/Damage/Recharge 40: Superior Avalanche: Accuracy/Damage/Endurance/Recharge 42: Superior Avalanche: Recharge/Chance for Knockdown Level 28: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 29: Red Fortune: Defense 31: Red Fortune: Defense/Endurance 31: Red Fortune: Defense/Recharge 31: Red Fortune: Endurance/Recharge 34: Red Fortune: Defense/Endurance/Recharge Level 30: Kick (Empty) Level 32: Tough A: Aegis: Resistance 33: Aegis: Resistance/Endurance 33: Aegis: Resistance/Recharge 33: Aegis: Endurance/Recharge 34: Aegis: Resistance/Endurance/Recharge 39: Gladiator's Armor: TP Protection +3% Def (All) Level 35: Weave A: Reactive Defenses: Defense/RechargeTime 36: Reactive Defenses: Defense/Endurance/RechargeTime 36: Reactive Defenses: Defense 36: Reactive Defenses: Defense/Endurance 37: Reactive Defenses: Endurance/RechargeTime Level 38: Phoenix Rising A: Invention: Recharge Reduction Level 41: Mesmerize (Empty) Level 44: Tactics A: Invention: To Hit Buff Level 47: Harmonic Mind A: Invention: Endurance Modification 50: Invention: Endurance Modification 50: Invention: Endurance Modification Level 49: Build Up A: Invention: Recharge Reduction ────────────────────────────── Inherents: Level 1: Fury Level 1: Brawl (Empty) Level 1: Sprint A: Invention: Run Speed Level 2: Rest A: Invention: Healing Level 1: Swift A: Invention: Flight Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Panacea: +Hit Points/Endurance Level 1: Stamina A: Power Transfer: Chance to Heal Self ────────────────────────────── Incarnates: Agility Core Paragon Ion Radial Final Judgement Paralytic Core Flawless Interface Ageless Core Epiphany Assault Radial Embodiment |MBD;23277;1312;1752;BASE64;| |G+xaAKwKeHMO5cToYFAN3FEqD4sRUbmh8qsRzd8FqNKdKhUzJ1N+GgfC/H+Stdx6hKQ| |7lCFZuvpahwWkq9v0fEY4zTJ/qn1Vvffq3NR7daMekfj9BAmDBXjm9r+/N2MBDQfhX/| |yiAf01pRav5aUWas12Qq1SJtTHA0bv2Tm2sdVgQllcAAsGQsa0+5GuqX0beKAVY+wqP| |gyL3BcV4mkH1mosGflrhUDWtuj8RuNZWy5+GCJVNcLix4LaTvlD1xfn4FRmGzOkpE5e| |h9Rd0pweSoxdaHGl5OpSvCtlVLeYnzVNWF1nJ4S35L2O3P93YcrWRYjOlvq8aPXxkEw| |GPaGy+bmK12hBgd5LDNlqERQqj/cQxBthB7e6EeHap6WZcFV5gbd5VyPF/CpchlZaL7| |b4krNnipuc5Hmp6I3M/vwwVx17L0/d1maseeBHzFnmnIZBkCcISe9+bbvQorf7erq4P| |swSQZ48UoafzUP7Ns9V39M+z7QbAasn9UrLMm++Ve9Dsao/F1M1VVUom9mp9FXg9sv/| |93iFx62FyloYbQ9/tXBP7h/lnL3PAPUt0BEHbpYwx+8HjltGQ8GPwiDgkiQ0rBGrGq9| |wRmumd7itd7FYDBqP4M+wFpPB4OoW+xW3+RQVCT2CIkQ2PUPeV/4rv3em8rvY1UBZ4w| |4Wz9+nTwk/T08yxLPkna/WfX2tuQoYIC6uDlgUGBPdIfJOHkPckVVS4BaLu+pzTMgnd| |sQtOaxnrTAMkQxNQdNggXsPqQOsx4TyRM5xbyy+f59k4xNcKKzQoypBgEKEvgQFlmX+| |CWpqruldYK07u+O+WPy641661cLt/zfo5LmJlaBIBWs8lsw6TizDo7aBXF8YILgsCYw| |QPP2LLm9s7DnUWK3ZBIYQRDk29bieTCwDEwCizb1vdaTzWTRoUI124IZUV46qNTQrYk| |35ARRiy3x+goUVAGdI5Zw8iA54hN/kKJk1n6YwQuT4Gfhe937sd4tqZnXgQDM7ScIAm| |oSmkDQWGWsR9VCXz4OL3ns2UgfUA0OWEaJ/HRxLQVLY2TGlviSFOXpejpdb7okyTITy| |iyAHF36CaWEYYRihGZm4ByaNkrUQ0TvNpzkNTUFTsDRRsIEG9sYbd9gWeLBoQrfV7Qh| |V2/aJCZ5Z2c4bt7JTVxuF2F+QFWQNGEeceg78Vl4Z9KCwUws34GBc2yiSh535ptSXJY| |ERhPsrfJXj3ZeoMb8gAWME1/UKZOphjty+r1s0NkyyIDpbydgTmU9TfgRGAPSXZpVj/| |9Cn8hAujyTE9KAohSN/4GcIsEul6Tf49t1hhL37OqWEFR+tuTpcAQwRXxaqOGsrSfSe| |HZ+3w+S15BDJ+j8Wy+O7A9IrnqfiNub6vpATIe8lM3I9v6xgZep1GMHnqCsZueN2T7e| |kbP/9vRD345GyWgbHbL1RbEQ08GLxhlMFNMMgEPOrqv/QWm+6iRvpXmkU+KB5Ny7hOr| |+faS6+UCbp7ERrqur+TBj8or7OJg52djv9M7V/s9ivbSl9R8hyHBUGxlhr142FrnEZf| |Mqbv+x+kUeKjPXQt00cPXYMhXhG3tqvA0cPZv4KDeHQI0Lj6y6eYixe9/No+tsaRuyg| |k8O40N+QlGJco5lXkXwc6EMcfC2iboPJKu5Nzjx73na+60bFQ1gpxFiptamCkP42qgx| |NDta3kjP2R4fyiyKTLmWqkFQZ8qG3VuOC3l4oEipfsm62N927j7cjZPRHYBmmoDjA5+| |FDEk9RAw==|
  6. As always, a scholar and a gentleman. Thanks JJ SF
  7. Hey JJ, hope you're well. Any chance of getting a Grav/Kin 'Troller using teleport, teleport other(both really early), fold space, and hover? I consider the teleport set to be his ancillary set, you don't need to plug in anything else, that'll leave more room for Grav and Kin stuff. Thanks in advance SF
  8. I've never actually made a build 100% from scratch so I decided it was time. I promptly crashed head first into a brick wall. The character theme is that all of his powers come from being able to manipulate the direction and force of the potential kinetic energy within a target. Below is the dog's dinner I was able to come up with. Any help greatly appreciated. Hero Controller Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Gravity ControlSecondary powerset: KineticsPool powerset (#1): TeleportationPool powerset (#2): LeadershipPool powerset (#3): FlightPool powerset (#4): FightingEpic powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Crush (Empty) Level 1: Transfusion A: Touch of the Nictus: Healing/Absorb7: Touch of the Nictus: Healing/Absorb/Recharge33: Touch of the Nictus: Accuracy/Healing/Absorb33: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb33: Touch of the Nictus: Accuracy/Endurance/Recharge Level 2: Gravity Distortion A: Thunderstrike: Accuracy/Damage/Endurance3: Neuronic Shutdown: Chance of Damage(Psionic)3: Ghost Widow's Embrace: Chance of Damage(Psionic)5: Unbreakable Constraint: Chance for Smashing Damage5: Gladiator's Net: Chance of Damage(Lethal)7: Apocalypse: Chance of Damage(Negative) Level 4: Teleport A: Time & Space Manipulation: Endurance37: Time & Space Manipulation: Range39: Time & Space Manipulation: +Stealth Level 6: Siphon Power A: Invention: Accuracy Level 8: Crushing Field A: Superior Overpowering Presence: Accuracy/Control Duration9: Superior Overpowering Presence: Control Duration/RechargeTime9: Superior Overpowering Presence: Endurance/RechargeTime11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance11: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime31: Superior Overpowering Presence: RechargeTime/Energy Font Level 10: Teleport Target A: Invention: Accuracy39: Invention: Accuracy39: Invention: Range Level 12: Lift A: Ruin: Accuracy/Damage13: Ruin: Damage/Endurance13: Ruin: Damage/Recharge15: Ruin: Accuracy/Endurance/Recharge15: Ruin: Accuracy/Damage/Recharge21: Force Feedback: Chance for +Recharge Level 14: Siphon Speed A: Invention: Accuracy34: Invention: Recharge Reduction Level 16: Propel A: Ruin: Accuracy/Damage17: Ruin: Damage/Endurance17: Ruin: Damage/Recharge19: Ruin: Accuracy/Endurance/Recharge19: Ruin: Accuracy/Damage/Recharge21: Force Feedback: Chance for +Recharge Level 18: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed40: Kismet: Accuracy +6% Level 20: Tactics A: Gaussian's Synchronized Fire-Control: Chance for Build Up40: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance Level 22: Gravity Distortion Field A: Lockdown: Accuracy/Hold23: Lockdown: Accuracy/Recharge23: Lockdown: Recharge/Hold29: Gladiator's Net: Chance of Damage(Lethal)31: Ghost Widow's Embrace: Chance of Damage(Psionic)31: Lockdown: Chance for +2 Mag Hold Level 24: Wormhole A: Superior Will of the Controller: Accuracy/Control Duration25: Superior Will of the Controller: Control Duration/Recharge25: Superior Will of the Controller: Endurance/Recharge27: Superior Will of the Controller: Accuracy/Control Duration/Endurance27: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge29: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 26: Speed Boost A: Invention: Endurance Modification34: Invention: Endurance Modification Level 28: Transference A: Invention: Accuracy34: Invention: Endurance Reduction36: Invention: Endurance Reduction Level 30: Singularity A: Expedient Reinforcement: Accuracy/Recharge40: Expedient Reinforcement: Accuracy/Damage42: Expedient Reinforcement: Damage/Endurance43: Expedient Reinforcement: Accuracy/Damage/Recharge43: Expedient Reinforcement: Resist Bonus Aura for Pets43: Call to Arms: Defense Bonus Aura for Pets Level 32: Fulcrum Shift A: Invention: Accuracy36: Invention: Recharge Reduction36: Invention: Recharge Reduction Level 35: Fold Space A: Invention: Recharge Reduction Level 38: Conserve Power (Empty) Level 41: Hover (Empty)(Empty)42: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 44: Increase Density A: Invention: Resist Damage45: Invention: Resist Damage Level 47: Temp Invulnerability (Empty) Level 49: Power Boost (Empty)(Empty) ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Containment Level 1: Sprint (Empty) Level 2: Rest A: Invention: Interrupt Reduction Level 1: Swift A: Invention: Flight Speed Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery37: Preventive Medicine: Chance for +Absorb Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: EndMod37: Performance Shifter: Chance for +End Scalar Controller (Gravity Control - Kinetics).mbd
  9. MoonSheep thanks a ton for your help. It's a lot better than it would have been without it 😁
  10. Something more like this? GravFireDom Mk II - Hero Dominator Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Gravity ControlSecondary powerset: Fiery AssaultPool powerset (#1): FlightPool powerset (#2): SpeedPool powerset (#3): FightingPool powerset (#4): LeadershipEpic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Lift A: Thunderstrike: Accuracy/Damage3: Thunderstrike: Damage/Endurance3: Thunderstrike: Damage/Recharge5: Thunderstrike: Accuracy/Damage/Recharge5: Thunderstrike: Accuracy/Damage/Endurance39: Thunderstrike: Damage/Endurance/Recharge Level 1: Flares A: Thunderstrike: Accuracy/Damage7: Thunderstrike: Damage/Endurance7: Thunderstrike: Damage/Recharge9: Thunderstrike: Accuracy/Damage/Recharge9: Thunderstrike: Accuracy/Damage/Endurance42: Thunderstrike: Damage/Endurance/Recharge Level 2: Gravity Distortion A: Basilisk's Gaze: Accuracy/Hold23: Basilisk's Gaze: Accuracy/Recharge25: Basilisk's Gaze: Recharge/Hold25: Basilisk's Gaze: Endurance/Recharge/Hold Level 4: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed13: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance42: Blessing of the Zephyr: Knockback Reduction (4 points) Level 6: Propel A: Thunderstrike: Accuracy/Damage31: Thunderstrike: Damage/Endurance31: Thunderstrike: Damage/Recharge34: Thunderstrike: Accuracy/Damage/Recharge36: Thunderstrike: Accuracy/Damage/Endurance36: Thunderstrike: Damage/Endurance/Recharge Level 8: Crushing Field A: Superior Ascendency of the Dominator: Accuracy/Control Duration15: Superior Ascendency of the Dominator: Control Duration/Recharge15: Superior Ascendency of the Dominator: Endurance/Recharge17: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance17: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge23: Superior Ascendency of the Dominator: Recharge/Chance for +Damage Level 10: Fly A: Invention: Flight Speed Level 12: Fire Blast A: Apocalypse: Damage27: Apocalypse: Damage/Recharge29: Apocalypse: Damage/Recharge/Accuracy29: Apocalypse: Recharge/Accuracy31: Apocalypse: Damage/Endurance43: Decimation: Chance of Build Up Level 14: Hasten A: Invention: Recharge Reduction36: Invention: Recharge Reduction Level 16: Embrace of Fire A: Invention: Recharge Reduction37: Invention: Recharge Reduction Level 18: Gravity Distortion Field A: Unbreakable Constraint: Hold19: Unbreakable Constraint: Hold/Recharge19: Unbreakable Constraint: Hold/Recharge/Accuracy21: Unbreakable Constraint: Recharge/Accuracy21: Unbreakable Constraint: Hold/Endurance27: Superior Dominating Grasp: RechargeTime/Fiery Orb Level 20: Boxing A: Stupefy: Accuracy/Stun/Recharge Level 22: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed37: Luck of the Gambler: Defense Level 24: Assault A: Invention: Endurance Reduction39: Invention: Endurance Reduction Level 26: Singularity A: Expedient Reinforcement: Resist Bonus Aura for Pets33: Expedient Reinforcement: Accuracy/Recharge33: Expedient Reinforcement: Accuracy/Damage33: Expedient Reinforcement: Damage/Endurance34: Soulbound Allegiance: Chance for Build Up34: Call to Arms: Defense Bonus Aura for Pets Level 28: Blazing Bolt A: Far Strike: Damage/Range42: Far Strike: Damage/Recharge Level 30: Blaze A: Superior Winter's Bite: Accuracy/Damage45: Superior Winter's Bite: Damage/RechargeTime45: Superior Winter's Bite: Accuracy/Damage/Endurance45: Superior Winter's Bite: Accuracy/Damage/Recharge46: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime Level 32: Wormhole A: Absolute Amazement: Stun39: Absolute Amazement: Stun/Recharge40: Absolute Amazement: Stun/Recharge/Accuracy40: Absolute Amazement: Recharge/Accuracy40: Absolute Amazement: Stun/Endurance Level 35: Tactics A: Gaussian's Synchronized Fire-Control: Chance for Build Up37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance Level 38: Consume A: Eradication: Chance for Energy Damage Level 41: Link Minds A: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Luck of the Gambler: Defense46: Kismet: Accuracy +6% Level 44: Mind Over Body A: Unbreakable Guard: +Max HP50: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 47: Psionic Tornado A: Ragnarok: Damage48: Ragnarok: Damage/Recharge48: Ragnarok: Damage/Recharge/Accuracy48: Ragnarok: Recharge/Accuracy50: Ragnarok: Damage/Endurance50: Annihilation: Chance for Res Debuff Level 49: Dimension Shift A: Gravitational Anchor: Chance for Hold ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Domination Level 1: Sprint A: Celerity: +Stealth Level 2: Rest A: Invention: Interrupt Reduction Level 1: Swift A: Invention: Flight Speed Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery11: Miracle: +Recovery11: Panacea: +Hit Points/Endurance Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: EndMod13: Performance Shifter: Chance for +End43: Invention: Endurance Modification Level 10: Afterburner Level 49: Quick Form ────────────────────────────── Accolades: Freedom Phalanx ReservePortal JockeyTask Force CommanderThe Atlas Medallion GravFireDom Mk II - Dominator (Gravity Control - Fiery Assault).mbd
  11. So I had the idea of a Grav/Fire Domi themed off of a star and went looking for posted builds. I found one (also coincidentally star themed). It wasn't actually a posted MIDS build, more of a picture of part of a MIDS screen (seen here). I did my best to decipher the picture into a more or less working MIDS build, but I'm not the best at it. Below is a print of the build and a copy of the MIDS file. Any help you could give would be greatly appreciated. Grav Fire Dom - Villain Dominator Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Gravity ControlSecondary powerset: Fiery AssaultPool powerset (#1): FlightPool powerset (#2): SpeedPool powerset (#3): FightingPool powerset (#4): LeadershipAncillary powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Lift A: Thunderstrike: Accuracy/Damage3: Thunderstrike: Damage/Endurance3: Thunderstrike: Damage/Recharge5: Thunderstrike: Accuracy/Damage/Recharge5: Thunderstrike: Accuracy/Damage/Endurance39: Thunderstrike: Damage/Endurance/Recharge Level 1: Flares A: Thunderstrike: Accuracy/Damage7: Thunderstrike: Damage/Endurance7: Thunderstrike: Damage/Recharge9: Thunderstrike: Accuracy/Damage/Recharge9: Thunderstrike: Accuracy/Damage/Endurance42: Thunderstrike: Damage/Endurance/Recharge Level 2: Gravity Distortion A: Basilisk's Gaze: Accuracy/Hold23: Basilisk's Gaze: Accuracy/Recharge25: Basilisk's Gaze: Recharge/Hold25: Basilisk's Gaze: Endurance/Recharge/Hold Level 4: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed13: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance42: Blessing of the Zephyr: Knockback Reduction (4 points) Level 6: Propel A: Thunderstrike: Accuracy/Damage31: Thunderstrike: Damage/Endurance31: Thunderstrike: Damage/Recharge34: Thunderstrike: Accuracy/Damage/Recharge36: Thunderstrike: Accuracy/Damage/Endurance36: Thunderstrike: Damage/Endurance/Recharge Level 8: Crushing Field A: Superior Ascendency of the Dominator: Accuracy/Control Duration15: Superior Ascendency of the Dominator: Control Duration/Recharge15: Superior Ascendency of the Dominator: Endurance/Recharge17: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance17: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge23: Superior Ascendency of the Dominator: Recharge/Chance for +Damage Level 10: Fly A: Invention: Flight Speed Level 12: Fire Blast A: Apocalypse: Damage27: Apocalypse: Damage/Recharge29: Apocalypse: Damage/Recharge/Accuracy29: Apocalypse: Recharge/Accuracy31: Apocalypse: Damage/Endurance43: Decimation: Accuracy/Damage Level 14: Hasten A: Invention: Recharge Reduction36: Invention: Recharge Reduction Level 16: Embrace of Fire A: Invention: Recharge Reduction37: Invention: Recharge Reduction Level 18: Gravity Distortion Field A: Unbreakable Constraint: Hold19: Unbreakable Constraint: Hold/Recharge19: Unbreakable Constraint: Hold/Recharge/Accuracy21: Unbreakable Constraint: Recharge/Accuracy21: Unbreakable Constraint: Hold/Endurance27: Superior Dominating Grasp: RechargeTime/Fiery Orb Level 20: Boxing A: Stupefy: Accuracy/Stun/Recharge Level 22: Tough A: Steadfast Protection: Resistance/+Def 3%37: Gladiator's Armor: TP Protection +3% Def (All)37: Gladiator's Armor: Resistance Level 24: Weave A: Shield Wall: +Res (Teleportation), +5% Res (All)39: Luck of the Gambler: Defense/Increased Global Recharge Speed42: Luck of the Gambler: Defense Level 26: Wormhole A: Absolute Amazement: Stun39: Absolute Amazement: Stun/Recharge40: Absolute Amazement: Stun/Recharge/Accuracy40: Absolute Amazement: Recharge/Accuracy40: Absolute Amazement: Stun/Endurance Level 28: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 30: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed43: Luck of the Gambler: Defense Level 32: Singularity A: Expedient Reinforcement: Resist Bonus Aura for Pets33: Expedient Reinforcement: Accuracy/Recharge33: Expedient Reinforcement: Accuracy/Damage33: Expedient Reinforcement: Damage/Endurance34: Soulbound Allegiance: Chance for Build Up34: Call to Arms: Defense Bonus Aura for Pets Level 35: Tactics A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 38: Blaze A: Superior Winter's Bite: Accuracy/Damage45: Superior Winter's Bite: Damage/RechargeTime45: Superior Winter's Bite: Accuracy/Damage/Endurance45: Superior Winter's Bite: Accuracy/Damage/Recharge46: Superior Winter's Bite: Damage/Endurance/Accuracy/RechargeTime Level 41: Link Minds A: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Luck of the Gambler: Defense46: Kismet: Accuracy +6% Level 44: Mind Over Body A: Unbreakable Guard: +Max HP50: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 47: Psionic Tornado A: Ragnarok: Damage48: Ragnarok: Damage/Recharge48: Ragnarok: Damage/Recharge/Accuracy48: Ragnarok: Recharge/Accuracy50: Ragnarok: Damage/Endurance50: Annihilation: Chance for Res Debuff Level 49: Vengeance A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Domination Level 1: Sprint A: Celerity: +Stealth Level 2: Rest A: Invention: Interrupt Reduction Level 1: Swift A: Invention: Flight Speed Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery11: Miracle: +Recovery11: Panacea: +Hit Points/Endurance Level 1: Hurdle A: Invention: Jumping Level 1: Stamina A: Performance Shifter: EndMod13: Performance Shifter: Chance for +End43: Invention: Endurance Modification Level 10: Afterburner Grav Fire Dom - Dominator (Gravity Control - Fiery Assault).mbd
  12. You Sir, are the man.
  13. Anyone seen an Arsenal/Traps 'Troller round here? I checked the spread sheet but Arsenal's not even on the it yet. Was wondering if one had been done and was just too new to have been put on the sheet yet.
  14. I'm not..good..at making up my own builds so I'll often try to "Frankenstein" other builds together. In this case I wanted a Proc Monster TW INV Brute so I found a Procced out TW build and a Procced out INV build and got out out the saw and some glue. This went together surprisingly well, but I'm sure it could be improved. So I'm asking those of you with a clue to look it over and maybe give me some hints or tips ( or total rebuilds...) to tighten it up. Thanks in advance and thanks to the person or persons whose hard work I cannibalized to make this build. USS Nevada Mk X.mbd
  15. Hi JJ, thanks for the builds =). Any chance you could do a Spines/WP Scrapper using CJ/SJ for movement and Energy Mastery as ancillary? I looked for one I could Frankenslot, but there's exactly one from 2019 thats not even close.
  16. Thank you very much Sir!
  17. Hey JJ I know you've done Marine Aff/ MM builds, this one's a little more specific. If you could, could you do a Necro/Marine/Leviathan build using Fly as the travel power but also having teleport target in there somewhere? I know it's a bit specific so if not no big deal. Thanks again, SpeedFreak. edit: cuz i r smort
  18. No build request or anything. I just wanted to say thank you. I'm a vet with severe PTSD who can't "do" builds because of concentration issues and you're a lifesaver. So again just, you know, thanks.
  19. So I saw an old video by Controlled Chaos Gaming wherein he did a Brute build where the "Primary" powerset was actually the fighting Pool. The Secondary was Willpower with the actual Primary being Street Justice. He didn't post a build, just listed off some ideas. I decided to give it a try and came up with this: Zane the Geek - Hero Brute Build plan made with Mids' Reborn v3.7.4 rev. 9 ────────────────────────────── Primary powerset: Street JusticeSecondary powerset: WillpowerPool powerset (#1): FightingPool powerset (#2): Force of WillPool powerset (#3): SpeedPool powerset (#4): LeadershipAncillary powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Heavy Blow (Empty)(Empty)(Empty) Level 1: High Pain Tolerance (Empty)(Empty)(Empty)(Empty)(Empty) Level 2: Sweeping Cross (Empty)(Empty)(Empty) Level 4: Boxing (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 6: Kick (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 8: Mighty Leap (Empty)(Empty) Level 10: Rib Cracker (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 12: Taunt (Empty)(Empty) Level 14: Fast Healing (Empty)(Empty)(Empty)(Empty) Level 16: Hasten (Empty)(Empty)(Empty) Level 18: Tough (Empty)(Empty)(Empty) Level 20: Maneuvers (Empty)(Empty)(Empty) Level 22: Shin Breaker (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 24: Cross Punch (Empty)(Empty)(Empty)(Empty)(Empty)(Empty) Level 26: Quick Recovery (Empty)(Empty)(Empty)(Empty) Level 28: Resurgence (Empty)(Empty)(Empty) Level 30: Assault (Empty)(Empty)(Empty) Level 32: Weave (Empty)(Empty)(Empty) Level 35: Strength of Will (Empty)(Empty) Level 38: Tactics (Empty)(Empty)(Empty) Level 41: Vengeance (Empty)(Empty)(Empty) Level 44: Victory Rush (Empty)(Empty)(Empty) Level 47: Superior Conditioning (Empty)(Empty)(Empty) Level 49: Physical Perfection (Empty)(Empty)(Empty) ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Fury Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health (Empty)(Empty)(Empty) Level 1: Hurdle (Empty) Level 1: Stamina (Empty)(Empty) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Takeoff So I got to this point, prepared to start slotting him and realized I had...not a clue. So this is where I'm asking for help, as much or as little as you want to give. I'd like to stick pretty close to these powers, the slots of course can change. Also I have no clue what to look for as to Incarnates... Thanks in advance for any help you can provide. Zane the Geek - Brute (Street Justice - Willpower).mbd
  20. Sorry to Necro the thread, but..I've been looking everywhere. I can't find a Demon/Dark MM builld. Is it a bad combo for "Mad King"ing? Thanks in advance for any advice you can give. Attached below is my current 50 Demon/Dark MM. Asbael Mastermind (Demon Summoning - Dark Miasma).mbd
  21. Groovy, thank you so much for your post. I tried to do the same thing you did but your version is much more complete than mine πŸ˜ƒ
  22. Sorry to Necro the thread, but did this build ever get posted anywhere? Would be very interested in seeing it.
  23. EnjoyTheJourney, thank you again for your replies and builds. They are well thought out and took my preferences into account.
  24. Having just gotten my last toon to 50 ( a Spines/Fire Brute that switched between PVE/farming 8 times on the way up before I finally relegated him to farming), it's time to look into the NEXT toon to make the trip. I like the aesthetics of Ninjas/Trick Arrow, but info seems pretty sparse. I dug up what I could and after some staring and swearing came up with the following. Credit to the two NIN/TA builds I could find in the forums as well as the ever useful 111 MM builds stickied up front. SO, as usual: questions comments, (constructive) criticisms welcome. Oh, and could someone help a brother out with some idea as to where I should be looking for Incarnates? Ryogi-san - Hero Mastermind Build plan made with Mids' Reborn v3.7.4 rev. 9 ────────────────────────────── Primary powerset: NinjasSecondary powerset: Trick ArrowPool powerset (#1): LeapingPool powerset (#2): LeadershipPool powerset (#3): ConcealmentPool powerset (#4): TeleportationEpic powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: Call Genin A: Superior Mark of Supremacy: Accuracy/Endurance5: Superior Mark of Supremacy: Accuracy/Damage5: Superior Mark of Supremacy: Damage7: Superior Mark of Supremacy: Endurance/Pet +Resist +Regen7: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown9: Call to Arms: Defense Bonus Aura for Pets Level 1: Flash Arrow A: Siphon Insight: Accuracy/Endurance/Recharge15: Siphon Insight: Accuracy/ToHit Debuff15: Siphon Insight: Accuracy/Recharge17: Siphon Insight: ToHit Debuff/Endurance/Recharge17: Siphon Insight: ToHit Debuff19: Siphon Insight: Chance for +ToHit Level 2: Snap Shot A: Decimation: Accuracy/Damage/Recharge9: Decimation: Accuracy/Damage11: Decimation: Accuracy/Endurance/Recharge11: Decimation: Damage/Recharge13: Decimation: Damage/Endurance13: Devastation: Accuracy/Damage/Endurance/Recharge Level 4: Combat Jumping A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range19: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance21: Winter's Gift: Run Speed, Jump, Flight Speed, Range/Endurance50: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 6: Train Ninjas A: Invention: Recharge Reduction Level 8: Super Jump A: Invention: Jumping Level 10: Stealth A: Luck of the Gambler: Defense/Endurance36: Luck of the Gambler: Defense36: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 12: Call Jounin A: Superior Command of the Mastermind: Accuracy/Damage21: Shield Breaker: Chance for Lethal Damage23: Superior Command of the Mastermind: Damage/Endurance23: Touch of Lady Grey: Chance for Negative Damage25: Superior Command of the Mastermind: Accuracy/Damage/Endurance/Recharge25: Superior Command of the Mastermind: Recharge/Pet +AoE Defense Aura Level 14: Glue Arrow A: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge31: Ice Mistral's Torment: Accuracy/Damage/Endurance31: Ice Mistral's Torment: Endurance/Slow31: Ice Mistral's Torment: Damage/Slow33: Ice Mistral's Torment: Damage/Recharge33: Ice Mistral's Torment: Chance for Cold Damage Level 16: Grant Invisibility A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 18: Tactics A: Adjusted Targeting: To Hit Buff/Endurance29: Adjusted Targeting: To Hit Buff29: Adjusted Targeting: To Hit Buff/Endurance/Recharge Level 20: Acid Arrow A: Shield Breaker: Accuracy/Defense Debuff33: Shield Breaker: Accuracy/Recharge34: Shield Breaker: Accuracy/Endurance/Recharge34: Shield Breaker: Defense Debuff34: Shield Breaker: Defense Debuff/Endurance/Recharge36: Shield Breaker: Chance for Lethal Damage Level 22: Assault A: Invention: Endurance Reduction Level 24: Maneuvers A: Luck of the Gambler: Defense/Endurance27: Luck of the Gambler: Defense27: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Oni A: Soulbound Allegiance: Recharge/Accuracy37: Soulbound Allegiance: Damage/Recharge37: Soulbound Allegiance: Damage/Recharge/Accuracy37: Explosive Strike: Chance for Smashing Damage39: Sovereign Right: Resistance Bonus39: Edict of the Master: Damage Level 28: Disruption Arrow A: Efficacy Adaptor: EndMod/Recharge Level 30: Poison Gas Arrow A: Call of the Sandman: Accuracy/Recharge46: Call of the Sandman: Accuracy/Sleep/Recharge48: Call of the Sandman: Endurance/Sleep48: Call of the Sandman: Accuracy/Endurance48: Call of the Sandman: Sleep/Range50: Call of the Sandman: Chance of Heal Self Level 32: Kuji In Zen A: Invention: Recharge Reduction Level 35: Scorpion Shield A: Reactive Defenses: Defense39: Reactive Defenses: Defense/Endurance40: Reactive Defenses: Endurance/RechargeTime40: Reactive Defenses: Defense/RechargeTime40: Reactive Defenses: Defense/Endurance/RechargeTime42: Reactive Defenses: Scaling Resist Damage Level 38: Oil Slick Arrow A: Positron's Blast: Accuracy/Damage42: Positron's Blast: Accuracy/Damage/Endurance42: Positron's Blast: Damage/Endurance43: Positron's Blast: Damage/Range43: Positron's Blast: Damage/Recharge43: Positron's Blast: Chance of Damage(Energy) Level 41: EMP Arrow A: Basilisk's Gaze: Accuracy/Hold45: Basilisk's Gaze: Accuracy/Recharge45: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold45: Basilisk's Gaze: Endurance/Recharge/Hold46: Basilisk's Gaze: Recharge/Hold46: Basilisk's Gaze: Chance for Recharge Slow Level 44: Power Boost A: Invention: Recharge Reduction Level 47: Teleport Target A: Invention: Accuracy Level 49: Vengeance A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Supremacy Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift A: Invention: Flight Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery50: Miracle: +Recovery Level 1: Stamina A: Efficacy Adaptor: EndMod3: Efficacy Adaptor: EndMod/Recharge3: Efficacy Adaptor: EndMod/Endurance Level 1: Genin Level 12: Jounin Level 26: Oni Level 8: Double Jump Mastermind - Ninjas - Trick Arrow.mbd
  25. Thank You. It's a start, which is more than I had before. Trying for a Necro/Time build but I'm rotten at making the actual builds.
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