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America's Angel

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About America's Angel

  1. It's a videogame. Use everything. That's how you discover what is over-performing. It's impossible to balance a game if you're not looking at it as a whole. Current overperformers: -Inspirations -Judgement -Lore -The 10s/30s/60s buff from Destiny I'd rather see those four things looked at before procs / any powersets are significantly rebalanced. Build a healthy foundation and all that.
  2. 2012 called, they want their defense softcap build strategies back. I asked "What's my reason for ignoring inspirations?" Nothing you just wrote convinced me not to use inspirations. And, as they are part of the game, I need a reason to justify not using them. (Otherwise I'm fine to use them. And game balance must take them into account...because they're part of it.) See what I'm saying here? Y'all are telling me they don't matter, but you never say why. You just repeat that they don't matter. It's frustrating as heck lol. I can't think of any argument for excluding insps that wouldn't also exclude P2W powers, Incarnates, and IOs. They're all additive. Unless...it's a question of insp chaining being too complex for people? Of micro-managing a bunch of consumables being too much for your typical MMORPG PVE player? I'm a PVPer so this sort of micro-management-using-every-tool-available optimal play is standard. Is the skill bar for City of Heroes really so low that regen is considered a bad powerset? What inspiration does +regen? What inspiration does +HP? Those are the benefits Regen brings. Incorrect. I can email myself inspirations. I can 100% rely on having whatever insps I want whenever I want them. This posts gets to the long and short of it: most people are playing this game with a dated approach. When assessing game balance, you must look at it as a whole. If you artificially limit yourself (by going no insps/P2W/incarnates/IOs/Pool Powers/etc) that doesn't reflect the game, it reflects you. If you don't use all the tools available to you, then your character won't be as good as someone who does. It's not fair to blame that gap in efficiency on anything but yourself. And it's not fair to suggest the game be changed to accommodate your lack of ability. (Collective "you", btw. Not referring to you specifically, nihilii. ) This dated approach is genuinely a mindset thing. And it's one I've noticed PVEers suffer from much more than PVPers. Here's more reading for those interested: http://www.sirlin.net/articles/playing-to-win
  3. I can 100% control what insps I have available. Therefore they are not variable. So what's my reason for ignoring them?
  4. The burden of proof is on the person who posits the existence of something. You've made a claim. Back it up.
  5. SR's scaling damres can be replicated with orange insps. Set bonuses =/= insps. Ideally you want to pick a secondary that does things you can't replicate with insps. It pushes your potential higher. Inspirations exist in this game. At the high end of min/maxing, chaining inspirations is how you get the most out of your characters.
  6. Regen provides +regen and +HP, and does not have its HPS reduced by autohit/unresistable attacks to the same extent other sets do. Bio and rad provide +absorb Damage auras and burn increase DPS. Ice has Hibernate. etc. These things cannot be replicated with insps. The benefits of SR is that it gets 20% recharge, doesn't need to use purple inspirations, and has good DDR. At the high end, that's not all that impressive. At high end play you want to build for big global recharge, +HP, procs, and chaining insps.
  7. Ideally you want to pick a secondary that does things you can't replicate with insps. It pushes your potential higher.
  8. Ideally you want to pick a secondary that does things you can't replicate with insps. It pushes your potential higher. Inspirations exist in this game. At the high end of min/maxing, chaining inspirations is how you get the most out of your characters. It's how my 11% defense fire/fire blaster can clear an ITF in like 15 mins.
  9. I've noticed the people who like RPing assholes don't like it when you RP someone who doesn't want to talk to assholes. Apparently "hey it's just RP" doesn't apply when you do it back to them. Funny that.
  10. Which benefits more from purple inspirations - an SR Brute or a Regen Brute?
  11. For those confused by my last post, Sir Myshkin summed it up perfectly, below. (replace "team-mate buffs" with "inspiration chaining" and you've got your How To Play High End Regens playbook):
  12. "It's harder to play" is a bad reason to rebalance a set that is already balanced. Whenever I post a build people start nerfherding. So no. :)
  13. Do any of you actually play min/maxed regens at level 50? They're insanely good. You can tank anything in the game, in both PVE and PVP. It's harder to play well than something you can fire-and-forget like WP or Invuln. But it's a great armour set. I'd hate to see it rebalanced because people don't know how to play it.
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