2012 called, they want their defense softcap build strategies back.
I asked "What's my reason for ignoring inspirations?"
Nothing you just wrote convinced me not to use inspirations. And, as they are part of the game, I need a reason to justify not using them. (Otherwise I'm fine to use them. And game balance must take them into account...because they're part of it.)
See what I'm saying here? Y'all are telling me they don't matter, but you never say why. You just repeat that they don't matter. It's frustrating as heck lol.
I can't think of any argument for excluding insps that wouldn't also exclude P2W powers, Incarnates, and IOs. They're all additive.
Unless...it's a question of insp chaining being too complex for people? Of micro-managing a bunch of consumables being too much for your typical MMORPG PVE player? I'm a PVPer so this sort of micro-management-using-every-tool-available optimal play is standard.
Is the skill bar for City of Heroes really so low that regen is considered a bad powerset?
What inspiration does +regen?
What inspiration does +HP?
Those are the benefits Regen brings.
Incorrect. I can email myself inspirations. I can 100% rely on having whatever insps I want whenever I want them.
This posts gets to the long and short of it: most people are playing this game with a dated approach. When assessing game balance, you must look at it as a whole. If you artificially limit yourself (by going no insps/P2W/incarnates/IOs/Pool Powers/etc) that doesn't reflect the game, it reflects you. If you don't use all the tools available to you, then your character won't be as good as someone who does. It's not fair to blame that gap in efficiency on anything but yourself. And it's not fair to suggest the game be changed to accommodate your lack of ability. (Collective "you", btw. Not referring to you specifically, nihilii. )
This dated approach is genuinely a mindset thing. And it's one I've noticed PVEers suffer from much more than PVPers. Here's more reading for those interested: http://www.sirlin.net/articles/playing-to-win