Jump to content

Videra

Members
  • Posts

    217
  • Joined

  • Last visited

Reputation

379 Excellent

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Which is unfortunate. I liked Kitsulot a great deal, but that's one more lost from this Great Community.
  2. I too agree with the GMs about everything. Be Excellent To Each Other!
  3. Can we please, please just remove group fly and make MM pets inherit flight by default? The tech exists, use it to free us from this never-ending firestorm of Group Fly threads! Cast it into the fire!
  4. Ayo I've been out for awhile and just tabbed back in to check on the forums. Y'all okay over here?
  5. You used Phantasm, so clearly this invalidates your solo. 😇
  6. No. Learn the easy game's systems and how to actually interact with them; it is NOT at all difficult to deal with the things you're complaining about.
  7. Some grade A gooftonium in here.
  8. You are not, in-fact, stating facts. Debuffs are quite literally one of the strongest things in the game and your chart is simply wrong, as proven by *playing the game*.
  9. What the sigma is happening in here, Sai? Am I crazy?
  10. Step one; Actually play a Defender or Corruptor. I know you're just spinning up bait, but this has to be the most absurd thread I've seen here yet; even more so than when we argue about MinFx Kheldian forms!
  11. IIRC, yes, one-shot protection still applies in PVP.
  12. Ayo I'm just saying she's got a point about the powerset, Be Excellent To Each Other!
  13. Correct, SS has zero protection against slows. Immobilizes are the only thing of concern on this front - Combat Jumping provides this, and is inherently faster than hovering via bunny-hopping. Almost every good build takes Combat Jumping for said Immobilize protection - whereas Flight as a pool has to spend a third power pick to acquire the same protection. Super Speed + Combat Jumping is two powers, to explain. Fly + Hover + EM is three. This is setting aside that you have to spend more enhancement slots on capping flight speed (for both Hover and Fly) than you do on capping run speed or jump speed. I hope this explanation helps! 🙂 Edit: I'd like to add, as well, that Hasten is essentially one of the strongest power picks in the game. It just flat-out makes more sense to take Super Speed/Combat Jumping vs taking three powers to have equivalent Immob Protection, only to end up requiring more investment to be fast as well.
×
×
  • Create New...