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thebondfamily

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Everything posted by thebondfamily

  1. Thanks for all the ideas all. And I fully encourage the debates bet let's make sure we stay civil. In the end, we are all trying to do the exact same thing! Let's have fun and enjoy new ideas!
  2. To Nemu: Very much appreciated. This is right along the lines of what I was expecting and I love it. I'll build and fiddle with it to get some personal flavor but very much appreciated. I have read alot of your posts and enjoy every point you make. I suppose it is time, after more than a decade of playing this game, that I do indeed learn to build at a higher function than I currently am capable. I have my homework for the day now, thank you! I'll let you know how it all comes together. Thank you!
  3. In case this is a majority opinion that is being shared, to clear my desires: I don't have unrealistic expectations nor am I looking for any requirements to be met outside of keeping the powers I have already selected (unless, as stated, there is a strict reason you have chosen to drop or add a power, in which case I am fine with that as the only real "requirement" is that I use hover/fly). I'm simply asking for someone who is more versed and skilled in min-maxing a blaster build to show me what you can come up with given these power combinations, as I have rarely seen anyone attempt to build this specific type of blaster. I have scoured the forums and other resources but simply cannot find a dedicated build "guide" or maximized build set up for Psychic/Atomic. I understand that Psychic is mostly frowned upon, however Atomic seems to have some form of backing and support from players. As originally stated, I have built many variations of this specific blaster but I am not nearly adept enough with the enhancement system to not make mistakes in my slotting given my parameters for what I am trying to accomplish. I'm not expecting to be able to hit 100% of my wishlist (such as completely capped defenses and perma-hasten and max damage) I am simply asking if anyone can come up with a build that puts me as close to these goals as possible using the assortment of enhancements that seem to always be agreed upon. For example, with hover, evasive maneuvers, combat jumping, weave, and scorpion shield I have the 5 necessary def powers for 5 LotG+Recharge slots. I have tough to incorporate the dmg resist uniques. Beta Decay, atom smasher and positronic fist can fit -res procs. Psionic Tornado, Negatron Slam, and Telekenetic Blast can use Forced Feedback Chance for Recharge. Metabolic Acceleration or Health can fit some of the unique heal procs. Etc....etc.... I just have no idea which out of all of these are worth pursuing, and how many slots I give each power for other things (purp sets +acc and +rch, or damage procs in abilities or what have you) I feel as though the powers selected present enough of a template to truly have a great build, I am just at a loss after many attempts myself in how to slot it, and would very much enjoy seeing some others' take on what to do. Again if there are necessary powers or pools that I should be looking to acquire and/or remove to open up the build better than by all means express yourself and have fun with it. I would just like to see what people can come up with given an unlimited source of funding, as influence is not an issue and I do not mind wasting massive amounts of influence for even very slight upgrades and/or performance maxmization. Thank you all, can't wait to see what you come up with!
  4. Uhm....ok? Thanks for the well wishes I guess.
  5. They are numbered by importance, and hence why I said as close to (I've been able to soft cap def and still hit around 100% recharge before hasten
  6. Hello fellow Blasters. I have many blasters at 50+, however my main toon and one I have had since the first week Homecoming came up is a character named White Blanket. I have built and rebuilt this toon countless times. He is of a power pairing I see very little discussion on. The purpose of this post is to hopefully find someone up to the challenge of max slotting him. This Blaster is a Psychic Blast/Atomic Manipulation build. I have already chosen, and will list, the powers chosen for him. I am not asking for any help or discussion on the selection of the powers. What I have selected is what you have to play with. I am open to ANY slotting ideas. Money is inconsequential, I can throw an almost limitless amount of influence into this character and indeed would prefer to. I will list the powers selected and I would very much like to see what someone can come up with following a few basic guidelines, as follows: 1. I would like to be at or as closed to soft capped on DEF. 2. I would like to have as close to perma-hasten as possible. 3. As much damage as can be built for this after hitting 1 and 2 with as little compromise as possible. 4. Having the generic "good stuffs" (panacea, shield wall, impervium, kismet, gaussian, pretty much as many as the unique bonus enhancements as possible/viable) Hopefully someone can come up with something better than I have been able to in my last few build iterations. To be fair, most of what I have built has been truly powerful, but Im looking for someone that can take it all and make it the best it can be. Again, I can obtain absolutely ANY build and would prefer something as max'ed as possible. You can post your build in ANY format and I will download it to review. Feel free to make a summary of it as well detailing highlights of the build. Here are the powers selected for enhancement: Psychic Manipulation: -Mental Blast -Telekenetic Blast -Psychic Focus -Psionic Lance -Psionic Tornado -Psychic Wail Atomic Manipulation: -Electron Shackles -Positron Cell -Ionize -Beta Decay -Metabolic Acceleration -Atom Smasher -Radioactive Cloud -Positronic Fist Pools: -Hover -Fly -Evasive Maneuvers -Kick -Tough -Weave -Combat Jumping -Hasten -Scorpion Shield Good luck and thank you Heroes. If you DO decide to retrain some abilities please tell me why and what they were. The only thing I am adamant about is using hover/fly as a travel power.
  7. Also. To reiterate; I don't need any advice on what psy/ archetypes are better or what you have leveled and know to be a better setup or any other advice on the actual setup of the character as far as origin/archetype/primary/secondary powers. This is a thread intended to discuss and exemplify the specific build that is Psy/Atom/*** Blaster. Again however the ancillary power pool is wide open for dicussion.
  8. Hello all. I've been looking through every resource and unfortunately cannot Pines/Mids at work so I figured I would ask here. Influence is not an issue. I'm looking to build an overall Psy/Atom end game blaster, as he was my first 50 on Homecoming but I haven't played him in months because I am lost on build advice. I would like to be able to solo as much content as possible while still being serviceable in groups. A possible farming build would be neat as well. Ancillary pool can be whatever is best, as this thematic character will have to bend some rules to "get there" mechanically. I'm proficient enough in the vernacular of CoH to keep up with theory craft posts. Have at it ya'll! See what we can come up with!
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