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  1. I'm sorry. I don't understand why it's highlighting the badges in one place but not the other...? To be clear, I'm certain that I don't have the badges because I'm at 1624 and these two and two other badges are still missing from the list.
  2. I don't understand something about the list. In the Exploration > Cooperative > Labyrinth of Fog section it shows that I'm missing two badges (Hidden in the Fog and Lab Rat.) But underneath "Place Thumbtack," both the badges are highlighted. When I go into the Hidden in the Fog section, all of the badges are highlighted. What am I missing? Edit: I couldn't get a screen shot because as soon as I pressed the Prt Scrn button, the menu unpopped.
  3. If get the Notice of teh Well, does the badge disappear? Can I get it back?
  4. My badge tracker lists a badge "Temporal Warrior" in the Accolades badges. I can't find it anywhere. Is this real?
  5. 1) Is it possible to get the Beta Tester badge? 2) If a toon has 100 badges and is awarded the Bug Hunter badge, will it show "101 badges" in the Personal Info window on the Badges tab?
  6. So I'm doing the Tobias Hansen arc in Flashback. And in the mish "Destroy the Vampyr Lab" I get this popup when I successfully complete and exit the mish. Is this a glitch or something?
  7. UltraAlt. Try making a minotaur costume and you'll immediately see what I mean. Bull head, monstrous torso, hooved feet. When you get to hooved feet you'll cringe so hard that your computer might crash.
  8. This also includes the hands, btw. I created a minotaur humanoid toon. The body was hairy and dark brown. Like any self-respecting minotaur should be. But when I selected the hooves for the feet... Ugh!!!!! It's like I wore socks when I suntanned! Same with the hands!? I fixed the hands with gloves. But the hooves... Oof! Can this be fixed, please? I'm embarrassed to play this toon.
  9. There's a specific mish in the Aeon Strike Force where you have the option of communicating with the All-Mother. This is an option to exit the mish. No one ever does this. Like, ever. In "speed Aeon" runs, this makes no sense at all. I asked about it in the Help channel and someone told me that it's analogous to attacking the "left" hydra at the end of DFB. We need to do better.
  10. I'm sorry, I don't quite understand what you're saying. Are you saying that if the league stopped knocking on doors but remained in the motel parking lot, the zombies would spawn? Which, conversely means that if the league knocks on doors the zombies don't spawn as much/at all?
  11. In Peregrine Island, there's a certain infamous hotel that is a cesspool of supernatural evil during the month of October. So infamous is this hotel that it has been called the "Murder Motel." But zombies don't spawn there during the "Zombie Apocalypse" zone event. I don't want to suggest that the devs say "That's an *incredible* idea! We'll implement it, yesterday!" But I just thought I'd throw the idea out and see how people responded. What do you guys think of zombies spawning in the parking lot during the Zombie Apocalypse?
  12. I brought some newly created toons very far with ToT last year. I have no problem with it. Edit: on Excelsior. And I would love to continue on KW so that my newly-created toons (this year) can prosper without the "full zone" problem.
  13. I've been to Kallisti Wharf only a few times during this seasonal event. But there was literally no one doing ToT at the traditional location each and every time (this year.) Someone suggested /whoall and each time I used it, it only showed two or three people in zone. Yes, you read that correctly. Ok, yeah. Some/many are hidden. But that doesn't change the fact that ToT wasn't happening at all at the traditional spot. And not everyone knows how to hide from /whoall. When Kallisti Wharf first opened as an alternative to Peregrine Island's "Murder Motel," people flocked there. They all blamed the lag in PI which I considered a very valid objection. But I personally didn't like KW. In PI, you could just jump down into the parking lot if you were overwhelmed (which happened frequently with me because many of the toons I badged were completely un-Enh'd.) The "healing area," which is not hard to find also contains many powerful toons that are, in fact, appreciative of the mobs that I led to them. Side rant: PLEASE LEAD THE MOBS TO THE PARKING LOT AND STOP "BLOCKING" THE DOORS! This isn't Ouro where it's, apparently, perfectly acceptable to crowd the exit portal and preventing players from using it to travel. And in case you agree with my (petty?) rant, here's something I've discovered this year from some very clever players whom I don't remember the name of and would appreciate a shout-out so that they get credit for it: This is a macro which will auto-click the lower level doors for you. But you *have* to be within ten feet. And it has an *epic* icon: /macro_image "Brawling_ComboLevel1" "FLR1" "enterdoor 592 0 -2755 P$$enterdoor 569 0 -2733 P$$enterdoor 602 0 -2685 P$$enterdoor 654 0 -2647 P$$enterdoor 678 0 -2669 P" This is a macro which will auto-click the upper level doors for you. Same. /macro_image "Brawling_ComboLevel2" "FLR2" "enterdoor 698 16 -2666 P$$enterdoor 678 16 -2648 P$$enterdoor 656 16 -2625 P$$enterdoor 600 16 -2663 P$$enterdoor 585 16 -2678 P$$enterdoor 546 16 -2733 P$$enterdoor 568 16 -2756 P$$enterdoor 590 16 -2778 P" There's a whole thread already dedicated to these two macros. They (apparently) aren't perfect and require practice to use. But you won't be disappointed. Anyway. What happened to Kallisti Wharf?
  14. In Peregrine Island, I have a map marker for [-1639.0 96.2 -4198.5] But I've *never* seen a GM spawn there. Is this an error?
  15. Yes, Ridiculous Girl. That's exactly the problem. Thank you for renewing awareness to it! Maybe we can both get the Bug Hunter badge...?
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