NiyceOne
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- Birthday January 1
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I wanted to revive this old thread as I love this combo. It seems to get a lot of hate as it is not a meta combo. I find it very satisfying and Golden Dragonfly is one of my favorite animations. The build is team based but a small purple, if needed, will cap my S/L and Ranged. I've invested heavily in recharge and +damage. If y'all have any way to keep the damage but sneak in soft capped S/L/Ranged or Melee/Ranged I'd love to see it. I think I may find it by removing the teleport pool for something else. I was just trying to step away from the always Speed, Flighting, CJing, Leadership Pool combo. Blaster (Dual Pistols - Ninja Training).mbd
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I wanted to share my final, or damn near final, build. I'm going to include reasonings as well. Full disclosure - I am no a number cruncher. This is all experienced based. So here we go: Battle Drones/Assault Bot: Copy and paste from a build I found. Damage is a little meh. Protector Bots: First 4 slots are copy and paste. Last two allow me to self soft cap all positional defenses. Damage also meh. Twilight Grasp: Fat heals and small end boost. Tar Patch: Stacked as much slow as possible. Set bonus also contributes to capped S/L Resistance. Darkest Nights: Self explanatory. Hasten: Self explanatory. Howling Twilight: The damage here is good. However, its on a long CD. Not sure how I feel about the D-Syncs as this build is already oppressive enough. Hover: BOZ helps with hover speed and set bonus. KD reduction is nice. Shadow Fall: Self explanatory. Fearsome Stare: This is my favorite ability. I find it better to 5 slot with Glimpse vs. 4 slot it with Cloud Senses. Glimpse has a tad more CD reduction and the fear lasts through its cooldown. Petrifying Gaze: Set up for boss control Dark Servant: This is the best slotting for me that I've found. I ran with it 6-slotted with 2 heals. My heal is plenty with how little anything gets hit. Tough/Epic Armor: Capped S/L and E if Mu is taken. Really good Neg and Toxic is Soul is taken. I like Soul better and the resists are probably overkill anyways between all the -To Hit, heals and BG mode. Weave: Self explanatory Mu/Soul Immob: Stuck in Tar Patch all day Mu/Soul Hold: More boss control Fly: KBR mule Group Fly: KBR mule. Useful on ranged farms for "hover blasting" and in content when I don't want bots following me on the ground. I love this build for group content. With that said the def/res is overkill in a group but I do solo and I hardly had to go out of my way to achieve soft caps. I play close. BG on the way in Immob -> Fear > Tar Patch -> Pet Damage -> Howling Twilight -> Control Bosses -> Clean up. I'd love some feedback, critiques, suggestions, whatever. Specifically on how to increase pet damage. Hopefully, I inspired some of y'all to dust off you Bots/Dark MM's and mess around with it. I almost forgot. I was trying to fit in Pulse Rifle Burst for FF proc. Thinking more Howling Twilights. Thoughts? Darkreach.mbd
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This is the Tanker version of what I'm running on my Brute right now. Can you guys throw some feedback my direction, I would love to have a monster of a Tanker. Spare no expense please. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Tanker Primary Power Set: Shield Defense Secondary Power Set: Super Strength Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Mu Mastery Hero Profile: Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Rchg+(3), UnbGrd-ResDam(13), UnbGrd-ResDam/EndRdx(15), Ags-Psi/Status(15), StdPrt-ResDam/Def+(17) Level 1: Jab -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(7), Mk'Bit-Dam%(7) Level 2: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(17), LucoftheG-EndRdx/Rchg(19), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-Def(25), LucoftheG-Rchg+(27) Level 4: Haymaker -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(9), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(13) Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(31), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(33) Level 8: Active Defense -- EndRdx-I(A) Level 10: Against All Odds -- EndRdx-I(A) Level 12: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Rchg+(34), Rct-ResDam%(34), ShlWal-ResDam/Re TP(34) Level 14: Taunt -- PrfZng-Taunt(A), PrfZng-Dam%(48) Level 16: Hasten -- RechRdx-I(A) Level 18: Grant Cover -- EndRdx-I(A) Level 20: Knockout Blow -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(21), SprGntFis-Acc/Dmg/Rchg(21), SprGntFis-Dmg/EndRdx/Rchg(23), SprGntFis-Acc/Dmg/EndRdx/Rchg(23), SprGntFis-Rchg/+Absorb(25) Level 22: Maneuvers -- RedFrt-Def(A), RedFrt-EndRdx(36) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(29), Erd-%Dam(31), FuroftheG-ResDeb%(48) Level 28: Rage -- GssSynFr--Build%(A) Level 30: Tough -- GldArm-ResDam(A), GldArm-End/Res(48), GldArm-3defTpProc(50), GldArm-RechEnd(50), GldArm-RechRes(50) Level 32: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(36) Level 35: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Rchg+(36) Level 38: Foot Stomp -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40), FrcFdb-Rechg%(40) Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), PstBls-Dam%(43) Level 44: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Dmg/EndRdx(45), PstBls-Dam%(46), Ann-ResDeb%(46) Level 47: Super Jump -- UnbLea-Stlth(A) Level 49: One with the Shield -- ImpArm-ResPsi(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(37), NmnCnv-Regen/Rcvry+(37), RgnTss-Regen+(37), Mrc-Rcvry+(40) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(43), EndMod-I(46) Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1463;676;1352;HEX;| |78DA6594C94F5A5114C6EF8367AD080222E250541C8A238AD2A6536A52A7562531D| |1744B895E814A80002675D9A476D876D34D8775375D75FA4B3AFE015D699B745ED1| |E3FB3E35E97B017EF79DF3CEF9CE39F75D92B766DD2F166E4F2BC33D934F572AA9B| |574614B975D6B7A3D5B28E68B991D7570D5CB370C576A566FEA4245C756B3399DDF| |38BCEDA437A9F35A7CDB2559AF56CBBA90A966956BA558CCC7564B5A6F78ADE5B24| |E6FE872259B2B79ACFBF95C265BCD1532EE436F496E8273A5DC7AEC4A79BBAA53C9| |ED54325DA9EAF24E9B941295EFAC477E8C83E26A75AA451671533982A0FB87D362D| |34FF20CECBE90306CAA5197E225B19B0AB119D0CC9239F0C44D720B9C135D83BA86| |8F79FD6073331900DB585707EB8A89AE93B1CE77A8EDE47BF203E8FA487E02DD9FC| |179D1AD636C1DFBEB627F5DBFC09EDFE41FF22FB8E0C1164AACAA8FA08FAB626BB0| |1AA9A906DAAE89AD111ACE46D61E61ED91EFC8155902C7A5170F721A9E8203B60AD| |82B625EEA7947907B511EF623B7F2532F2E3902EC2970C7B46C2DBBE45DB0F51E79| |1F6C7B00FA4523885823D8841AFBBC7C0FC417A2566817352D897E3BF7BCFD31727| |43C014F3D259F815DFB0EEB3D199F46AF935267A7C2AC3A9F239F5334C2D030C3E3| |9C491C8C4F925364023425A69B357773BE7D9C6FABF87AE9EBFDCF9710FD01CE69E| |01CF44F9F272F9017C1E825927DDF10E941F63DF812FD0DBD225F936FC0E1B787C4| |FEA4257684BA2393C8373A4526C8B3E01863C6BEA0D790F413E33B1073E29965D98| |309DA2686247154666E1E9D45F9C8A586CCA3935D1BB679276C96B8CD3265B3246C| |96659B65C5A4AC580CCBD2E093F30A4B6DCF7574EEE9FD7A6C318D08BAEEDF23AF6| |3E7FA2FE31F27BA08EEDBB27C3BB6388C8798D3F023CEB407333D78B0B6149035C7| |F20FD17DE7DA| |-------------------------------------------------------------------|
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I don't have a data driven answer for you. I put a Knockdown proc in Ball Lightning for extra mitigation and a -res proc in Electrifying Fences because it seems like it procs a lot. If anyone is more informed on numbers and would like to suggest changes to maximize damage that would be wonderful. A few specific enhancements I would have questions about are: Ball Lightning - KD for Mitigation or damage% or damage proc Electric Fences - -Res or damage% or damage proc Shield Charge - " " Taunt - any feedback
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Thank you! Here is my current build. Some notable changes: KD proc in Ball Lightning Purple Sets I didn't change it in this but I have T4 Agility, Assault, Ageless & Degenerative She is more or less unkillable and crazy fun to play. IF something is standing up, its immobilized and taking one hell of a beating. Love love love this build! @3333053222 the crash from rage is a non-issue. I've always maintained that some awareness mitigates this 100%, I monitor my damage buff % which is a lot more noticeable than trying to find the blinking rage icon in a sea of icons. Powers - SS/SD/Mu 56% Melee // 48% Ranged // 47% AOE Defense 64% S/L // 61% F/C // 34% Ene/Neg // 47% Toxic // 41% Psi Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(19) Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Rchg+(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), StdPrt-ResDam/Def+(19), Ags-Psi/Status(50) Level 2: Haymaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(43) Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(21), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Rchg+(25) Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29) Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(13) Level 10: Active Defense -- EndRdx-I(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(31), GldArm-End/Res(31), GldArm-3defTpProc(31), GldArm-RechEnd(34), GldArm-RechRes(37) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Rage -- RechRdx-I(A) Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Rchg+(39), ShlWal-ResDam/Re TP(39), Rct-ResDam%(40) Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Rchg+(40) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(39) Level 26: Hasten -- RechRdx-I(A) Level 28: Grant Cover -- EndRdx-I(A) Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(37) Level 32: Foot Stomp -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(34) Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), FuroftheG-ResDeb%(40) Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), Ann-ResDeb%(48) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(46), Rgn-Knock%(50) Level 44: Taunt -- PrfZng-Dam%(A), PrfZng-Acc/Rchg(45) Level 47: Super Jump -- UnbLea-Stlth(A) Level 49: One with the Shield -- ImpArm-ResPsi(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(43), Mrc-Rcvry+(48), NmnCnv-Regen/Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(42), EndMod-I(50) Level 50: Agility Core Paragon Level 50: Assault Total Radial Graft Level 50: Warworks Partial Core Improved Ally Level 50: Ageless Partial Radial Invocation Level 50: Void Total Radial Judgement Level 50: Degenerative Total Radial Conversion ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1522;689;1378;HEX;| |78DA6594494F535114C7DFEB7B58292D6D29A58C42CB5028D08141E348A28089424| |282715B1BB8B4D5A6AD6D4964E9C22F6062DC38E01477AE9C3E83B37E09570E89B3| |9B7A78FF3F94D89BF7F27BF77FEEB9E7DCD373BB7869D6F9E8E4E5194D6F3A914B9| |5CBC9E3A5F58A729C512B997C2157486F685BC32E6FA765492EAA9C52D1E5F5A22A| |25972B25954F5732DD30CDAA35952F8B319355B9D5EDA9E65A2A1472D1F96C3A53C| 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I love this combo! I think she's fantastic team support who brings a lot to the table, I'm just really too certain about how to build her. She's 30 atm with a goal of doing incarnate content. I would like to keep the build in the 100 mil range but am willing to run the tab up to 250 mil if it takes her from good to godly. Thanks in advance.
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Powers - SS/SD/Mu 56% Melee / 48% Ranged / 47% AOE Defense 64% S/L 61% F/C 34% Ene/Neg 47% Toxic 41% Psi General Content Build. Can Farm S/L Comic Con in 6ish minutes. This is my current build, I still have a few more changes towards optimization I would like to make. If you have any questions let me know. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(19) Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Rchg+(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), StdPrt-ResDam/Def+(19), Ags-Psi/Status(50) Level 2: Haymaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(43) Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(21), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Rchg+(25) Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29) Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(13) Level 10: Active Defense -- EndRdx-I(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(31), GldArm-End/Res(31), GldArm-3defTpProc(31), GldArm-RechEnd(34), GldArm-RechRes(37) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Rage -- RechRdx-I(A) Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Rchg+(39), ShlWal-ResDam/Re TP(39), Rct-ResDam%(40) Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Rchg+(40) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(39) Level 26: Hasten -- RechRdx-I(A) Level 28: Grant Cover -- EndRdx-I(A) Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(37) Level 32: Foot Stomp -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(34) Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), FuroftheG-ResDeb%(40) Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(46), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), Ann-ResDeb%(48) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(46), Rgn-Knock%(50) Level 44: Taunt -- PrfZng-Dam%(A), PrfZng-Acc/Rchg(45) Level 47: Super Jump -- UnbLea-Stlth(A) Level 49: One with the Shield -- ImpArm-ResPsi(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(43), Mrc-Rcvry+(48), NmnCnv-Regen/Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(42), EndMod-I(50) Level 50: Agility Core Paragon Level 50: Assault Total Radial Graft Level 50: Warworks Partial Core Improved Ally Level 50: Ageless Partial Radial Invocation Level 50: Void Total Radial Judgement Level 50: Degenerative Total Radial Conversion ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1522;689;1378;HEX;| |78DA6594494F535114C7DFEB7B58292D6D29A58C42CB5028D08141E348A28089424| |282715B1BB8B4D5A6AD6D4964E9C22F6062DC38E01477AE9C3E83B37E09570E89B3| |9B7A78FF3F94D89BF7F27BF77FEEB9E7DCD373BB7869D6F9E8E4E5194D6F3A914B9| |5CBC9E3A5F58A729C512B997C2157486F685BC32E6FA765492EAA9C52D1E5F5A22A| |25972B25954F5732DD30CDAA35952F8B319355B9D5EDA9E65A2A1472D1F96C3A53C| 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I currently main a SS/SD Brute and am looking to start exploring some ranged DPS. I've always been interested in Blaster, particularly a weapons based Blaster. I enjoy all the content the game has to offer so I would want a build that is capable at all 3 "levels" of the game - beginning/mid/end game. I am looking for some guidance on primaries and secondaries, what pairs well and why, what doesn't and why. This would be 100% for PvE and it's ok if the sets require expensive enhancements. The combinations I would like to know about are: Archery, AR, Beam/TA Archery, AR, Beam/Dev Archery, AR, Beam, DP/Ninja Training AR/Martial Training Dual Pistols would be a second blaster build I'd be interested in down the road. DP/Dark DP/Ice - I feel like there is a lot of utility here (Blastfender?) Thanks folks!
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Here what I'm currently rolling with. It's an expensive(ish) build but I love it. I removed Hand Clap - I tried it, but its just messes with my very smooth attack chain and having a non damaging "attack"...meh. If you got the inf, I recommend this build. I'm working on Ragnarok for Electric Fences atm. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(19) Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Rchg+(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), StdPrt-ResDam/Def+(19), Ags-Psi/Status(50) Level 2: Haymaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(43) Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(21), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Rchg+(25) Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29) Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(13) Level 10: Active Defense -- EndRdx-I(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(31), GldArm-End/Res(31), GldArm-3defTpProc(31), GldArm-RechEnd(34), GldArm-RechRes(37) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Rage -- RechRdx-I(A) Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Rchg+(39), ShlWal-ResDam/Re TP(39), Rct-ResDam%(40) Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Rchg+(40) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(39) Level 26: Hasten -- RechRdx-I(A) Level 28: Grant Cover -- EndRdx-I(A) Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(37) Level 32: Foot Stomp -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(34) Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(37) Level 38: Electrifying Fences -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(48) Level 41: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), Ann-ResDeb%(50) Level 44: Taunt -- PrfZng-Taunt(A), PrfZng-Acc/Rchg(45) Level 47: Super Jump -- UnbLea-Stlth(A) Level 49: One with the Shield -- ImpArm-ResPsi(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(40), RgnTss-Regen+(43), Mrc-Rcvry+(48), NmnCnv-Regen/Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(42), EndMod-I(50) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1457;665;1330;HEX;| |78DA6594495353411485FB250F9190900448C2282440C2984170E15CA588550A555| |461B98D296892682A891914DCB9F00FB871EBB87523D36F70D63FC10AB5CAD94DBC| |BC7300CBBCCAAB2F7D6EDFBEB74FBA33B732ED7C7EF1EE5965349FCFA5CAE5E4B95| |2B5A21D57F462265FC815D2AB6AF76994B7CB8A24E7744EEBE842B5A84BC9854A49| |E7D3954C0F42D37A59E7CB12CC64756E696FA85CF385422E3A934D672AD97CDA698| |D6675AA2803873558286ABDE4DED39774A99CC9167D178AD9C5286B569373A97245| |97563BA491B0BC2143F1A935A86541C25487D264067466C196EB60EB0DF0A553683| |0B7DDC01C1FE8F96607BF83AD01D17B4D953886F880C060AEF110736C8FC8C7A0F9| |847C0A8E3E035F495D3B73ED1EACD7EE255B417F1BC9BE3AD8D76BC96D606E037BE| |C608F5D3FC89F60CF2FF2373824798DCC6D749A9676D845B6800E37E9019D5EF08D| |D46D82CFAA2908FF6C721A9AA935DFB3599A5D34176BB862A87B244E26C8A360701| |21C9C02DF4A0DB7656A4DB959232243AF82E61D83F64EE6B5A186BD8DFE84E94FF8| |32D68A7C05FDD28F0F730D1FE74638D7945880B1C07FEB8424D68998EA64DDF752B| |79B5A37FBF3CABC5EAED1EB40EE600B3822E8A3177DA7E14FFF71F20479120C9E22| |E9E307A91582B766E8166A0DDC2657C85570F00E784DB63CC4BB30F402DAF81AB90| |E4E6C909B606C0B4C49EE307387D7F09B8FAC931BE0E82638B10526B6E17158F638| |865C632C8FFEC76F8201F1274ACFA276681F656F716AF15D93227246CDFD7B2C1F7| |9D4689D12AF531275CA649D3255A7CC98FBF7BE367BF09DD17993822886A53479E4| |BE42A9ED38F6EFBD3226E0DDE703CD34823C7F3BBCF367F0BF11BB847DC6AEE26C7| |CFA771DABCA9703C566DC8753230FC0443F2AFDF10BD8F95FEB8EDF75| |-------------------------------------------------------------------|
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Yeah I'm excited to see. I figured Posi Blast was what you were slotting. My end issues actually came from the cone attack from Mu. Stopped using it, stopped having end issues. I may even give handclap a try. I replaced that in my test build with Assault, meh...
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I bought into this, I read and immediately ran the patron arc. Love the damage output BUT endurance management here is tough especially coming off energy mastery. I would be curious to see the build you are running with, specifically how you slotted fences and hand clap (not a fan). Anyways thanks for posting this, despite the end issues atm I love the build and it plays to my chars lore.
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NiyceOne started following Critique: Almost Endgame SS/SD Build
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Getting into the end game here and am hoping for some feedback before I commit the inf to this build. Let me know if there are any holes, waste of enhancements/inf, etc. I have both agility and musculature at T3 switching depending on what i'm doing. Specifically I have questions about slotting Physical Perfection (PM Absorb?), Laser Beam Eyes and Energy Torrent. Can I 4 slot Armageddon and add FoG: Chance for Res Debuff to Foot Stomp? Its an endgame build and of course I'll be doing some AE farming but nothing serious. Anyways let me know, if you provide feedback I would like to know why you are changing what you are as I find it more helpful. Thanks folks! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(19) Level 1: Deflection -- LucoftheG-Def(A), LucoftheG-Rchg+(15), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(17), StdPrt-ResDam/Def+(19) Level 2: Haymaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(43) Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(21), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Rchg+(25) Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Max HP%(29) Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(13) Level 10: Active Defense -- EndRdx-I(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(31), GldArm-End/Res(31), GldArm-3defTpProc(31), GldArm-RechEnd(34), GldArm-RechRes(37) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Rage -- RechRdx-I(A) Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Rchg+(39), ShlWal-ResDam/Re TP(39), Rct-ResDam%(40) Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Rchg+(40) Level 24: Weave -- LucoftheG-Def(A), LucoftheG-Rchg+(39) Level 26: Hasten -- RechRdx-I(A) Level 28: Grant Cover -- EndRdx-I(A) Level 30: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(37) Level 32: Foot Stomp -- Arm-Dam%(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(34) Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(37), FuroftheG-ResDeb%(40) Level 38: Superior Conditioning -- PrfShf-EndMod(A), PrfShf-End%(42) Level 41: Physical Perfection -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(42), Prv-Absorb%(43), PrfShf-EndMod(46), PrfShf-End%(50) Level 44: Laser Beam Eyes -- Dvs-Acc/Dmg(A), Dvs-Dmg/Rchg(45), Dvs-Acc/Dmg/Rchg(45), Dvs-Acc/Dmg/EndRdx/Rchg(45), AchHee-ResDeb%(46), AchHee-DefDeb(46) Level 47: Energy Torrent -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Rchg/ImmobProc(50), OvrFrc-Dam/KB(50) Level 49: One with the Shield -- ImpArm-ResPsi(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), RgnTss-Regen+(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(42) Level 50: Agility Partial Core Revamp ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;667;1334;HEX;| |78DA6594CB4F135114C6EFB453B12FDA52DE0FB1E5515AA4B4C2C6278902260A090| |9C66D43E0D2569BB6698B52772EFC07DCB85511DDB9F21157C6AD6FFD0FFC035013| |1FE8AA1EE6FB40C34CDAFC72BF73BE7BCE9CB933F3EBD3BE47E76E4C29C37BB6B05| |4AD66CE54D66ADA73512FE78AA542295B573B5793FCBBAD48665E17B44E2EAE9575| |25B358ABE862B696EB45685AAFEA625582B9BC2EACEC2E957FA1542A2467F3D95C2| |D5FCCFAACD59C5E2ACBC2632D16CB5AAF0476F5155DA9E6F2E5AE99727E393953D4| |956C3D33BF54ADE94A1DCD754A33C3F28F1A8A57C3A5560569531DC89239D097079| |B2F832D57C0573EA1E56F98AAD5404E1B18FCE1047F822D1DA2F7996A4060C0E332| |EE20E6B84BDE03CD0DF23E98D8045F4B3D27BDCE20EAB486C816B03D4CB29F4EF6F| |346BC2E7A5DECAD93BD75FF22B7C1DEDFE41F70487C4DF436F94C4B3BE8279B414F| |800C82BE10F856EABA315FE58E606E0E39095E6ADE9B0E4B738AE6670DFF38EA1E4| |A9169F2281899000727C1775223600DB5A102AC11936548410B8D427B2F7961D470| |86399F61CE67F802F68A7D07DBA59F36E41A6DCC8D31D7945807631DFBF6894AAC8| |BF7D6C5BA1FA46E0FF2550FFB0B495E1FF7E8F3C03BD80CC605FD9C45FF29CCE7F0| |31F23879028C9C2439C78F522BCAF31CBD8A5A03D7C875B20E0E5EE7ACA670CFEE9| |0B29EF54E4F43B7B05FFCB683CF53A9119EF591F338CBF14BE837B105FF183D697A| |BCE219652FA31BA87564937C403E04C75E8A272C7C01FAC59BA437F9186769FC09F| |9947C06A69F939FD1C72799418AF34EED0C332667D9DC7BCFE527974AD894944D49| |DB94099B32695366CDBDEF4263CE165D301914C5B0147750DE6B288D2DCFDEF781D| |1AFFF14C388F08B701A4FE08B2DFBDBFFD9FB9EE176BB807DFD056DD6E507| |-------------------------------------------------------------------|
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Any chance that Spines/Fire can get its own AT forum? There must be 40 posts asking for builds and/or critiques... Besides isn't farming all about Rad/Bio and Rad/Fire now anyways?
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I'm starting to accumulate a decent amount of inf and am looking to progress my "starter" build. Here is what I've come up with. She is +3 and will be used for team content as well as farming. Let me know what you guys think Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Lady War: Level 50 Technology Brute Primary Power Set: Super Strength Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(40), Mk'Bit-Dmg/Rchg(42), Mk'Bit-Acc/EndRdx/Rchg(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg(42) Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(3), LucoftheG-Rchg+(3), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(5), StdPrt-ResDam/Def+(7) Level 2: Haymaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40) Level 4: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-EndRdx/Rchg(9), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(11), LucoftheG-Rchg+(11) Level 6: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(21) Level 8: Knockout Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(31), TchofDth-Dmg/EndRdx/Rchg(34) Level 10: Active Defense -- RechRdx-I(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- GldArm-ResDam(A), GldArm-Res/Rech/End(15), GldArm-End/Res(15), GldArm-3defTpProc(17), GldArm-RechEnd(17), GldArm-RechRes(19) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Rage -- RechRdx-I(A) Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(23), LucoftheG-Rchg+(23) Level 22: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Rchg+(25), Rct-ResDam%(25), ShlWal-ResDam/Re TP(27) Level 24: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Rchg+(27) Level 26: Hasten -- RechRdx-I(A) Level 28: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(29), RedFrt-EndRdx(29) Level 30: Assault -- EndRdx-I(A) Level 32: Foot Stomp -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Rech/Fury(34), FrcFdb-Rechg%(34) Level 35: Shield Charge -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg/Rchg(36), SprUnrFur-Dmg/EndRdx/Rchg(36), SprUnrFur-Acc/Dmg/EndRdx/Rchg(37), SprUnrFur-Rchg/+Regen/+End(37) Level 38: Superior Conditioning -- PrfShf-EndMod(A), PrfShf-End%(40) Level 41: Physical Perfection -- RgnTss-Regen+(A), PrfShf-EndMod(43), PrfShf-End%(43) Level 44: Laser Beam Eyes -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(45), Dvs-Dmg/Rchg(45), Dvs-Acc/Dmg/Rchg(46), Dvs-Hold%(46), AchHee-ResDeb%(46) Level 47: Energy Torrent -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(48), Ann-Acc/Dmg/Rchg(48), Ann-Acc/Dmg/EndRdx(50), Ann-Acc/Dmg/EndRdx/Rchg(50), Ann-ResDeb%(50) Level 49: One with the Shield -- ImpArm-ResPsi(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37), Prv-Absorb%(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(45) Level 50: Agility Partial Core Revamp ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1459;678;1356;HEX;| |78DA65944D6F12511486EF85A12D30142885B694DAD20F68A152B05D6BA26D4D149| |2269898F84548B9050C0132D044962EFC036EDCAAB5C695FFC1AD9FD19FE0E7AA6A| |626B7585A773DE529399B47972DF73CE7DCFB97387DC9D55FDF9C5BBE784745FA81| |55BADC27963BBAD5C57D466A5DEA835CA1D41CF40B658EA4C5D2D1AFDB4089B1985| |9CAA2995CA6F379551C8B70D552FB72B110EADAA2D556F51B05255B5D2F15278361| |A8D5A6ABD5AAEB4ABF5B26EAEB2AAD8A485CB5CE49B4A95BCC77A4919AD4AB539B6| |D6AC6EA6D6EACA28770AB962ABAD8C0E37394ACDC4E87F5A0A3C5D4D6C11329A889| |7990B15B00ADE66BED489665DD7217CD2D46CC36090A9EDDB8598201ED8CD75DF88| |34D73312A5E427E117835F0C7E31F8C5E1F78AFCECF0B3C3AFCFCF1C1802034C17F| |A70A18FD754EB40AD639F7BD1D193FE9B3974C81CFE03FE65CE515D3FD76AFDD708| |714D9CBA0EDE006F32A3B7986FC8CFC9F3096792FBB7D19B77F33EC27DCF666A76D| |23CE8CBB3C47E836930C3F49D0197D1E70AF32D7978A534F7F3467156B4F40BD6FC| |F0D5C823C01EB600CE2D84F309E17CDED15E41CEB107111B456CF417FB852F3343B| |4DF08E7CA11E486913B4DB131CC3D067F3F69E3F01F77715E6410F4328728670275| |139865814293AC39261FB2F7D423F031B8C38CEE8238D7F7FAF19DEE3AA675CDD46| |63CE020E865CEFA403FD3E917E63B3F9A6FEE3EEF177FC0D429368F59E6CFF25D4E| |2027811C37E524D177728767597C02EE324F3F059F812FA836A0090FD5A6509BFAC| |8332D7D023F33335FC0AFE037E6079A398DFB953E3A3CBA8711ADF75DD31F3D2261| |51D216256351962DCA8A4559D77ABF07DDAC25BAA1F5BE78214DC5E9A3EF9995EE9| |E8BA2F2FFE88F13C526A33CE1EC259E2AB1C7EBEF96AA9F278A94782F8B782F8721| |02FAFB075C9FE642| |-------------------------------------------------------------------|
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Is there a cap on this? FML I did mean for all of these to be attuned with lvl 50 IO's Thanks for working on this with me! Looking forward to building her up