
Arnabas
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Weird. It worked for me. I had it trigger 3 times in one extended fight.
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It's more fun than I expected it to be, so good job on that. My one complaint is that it really needs sound. I mean, yes, it has some sound, but it's barely there. It would be much more dynamic with fireworks sounds.
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What would you do if you were a DEV?! (Fun Ideas Talks)
Arnabas replied to SSR's topic in General Discussion
Assuming the ability and the budget to do so, I would still love to have an Archnemesis system. I would love for there to be a story arc (or even one in every level range) that featured a recurring villain. We could create our own ideal villains to challenge our heroes and vice versa. I would like to have unusual missions that involve creative uses of powers, such as flight to rescue that cat from a tree, or super strength to lift a bus with people trapped under it. I would also put the banking animations for flight back into the game. I'm not sure why they were removed in the first place. -
My memories of when the game was originally live include countless angry posts every time a tweak was made. I can understand being a bit upset that you might have to relearn your favorite character after dozens of hours spent making them "perfect," but changes aren't made in a vacuum. They're made with an eye toward long-term development.
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Yeah, but when they are following you and standing by your side, they tend to get hit by AoEs or enemies that you can't draw to yourself.
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Is there any way to have NPC "helpers" tied to a character so that they stay within a certain distance? It's a long-running joke that NPCs like to die. Characters like Lady Jane go out of their way to get killed, but I always try my best to keep them alive. Tonight, I was doing the "Find Stansfield at the Meeting" mission and as I progressed through the sewers with Sgt Russel, I was constantly healing him and doing my best to protect him. Then, for some reason that I don't know, he suddenly went nuts and decided to run to the end of the map, aggroing everything that he ran past. I tried to catch up to him, but he died pretty quick. So, is there some way to make the NPCs less suicidal?
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So, this started off with me thinking about having a Hero variant of Mastermind, but with a single pet-- a Sidekick. While I still think that could be cool, I'm not sure what an entire powerset devoted to it would look like. The actual summon, maybe 2 buffs like Masterminds, and then... maybe combo moves or something? But from there, I remembered how Ice Mastery for Defenders has an Ice Elemental pet and I started thinking... Tier 4 and 5 of Leadership are pretty similar. Maybe Tier 5 could be replaced with a summonable Sidekick? It would also be thematically appropriate as part of Leadership.... I don't really think such a thing would ever make it into the game, but it's nice to dream, especially since it would be so appropriate to the genre and, I'm sure, many character concepts. And maybe it would be easier to implement than a full powerset. Bonus points if we could design the sidekick's costume.
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Chrono Shift boosts team recharge. If you slot it for recharge, does it boost this effect, or only the recharge of the power itself?
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I'm just wondering if anyone uses Spirit Tree and if so, how did you find a way to make it useful? I have a Plant/ Thorn Dominator that I am playing (concept character) and this is the only healing available to them, but it's pretty useless. It doesn't heal you fast enough to be useful in combat, and outside of combat, you can just use Rest. So, if you found a way to make it worthwhile, please share.
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What is the Stance on Public Domain Characters?
Arnabas replied to Arnabas's topic in Help & Support
Thanks for the replies. I was just curious because I have seen some characters recently such as Lone Ranger and Zorro knockoffs and it seemed to me that they should have been restricted but then I thought perhaps they were in the public domain. -
What is the Stance on Public Domain Characters?
Arnabas replied to Arnabas's topic in Help & Support
It's weird. I looked up a list of public domain characters before my post and they were both included, but after reading your comment I looked again and another site says Tarzan is, but Doc Savage is not. I guess they are different lists from different countries. -
Just out of curiosity, what is the official policy when it comes to public domain characters, such as Tarzan, Doc Savage, etc?
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Here's an interesting bug that I have encountered twice: when two Hercules Titans are about to merge, if you defeat one at just the right moment, the remaining Titan becomes invisible and untargetable. It continues to attack and can only be defeated by AOEs. Not a major bug, since it is probably pretty rare, but one worth reporting, I think.
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So, I can't remember which issue added the feature where the last objective in a mission would be highlighted on the map, but it's been a part of the game for a long time. Is there any way this can be added to outdoor (mission) maps? I had a 90-minute rescue mission in Janessy Heights that took me 15 minutes to find all but the last hostage. That was followed by 75 minutes of running up and down every street and circling every building multiple times while frantically spamming Tab. As far as I could tell, the map was empty. There was no sign of the final hostage or any remaining enemies. I even started looking on top of every building even though I have never once found a hostage there. 75 minutes of TabTabTabTabTabTab is not terribly fun.
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