Idea for this build was to utilize Assault Rifles mixed levels of control (Beanbag and Knockbacks)
and Martial Combats mobility and AoE Stun for fun moments of wailing bullets on lots of wobbly foes.
This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn
Click this DataLink to open the build!
Level 50 Technology Blaster Primary Power Set: Assault Rifle Secondary Power Set: Martial Combat Power Pool: Speed Power Pool: Flight Power Pool: Leadership Ancillary Pool: Electrical Mastery
Hero Profile: Level 1: Burst -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7) Level 1: Ki Push -- Acc-I(A) Level 2: Slug -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(7), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/EndRdx(9), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(11), SprBlsWrt-Rchg/Dmg%(11) Level 4: Reach for the Limit Level 6: M30 Grenade -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rchg(13), PstBls-Dmg/Rng(15), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dam%(31) Level 8: Beanbag -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(34), Stp-Acc/EndRdx(40), Stp-Stun/Rng(40), Stp-Acc/Stun/Rchg(43), Stp-KB%(43) Level 10: Buckshot -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(17), Bmbdmt-Dam/Rech(17), Bmbdmt-Acc/Dam/Rech(19), Bmbdmt-Acc/Dam/Rech/End(19), Bmbdmt-+FireDmg(21) Level 12: Sniper Rifle -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(21), StnoftheM-Acc/ActRdx/Rng(25), StnoftheM-Dmg/ActRdx/Rchg(25), StnoftheM-Dam%(31) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Burst of Speed -- Tim&SpcMn-Stlth(A) Level 18: Flamethrower -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(34), Bmbdmt-Dam/Rech(34), Bmbdmt-Acc/Dam/Rech(37), Bmbdmt-+FireDmg(37), Ann-ResDeb%(40) Level 20: Reaction Time -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(46), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(47), Prv-Absorb%(47) Level 22: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(23), BlsoftheZ-ResKB(23) Level 24: Fly -- WntGif-ResSlow(A) Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), ShlWal-Def(27), ShlWal-Def/EndRdx(29) Level 28: Inner Will -- RechRdx-I(A), RechRdx-I(29) Level 30: Assault -- EndRdx-I(A) Level 32: Full Auto -- Rgn-Dmg(A), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(48), Bmbdmt-+FireDmg(48) Level 35: Throw Sand -- Stp-Acc/Stun/Rchg(A), Stp-EndRdx/Stun(36), Stp-Acc/EndRdx(36), Stp-Stun/Rng(36), Stp-KB%(37) Level 38: Shocking Bolt -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(39), BslGaz-EndRdx/Rchg/Hold(39), BslGaz-Acc/EndRdx/Rchg/Hold(39) Level 41: Charged Armor -- StdPrt-ResDam/Def+(A), Ags-ResDam(42), Ags-ResDam/EndRdx(42), Ags-Psi/Status(42) Level 44: EM Pulse -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(45), AbsAmz-Acc/Stun/Rchg(45), AbsAmz-Acc/Rchg(45), AbsAmz-EndRdx/Stun(46) Level 47: Tactics -- RctRtc-Pcptn(A) Level 49: Eagles Claw -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/Rchg(49), SprBlsCol-Dmg/EndRdx(49) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 49: Quick Form Level 50: Spiritual Core Paragon Level 50: Cryonic Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Control Core Embodiment Level 50: Clarion Radial Epiphany ------------
------------
Holly Short.mxd