Across each alt I make, I'm noticing that I use their origin powers a lot longer than the supposed cutoff point for it should dictate.
They're a cheap filler attack, and it feels like they reach that penalty point a lot sooner than they should.
Tankers and Defenders like it, because they have very low aggressive options till their midgame.
Scrappers, Stalkers, and Brutes would appreciate having a power that can catch fleeing enemies.
Blasters, Controllers, Dominators and Corrupters appreciate having a ranged brawl.
It just feels like they should stay relevant longer. Considering that I've have a Dark/Dark Scrapper use Apprentice Charm as far as Night Ward so she can weave a low cost attack into her rotation, I just think that these shouldn't suffer the massive damage cutoff they do.