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Darkneblade

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Everything posted by Darkneblade

  1. Well you can still unlock them after getting necessary badges..But if you outlevelled them you can use ouroboros instead.
  2. Pirate badge is changed, you just have to defeat enough of them to get badge it was 200 i think.
  3. Base Saving : Saving base that you created and pasting on different shard with same character if you want to move between shards.
  4. I edited a lot, it is suppose to be bit better now.
  5. Make personal force field less powerful but also remove affect only self powers. Make force field feature unique for example: Bubble gets shrinking when taking damage and eventually your toggle goes off.Otherwise as long as Bubble is still there you get no damage. Enemies wants to go through bubble ? well no problem they can get in if you are not moving. When you are moving, force field just knockback ones trying to enter. Enemies already inside bubble and you are moving ? Well they are trapped in bubble now and no way out.As bubble get shrinking they get crushed inside.What happens to you ? Well you get crushed as well if you got no personal force field on. Force Bolt is fine if bit underwhelming combine it with detention field but make it hold.Or just make detention field hold only.
  6. First mission that looks like story mission at least need feedback.
  7. Just tiny suggestion really make it so we can use winter icy water on base that we can surf as we like without obstacles.
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  8. [Greet] : (Single target)Greets target removes resistance and confuses for short time (gives moderate dot psionic) [Shout] : (Cone)Shouts at target removes resistance and frightens the target (fear) if you greet first (moderate damage and dot if you greet first) [Halt] : (Cone)Orders target to halt , gives immobilize and if frightened gives disoriented. [Intimidate] : (PBAoE) Gives fear and if already frightened / disoriented.Removes frightened / disoirented status and gives -res and chance to confuse for short time [Boring Speech] :(Cone) Gives sleep status.If greets afterwards removes resistance and confuses for short time,/ if shout afterwards gives fear and dot(psionic)/ if Halt afterwards (already frightened) gives hold and moderate dot. [Taunt] : (PBAoE)Taunts the targets gives -res and if Greets afterwards placates for short time or if Shout afterwards gives frightened and High Dot (Psionic) [Placeholder] (Targeted AoE) Gives speech and if confused targets may become ally for a moderate time [Placeholder] (Target Location AoE) Removes resistance and chance to held for moderate time and inflict moderate dot if you shout afterwards. [Placeholder] (Foe Targeted/Pet)You speech summons Eldricht Abomination on target foes struck with Abomination are held/sleep/frightened for short time Feel free to add any ideas
  9. He introduced to someone else in mycase on redside.Cant find him on either contacts or map.
  10. Only thing i can think about for now is Purple Enchantment drops from Mot only sorta like hamidon but sets
  11. Im sure many though of this but im writing just in case. On Dark Astoria you defeat many Mots minions as you can (On Maw Part), When enough of them killed (around 50-100ish) they spawn giant monster called Sentinel of Mot , when you defeat Sentinel of Mot, You can enter on Maw of Mot to defeat Mot. At every 1 minute he sends minions after you to defeat you or defeated by you either way when every minions die Mot get %1-10 Mot gets health back and when you get defeated either by minions or by Mot , Mots get strenghtened with +Damage +Resistance.After you drop his health to %10 or so he unleashes area of attack called Scream of Mot and removes resistance and inflicts Dot on every player if it kills them Mot get strenghtened with +Regen +Heal over time. When Mot finally dies All players gets buffed for week.Buff type depends on AT. Blaster : %15 Damage %10 recharge time and special [Unavoidable] Blasters damage effects bypass target resistance and defenses for 20 seconds (recharge 10 min) Brute : %10 Health %5 To Hit %10 Damage and special [Mighty] Brute's Fury is maximized for 20 seconds (recharge 10 min) Corruptor : %10 mez resistance %5 recharge time %5 recovery and special [Corrupt] When Scourge applies it also gives Regen Debuff (unresistable) and Damage over time ( depends on power) for 20 seconds (recharge 10 min) Defender : %5 to defenses (all) %10 Regen %5 recovery and special [Blessings of Defender] PBAOETeam it shares defender buff with teammates for 20 seconds (recharge 10 min ) Dominator : %5 mez resistance %10 to mez duration %5 Damage and special [Placeholder] every control effect and debuff has chance to spread to other targets for 20 seconds (recharge 10 min) Scrapper : %10 to critical chance %5 to hit %5 to recharge and special [Placeholder] every critical strikes chance to inflict bleed(or other damage types if different power) and halves targets resistance for 20 seconds (recharge 10 min) Stalker : %10 to damage %5 to recovery %7.5 movement speed and special [Placeholder] every critical strike has chance to rehide and gets you placate effect (PBAOE) when killed with critical strike enemy gets fear debuff for 20 seconds (recharge 10 min) Tanker : %5 to resistance (all) %10 to taunt duration %5 to regen and special [Placeholder] every strikes against you has a chance to reflect with %100 damage amplifiation for 20 seconds (recharge 10 min) Controller : %10 to mez duration %5 recovery %5 damage and special [Placeholder] your control effects has chance to refresh duration for 20 seconds (recharge 10 min) Mastermind %10 to debuff duration %5 regen %5 damage (pets) and special [Placeholder] your pets has Absorb on twice on current health for 20 seconds and when they die they go with ka-boom dealing extreme damage (damage may vary depends on power sets) for 20 seconds (recharge 10 min) Im going to write rest of it later.
  12. Primary is Melee with special attacks are ( like build up or taunt for tankers) Reaper's Soul : %50 recovery rate %150 regeneration rate %15 movement speed %0.5 damage for everything you hit with melee for 30 seconds Inherent : Inevitable : When you hit 1 or more attacks on same enemy you got stack of damage and range buff that stacks for 2 times for each enemy for total cap of 10 stack for total for 30 seconds.Amount of damage and range determines for rank enemy every rank up more damage and range you get (you get more then 2 stacks on AV up to 10 stacks).Additionally when you defeat enemy Executed buff applies and gives minor health regen that stacks for 5 times for 30 seconds.Every stack is after that refreshes oldest stack's time. Secondary power sets are designed for buffing or debuffing. Thats it.
  13. Just simple suggestion really.On st.martial there are casinos but they arent doing anything.There needs to be interactive Slot machines or gamble tables whichever works.You put inf you pull lever then you get inf or you lose simple.
  14. Well you can set it so only same levels able to enter and requires level 35+ Ex: Level 50 and level 35 enters mission but mobs all are level 50 so level 35 guy dies more quickly but it cannot rack exp while dead.Only for living.
  15. Yeah but different enemies.
  16. While it is not particularly needed it can be fun with 8 people or with friends.Lets say you go in building enemies come to you for 5 minutes wherever you are.Additional enemies may come depending on player count.Or enemies get additional buffs if it is hard to implement.When 5 minutes timer up , There will be AV coming you need to defeat in order to continue.Respawn mechanics doesnt work there so everyone has to die to fail mission.Or you can respawn but you exit mission as well as team too.After AV defeat you can choose to continue for stronger mobs and stronger AV possible multiple AV's.Everyone has to same level or close to prevent farming.
  17. Since rogues can enter any hero city you can make him buy lockpick which it initiated burglary attempt you have like 2 min before police arrives in the meantime all furniture is glowie you can active all of them to find hidden inf somewhere this is misc task Rogues also can buy big bag which used to kidnap people then you can request ransom but that leaves your hideout/base exposed then Player Heroes/Vigilantes are going to your hideout to defeat you.Richer the target more time to ransom arrive which gives more inf.Up to 1 hour realtime.Everytime you defeat Npc hero you cut atleast 1 min from time and get inf bonus.Everytime you defeat Player Hero/Vigilante you cut at least 5 min from time and get bigger inf bonus.This will be zone task so heroes can find you.In case of multiple kidnapping case it only exposed to local location. Like your hideout and 50 or 100 yard around it. As for vigilantes and villains you can create a hideout on rogue island you can put npc boss (looks like you and fights like you) or you can just put yourself on hideout then stay here to wait for vigilante arrive. Vigilante gets bonus exp when defeating you on your hideout.Less exp for doppelganger.Need same level as well for everything above you cant just create hideout on level 1-10 zone expect to kill any newbie player you can find. As for rules of pvp.There isnt one. This will make becoming villain/rogue more viable since hero side has more people Feel free to add your thoughts
  18. It is not draining health though it just keep giving %15 to hit debuff and thats it, some enemies fully immune anyway
  19. Basicly pet that unkillable that latches on nearby target then comes back to you when you kill enemy
  20. First of all power have to be true toggle if you use on x number on enemies for example toggle dont canceled when it ends but gets reabsorbed by your body (your character pretty much look same as ghost aura on costumes) it pretty much becomes pet that untouchable fills enemy vision and gets reabsorbed by your body when enemies are dead %15 to hit debuff pretty weak alone to be honest even with IO's.Instead it gets %10 to hit debuff and -%50 regen or fear debuff constantly So if you asking if it is overpowered no it is not, all you have to do is kill the caster and power simply canceled out.
  21. Enchantment Slot Recipe:25 million inf 50 merit 1 Blood of the Incarnate 1 Chaos Theorem 1 Progenitor Lichen 1 Soul Trapped Gem
  22. it seems if you type /afk then message afk person, afk message keeps getting looping and eventually one side is banned from talking for 2 minutes.
  23. Can we please get a 60-120 seconds timer instead of 15-30 seconds timer to kicked out ? Most of time my internet is cuts connection reconnects on about 30-60 seconds on good day.
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