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Staff Assistant

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  1. Haha! Funny you should recommend that - I didn't even consider separate files for my popmenus. I bundled 'em all into the one! Thank you for laying it out and documenting it in case future visitors have the same questions/issues, though. I appreciate you all around!
  2. Hey there, thanks for the reply! Means a lot that you took your time to think about my issue and come up with an alternative idea. I experimented with nested popmenus, and the idea is quite clever! I ended up (1) keeping the original popmenu for the click option and (2) taking your advice of making secondary popmenus activated by macros for each one: My &MACRO option will drop a submenu macro on my power tray 7 so I can click each macro and &1, &2, &3, &4, etc. to my heart's content - but I also have the option of going through the primary menu and clicking the specific instruction that I want. It's not perfect, but it's very serviceable and will do quite nicely! Thanks again for the input - I will accredit my future "MoMenu" instructions to your assistance! 🙏
  3. Hey there, smart people! I have recently decided to explore the world of popmenus, and I'm putting together one for MoTrials to simplify instructions. I'm testing in my SG base using local chat so I don't spam anybody. In my sample draft below, I can use 1️⃣, 1️⃣, 1️⃣ on my keyboard to go MoDD > Ground Rules > Introduction. I can then use 1️⃣, 1️⃣, 2️⃣ to go MoDD > Ground Rules > Badges. But I cannot use 1️⃣, 1️⃣, 3️⃣ to post the Spinebreaker instructions, nor any of the other &4, &5, %6, or &7 options. Ditto the second Menu &2 - I can use 1️⃣, 2️⃣, 1️⃣ to go MoDD > Let's Get Started > Queue. I can use 1️⃣, 2️⃣, 2️⃣ to post the Clear Mobs instructions. But I cannot use 1️⃣, 2️⃣, 3️⃣ to drop the spine teams instructions. It seems that I cannot go beyond 2️⃣ deep on any menus - I can hover the mouse over 3️⃣ RESCUE HEROES and use 1️⃣ and 2️⃣ for the first two, but I cannot use 3️⃣ or 4️⃣ or 5️⃣. I can click every single option and it drops the appropriate text into my /say channel - all of that works. I just can't use a keyboard. I've looked at the consolidated list of popmenus on these forums and tried a few of those examples, and the keypresses work exactly as expected - is there something specific to sub-sub-sub menu parsing for the /say command that I need to account for? I cannot figure out what it needs to activate those key combos. 🥺 Any help would be real cool! // PURPOSE Popmenu file for Master of Incarnate Trials Menu "MoTrials" { Title "Master of Dilemma Diabolique" Menu "&1 MoDD" { Menu "&1 GROUND RULES" { Option "&1 INTRODUCTION" "say Welcome to a MASTER OF DILEMMA DIABOLIQUE badge run!" Option "&2 BADGES" "say There are FOUR badges to achieve a MoDD:" Option "&3 SPINEBREAKER" "say SPINEBREAKER: Kill all 4 spines within 1 minute of each other" Option "&4 SENTINEL SMASHER" "say SENTINEL SMASHER: Rescue only certain AVs" Option "&5 SACRIFICIAL LAMB" "say SACRIFICIAL LAMB: Do not smush the Heroes with Diabolique" Option "&6 LIFE AND DEATH" "say LIFE AND DEATH: Do not let Diabolique consume Essences" Option "&7 DONT WORRY" "say I will post reminders when we are approaching badge stuff" } Menu "&2 LET'S GET STARTED" { Option "&1 QUEUE" "say We are IN QUEUE, please hit the green button!" Option "&2 CLEAR MOBS" "say Clear mobs from around the spines but DO NOT ATTACK the spines directly!" Option "&3 SPINE TEAM 1" "say Team 1: NORTH spine" Option "&4 SPINE TEAM 2" "say Team 2: CENTRAL spine" Option "&5 SPINE TEAM 3" "say Team 3: EASTERN spine" Option "&6 SPINE TEAM 4" "say Team 4: SOUTHERN spine" } Menu "&3 RESCUE HEROES" { Option "&1 ASSEMBLE" "say Take the TP and come save some heroes!" Option "&2 POSITRON" "say POSITRON HERE $loc" Option "&3 AURORA" "say AURORA BOREALIS HERE $loc" Option "&4 LIBERTY" "say MS. LIBERTY HERE $loc" Option "&5 BRAWLER" "say BACK ALLEY BRAWLER HERE $loc" } Menu "&4 SENTINEL FIGHT" { Option "&1 NICE WORK" "say Nice work! LORES OUT for the >>>Sentinel<<< fight!" Option "&2 WHITE SHIT" "say Watch out for the WHITE AURA that he summons - standing in that will buff his regen!" } } }
  4. I'M SO READY FOR CHRISTMAS IN JULY (and the badges associated therewith), THANK YOU DEVS FOR A SUMMER O' FUN
  5. Found the cause of the bug: Gloria Perpetua hits you with their Performance Shifter: Chance for +Endurance granting you 10 points of endurance. This attuned set enhancement, even by itself, causes the RA buff icon to not appear in the buff bar: [Performance Shifter: Chance for +Endurance.1]
  6. Recently, maybe 2 releases ago, I started noticing my empath's Recovery Aura not showing in the buff window. I've noticed that it occasionally appears when it's blinking to expire, but it is not reliably displaying. Recovery Aura is 6-slotted with an Attuned Performance Shifter enhancement set. It is definitely applying to myself and my teammates. The first screenshot is my healer's combat attributes showing the buff, but missing from my personal buff window and the team buff window: The second screenshot is a dual account seeing the buff in their combat attributes, but also missing from their own buff window and team buff window.
  7. So happy to see continued updates, looking forward to the servers coming back online to test it out! Interested to see how the change to fast-snipe is going to play out, I made sure to slot +tohit on my empathy buffs for blasters to get that fast-snipe bonus. Guess that will change now! Thanks for the hard work!
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