
Black Zot
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Posts posted by Black Zot
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On 3/20/2025 at 9:04 AM, Seed22 said:
Helldivers 2 lead talks about game balance and its’ role in game design. Frankly I agree with his take.
What are your thoughts?
I think the Helldivers franchise and its dev team isn't a great reference point to use WRT game balance.
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On 10/6/2024 at 7:14 PM, CraterLabs said:
Yeah. Honestly, if players could somehow tag missions as farms in addition to the devs listing them as such, that might be a good step.
You'd have to start by getting people to tag things AT ALL. Tagging systems only work when they're mandatory/enforced.
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8 hours ago, shortguy on indom said:
- I DO PLAY THE WAY I WANT TO.
Then shut up and let the rest of us do the same. Hypocrite.
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Something that generic shouldn't be trademarkable in the first place.
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27 minutes ago, GM Crumpet said:
There is also the infamy rule. Nobody who is an awful individual is generally allowed. So Hitler, Mussolini, Vlad the Impaler, Caligula etc. People who's crimes were so horrific their infamy will never die.
Which is almost a shame when you think about it. An AE mission where you mow down a horde of "real" historical villains would see quite a bit of play.
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*sniffle* Darned allergies.
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On 7/18/2024 at 5:24 PM, Greycat said:
Personally I'd be fine with the "coming storm" going away. It was a horrible sounding idea, frankly, and mostly pushing more Incarnate stuff in the next tier of abilities (which we have little to no information on.)
Plus it would entail building yet another Villain-Sue enemy group to throw at players with minimal justification, just so we could have a few Incarnate tiers' worth of arc fatigue dealing with them before going back to the usual grind of listening to nerfherders whining about how everything is too easy and how all these shinies people worked to earn should be taken away.
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I always make a 50 build in Mids and work towards that as I level. The respec interface in this game makes me want to vomit.
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10 hours ago, macskull said:
Those people should probably see a doctor, the number of dogs inside a person should be zero.
Tell that to the old lady who swallowed a fly.
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On 4/10/2024 at 11:00 PM, Rudra said:
Typically with a kusarigama, you throw the weight, never the kama. The kama isn't exactly a good thrown projectile, especially connected to a chain. Instead, the kama is used to strike the target you catch with the chain.
Yeah, well proper weapon handling has never been a concern when it comes to powerset design in this game.
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6 hours ago, Sunsette said:
If it's team level, which it most likely would have to be in order for it to work at all, this would essentially prevent newbies from ever seeing the cutscenes at all.
In SWTOR, anyone who bothers to watch a flashpoint cutscene has often been at serious risk of verbal abuse and being called a troll for watching it. I don't know if that's still true in the community today but it was a big problem a few years ago.
This is an issue in FF14 as well. Doesn't matter how many times community leaders tell folks to let sprouts watch their cutscenes (there's a lot of important story stuff in there), there's always that one jackoff who insists on pulling the boss immediately.
Granted, FF14 has a lot more folks who will simply stand back and let those jackoffs get splattered by said boss, but there's still enough folks who don't learn the lesson for the dev team to flag some cutscenes as unskippable to stop it happening in major story dungeons.
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19 hours ago, DougGraves said:
With 1,000 character slots and tons of content - do you log on with a plan?
Plan?
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For the most part if I don't like something, I don't run it (PVP, Eden and Sewer Trials). That said, I echo the bit about the rather obnoxious patron arcs; doing them for the 99th time doesn't make them any less annoying.
Accolade buffs are something I usually pick up organically as I happen to stumble across groups doing the relevant content or not at all, with only the Atlas Medallion being worth going out of my way for. Wouldn't be onerous at all if it weren't for that damn escort mission. There's no such thing as a fun or rewarding escort mission.
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7 hours ago, Zect said:
I'm pretty sure this is an elaborate April's fools post.
Given the OP's posting pattern seems bent on picking up where Diantane left off with the blockheaded delusions and misinformation, I doubt it.
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33 minutes ago, Ukase said:
I saw the recruitment for that. And I said to myself, "Self, that's a master run. Can you tank Recluse on your new, largely untested Tank? Your defense is only about 20%, but your resistance is capped to s/l/e. ... not really sure. Depends on external buffs."
That would be a hard no. Speaking from experience, maxed resists do very little against buffed Recluse.
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12 hours ago, Rudra said:
In incarnate content, the MM pets are the same level as the MM. If you are a 50+1 MM, then your T1s are level 48+3, T2s are 49+2, and your T1 is 50+1. If you are a level 50+3 MM, then your T1s are 48+5, T2s are 49+4, and T3 is 50+3. (Edit: And if you aren't incarnate yet? Then in incarnate content, including incarnate zones, your T1s are their level +2, T2s are their level +1, and T3 is your level.)
Which does nothing at all to help MMs in the other 95% of the game.
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26 minutes ago, Excraft said:
No salt required. Cryptic getting STO launched within an impossibly short time is publicly known. The part about STO requiring CO in order to function isn't true. This was a rumor that was spread several years ago. Cryptic Devs put that to rest a long time ago. CO and STO might share a chat server, but were CO to get shuttered, STO will still work just fine.
That said, the fact that they share infrastructure effectively allows them to share the bills. This means CO can turn a profit off even the most minimal revenue stream because STO prints money simply by virtue of being attached to a nigh-unkillable IP.
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20 hours ago, sbloyd said:
Why?
cos.
Seems we're on a tangent here.
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3 hours ago, ZemX said:
Yeah, but they were soooo acute, weren't they?
Until you put enough of them in one place that it became obtuse.
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*generic deformed villain group here*: I'd say these guys have been beat with the ugly stick, but that might actually improve things.
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On 2/7/2024 at 2:42 PM, Crystal Dragon said:
Just kind of checking to see who all checks the boards and getting a count of how many of us still lurk here and pay attention to the boards.
Does it still count as lurking if I actually post?
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6 minutes ago, Wiseguy said:
Should we be telling new players to ease off the intellectual property toe-stepping and report them if they don't?
Probably, yes. CoH has faced legal problems from Marvel before over this, and that was when it had the resources of an actual company to defend itself (and Marvel didn't have Disney's resources to squash people with).
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How many Masterminds are too many Masterminds?
in General Discussion
Posted
Standing at melee range is a fast way to turn "squishy" into "squished". It's not an easy instinct to overcome.