Gunna put my spreadsheet through validation tests now. This will be a running tally. I'll just post times as I get them. Feel free to put your times up if you do your own comparisons. I'm running tests with Rikti Pylon settings since that is a single target with the least amount of variables involved. Bear in mind that the sheet can't account for lost time due to things like healing and clicking Ageless and stuff there are going to be variations. It's occurring to me that using Hybrid will skew numbers since it will be up for like 1.8 cycles (with Water/SR anyway) instead of up half the time like the sheet factors. Anyway....
The sheet: https://docs.google.com/spreadsheets/d/1t-biqau7l2-_mKiNXdRlB2ZmvwbIUCfP7k83dvz3Mg0/edit?usp=sharing
Assume no runs use Hybrid from here on out. Just the passive 10% boost. Also assume I'm stringing out the rotations to match the longest cooldown (Usually AIM)
I am recording these runs if anyone wants them for time verification.
Red numbers are deprecated since the set has changed so much that I would have to do new runs to get new numbers.
Set
Expected DPS
Observed Avg DPS
Variance
Variance %
Water/SR
255.23
230.42
-24.81
-9.72%
Elec/Bio w/Pet
330.68
330.45
-0.23
-0.07%
Elec/Bio
314.05
296.08
-17.97
-5.72%
Dark/Fire
281.31
276.00
-5.31
-1.92%
Dark/Fire no Decimation
273.61
272.45
-1.16
+0.43%
Dark/Rad
225.03
219.25
-5.78
-2.64%
Dark/Rad w/Annihilation
228.54
222.17
-6.37
-2.87%
Psi/Regen T2
248.04
230.91
-17.13
-7.42%
Psi/Regen T1
235.56
217.32
-18.24
-8.39%
Water/SR: This one was probably bad to start with because I don't have the 10 second cooldown on Enhanced Water Jet implemented. I changed the rotation to match what I ended up using in game.
Rotation: (5)-7-7-4-21-1-8
Build:
Expected DPS with given rotation: 246.55 258.39 (227.39 237.78 without hybrid)
328 seconds: 244.73 DPS (hybrid used)
325 seconds: 245.81 DPS (hybrid used)
308 seconds: 252.33 DPS (hybrid used)
No Hybrid runs
Time : DPS
335 : 242.29
406 : 222.27
367 : 232.31
387 : 226.91
379 : 229.00
348 : 238.02
372 : 230.91
351 : 237.07
Time : DPS
No hybrid average: 373.75 : 230.42
Electric/Bio: Already had this made on the test server anyway, may as well compare. Seeing a bit of disparity, but I also 0'd out the cast time of VS on the sheet, which is cast twice in the time frame of the runs, so 6.6s unaccounted for. Lengthened rotation to 60s and added abilities 1 and 5 to rotation. Fixed VSs doubled damage, added his cast time back in, added in VS Radial debuff procs in. You get to double dip with him up. He's somewhere between helpful and very helpful.
Expected DPS with given rotation: 370.56 330.68 without hybrid
Time : DPS
208 : 312.18
208 : 312.18
190 : 329.65
198 : 321.49
198 : 321.49
174 : 348.21
170 : 353.39
168 : 356.08
Avg: 330.45
Removing the pet from the equation kind of smoothed things out, but still seeing disparity. Probably because Decimation mostly only applying to the ability immediately preceding it, but the formula just applies to to the total rotation time. That and Annihilation nor proccing near as often as it should. Added in abilities 1 and 5 to rotation to account for Aim and Opportunity casts.
Rotation: 3-6-4-20-21-(1), Two cycles will build your opportunity, there's a chance it may trigger off of Tesla Cage and you cast it out of cycle. The very high damage runs had many procs. It's essentially worth 4.4 seconds of cast time. Contribution is only averaged in the sheet.
Build:
No pet, Expected DPS: 332.86 314.05
246 : 283.70
215 : 306.18
245 : 284.34
252 : 279.99
226 : 297.50
249 : 281.83
230 : 294.55
213 : 307.86
214 : 307.01
219 : 302.94
198 : 321.49
Avg: 232.22 : 292.95
As promised. Dark/Fire. This one I plotted out because I was tired of doing */Bio builds. Dark was a top contender, so I wanted to see how it played with */Fire. There's also good synergy between Fire being a resist set and Dark having the To Hit debuffs. The answer was "above average." Molten Embrace is no Fiery Embrace, it doesn't scale with enhancements like Fiery Embrace does.
Rotation: 3-4-(5)-21-7-20-(1)
Dominate holds the Decimation Proc, so I moved it to be in front of the 2 hardest hitting abilities not based off of procs. Switched Aim to be before Dominate, it lasts long enough for all 3 abilities after it to be under the Gaussian proc. Looking at the DPS shift after the first run kind of shows this. Once again, a 5 ability rotation kinda synced up Opportunity casts to happen after 2 full rotations.
Build: This build *REQUIRES* Cardiac and Ageless to function. It's too end hungry without them, but it has enough damage to do well without Musculature. This is an end game build that doesn't function well in exemplar content.
Expected DPS: 262.12 273.09
New sheet DPS Long rotation: 253.11
New sheet DPS Short rotation: 261.28
275 : 267.27
261 : 274.75
263 : 273.63
248 : 282.45
247 : 283.07
Average: 258.8 : 276.00
Decimation removed, slot empty, Expected: 253.42 263.70
New sheet DPS: 234.21
237 : 289.62 (yes, really)
272 : 268.80
282 : 263.81
269 : 270.38
274 : 268.78
251 : 280.60
271 : 269.32
Average: 265.14 : 272.45
Apparently lengthening the rotation to match the longest cooldown (Aim) is pretty important.
Alright, Dark/Rad test coming to you courtesy of @Sir Myshkin. Check his Post for the build.
So off the bat, Meltdown has a cooldown of ~118 seconds and Adrenal Booster has a cooldown of ~163 seconds, and I'm not going to expand the sheet out to cover that kind of time span. I think as long as I cover the duration of the buff that should cover things. The expected will probably be lower than the actual, as I've seen in almost every test so far. So this build can be End hungry, Ageless offsets it at first, but towards the end you have to hit Proton Therapy on cooldown to keep your endurance up, this ties up some cast time. Meltdown crash definitely hurts, be ready to use Proton Therapy when it drops. Being pinned to Defensive Opportunity also helps with End use. Damage wise, it never went below half health, very sturdy with a near constant 44% (7.5% after resists) to hit debuff. Proton Therapy was purely to keep End up. Also, I haven't modeled for Tactics to hold Build Up. Whatever, it's fine.
Rotation: 3-6-4-7-19-(2)-(18)
Expected: 202.98, these tests are going to take forever. Roughly 8 and a half minutes per run. I'm not excited.
601 : 191.63
Switched rotation and build, dropped Engulfing Darkness to pick up Smite. Integrated Gloom into rotation, first run saw several procs. Retooled the Gaussian proc in the Aim slot to have Tactics numbers just to account for the damage increase. Make sure you make a duplicated page before you do this stuff kids.
Rotation: 2-4-6-7-20-(18)
Expected: 206.9
New sheet DPS: 196.52
365 : 232.88
438 : 215.37
431 : 216.80
445 : 214.00
429 : 217.21
For the next runs I swapped the Ragnarok piece out of Dark Oblit for the Annihilation proc
Expected: 226.61
New sheet DPS: 214.17
430 : 217.00
420 : 219.13
414 : 220.45
375 : 230.08
389 : 224.17
Today's build is Psi/Regen/Ninja. This is the character I built after I challenged @ScarySai to a race between Sentinels and Blaster with the lowest end damage producers and he never acknowledged. I used Ninja instead of Psi to get a hold of some -res debuffs. The secondary does nothing to boost damage output, and Psi is filled with lackluster attacks. On top of that, the T1 ability is absolute garbage, so you're locked into Defensive Opportunity. Counterintuitively, I have Decimation slotted in the hardest hitting attack, now that I think about it, but whatever. Lotus Drop almost guarantees a Fury of the Gladiator proc, and Sting of the Wasp should give about a 50% uptime of Achilles' Heel.
The Rotation: 2-4-8-20-22-(5). At the tail end of Ageless a gap does start to form between SotW and LD.
The build:
Expected: 225.93
New sheet DPS: 207.03
384 : 227.69
390 : 226.15
399 : 223.93
363 : 233.46
332 : 243.33
Swapped the T1 for the T2, other wise everything is identical. Switching to the T2 power and losing Offense mode is still a 5.89% increase in DPS. And that's with a secondary that doesn't directly increase damage.
Expected: 212.33
New sheet DPS: 203.15
417 : 219.78
428 : 217.42
458 : 211.55
425 : 218.05
417 : 219.78