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Posted

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Technology Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Electrical Blast
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Time Crawl -- PcnoftheT-Acc/Slow:50(A), PcnoftheT-Acc/EndRdx:50(11)
Level 1: Charged Bolts -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(34), SprDfnBst-Dmg/EndRdx/Rchg:50(34), SprDfnBst-Acc/Dmg/EndRdx:50(34), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(36), SprDfnBst-Rchg/Heal%:50(36)
Level 2: Temporal Mending -- Prv-Heal:50(A), Prv-Heal/EndRdx:40(3), Prv-EndRdx/Rchg:50(3), Prv-Heal/Rchg:50(5), Prv-Heal/Rchg/EndRdx:50(5), Prv-Absorb%:50(7)
Level 4: Time's Juncture -- DarWtcDsp-ToHitDeb:21(A), DarWtcDsp-ToHitDeb/EndRdx:50(36), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(37), DarWtcDsp-ToHitDeb/Rchg:50(37)
Level 6: Super Speed -- Clr-Stlth:50(A)
Level 8: Temporal Selection -- RgnTss-Heal/Rchg:30(A), DctWnd-Heal/Rchg:50(11), RgnTss-Regen+:30(37), RgnTss-Heal/EndRdx/Rchg:30(40), RgnTss-EndRdx/Rchg:30(40), RgnTss-Heal/EndRdx:30(43)
Level 10: Distortion Field -- UnbCns-Hold/Rchg:50(A), UnbCns-Dam%:50(45), UnbCns-Acc/Hold/Rchg:50(46), UnbCns-Acc/Rchg:50(46), UnbCns-EndRdx/Hold:50(46)
Level 12: Short Circuit -- PrfShf-EndMod/Rchg:50(A), PrfShf-EndMod/Acc/Rchg:50(13), PrfShf-EndMod/Acc:50(13), SprVglAss-Acc/Dmg:50(15), SprVglAss-Dmg/Rchg:50(29), SprVglAss-Dmg/EndRdx/Rchg:50(45)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(15)
Level 16: Aim -- GssSynFr--Build%:50(A), GssSynFr--ToHit/Rchg:50(17), GssSynFr--ToHit/Rchg/EndRdx:50(17)
Level 18: Farsight -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(19), Ksm-ToHit+:30(19), RctRtc-Pcptn:20(25), Rct-Def/Rchg:50(25)
Level 20: Zapp -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(21), StnoftheM-Dmg/EndRdx/Rchg:50(21), StnoftheM-Acc/ActRdx/Rng:50(23), StnoftheM-Dmg/ActRdx/Rchg:50(23)
Level 22: Super Jump -- Jump-I:50(A)
Level 24: Acrobatics -- EndRdx-I:50(A)
Level 26: Slowed Response -- ShlBrk-DefDeb/EndRdx/Rchg:30(A), ShlBrk-Acc/DefDeb:30(27), ShlBrk-Acc/Rchg:30(27), ShlBrk-Acc/EndRdx/Rchg:30(29)
Level 28: Boxing -- Empty(A)
Level 30: Tough -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-ResDam:40(31), UnbGrd-ResDam/EndRdx/Rchg:50(31), GldArm-3defTpProc:50(33), StdPrt-ResDam/Def+:30(33)
Level 32: Chrono Shift -- DctWnd-Heal/EndRdx:50(A), DctWnd-EndRdx/Rchg:50(33), DctWnd-Heal/Rchg:50(48), DctWnd-Heal/EndRdx/Rchg:50(50), DctWnd-Rchg:50(50)
Level 35: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(43)
Level 38: Charged Armor -- Ags-Psi/Status:50(A), Ags-ResDam:50(39), Ags-ResDam/EndRdx:50(39), Ags-ResDam/EndRdx/Rchg:50(39), Ags-ResDam/Rchg:50(40)
Level 41: Thunderous Blast -- SprVglAss-Acc/Dmg/EndRdx:50(A), SprVglAss-Rchg/+Absorb:50(42), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(42), EffAdp-EndMod:50(42), EffAdp-EndMod/Acc/Rchg:50(43)
Level 44: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Burnout -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(9), Mrc-Rcvry+:40(9)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), EndMod-I:50(7), EndMod-I:50(48)
Level 2: Swift -- Run-I:50(A)
Level 50: Musculature Radial Paragon
Level 50: Ion Radial Final Judgement
Level 50: Gravitic Radial Flawless Interface
Level 50: Banished Pantheon Core Superior Ally
Level 50: Support Radial Embodiment
Level 50: Ageless Invocation
Level 4: Ninja Run
------------

 



I don't mind my chain being nothing but charged bolts/snipe, but I am still looking to squeak out a little more performance and maybe overlap on buffs... and a little more dps for soloing at 3 am might be nice.

I picked electrric because 15 years ago it was actually a nice blast set, and I didn't know how much it fails now when I made the character.... and now it's too late.

Posted

Here's a Proc heavy, perma-Chrono/Hasten/Farsight, softcapped to melee and AoE standard but then over cap on everything when using Power boost, Support Hybrid, or Clarion Radial, capped S/L resist version of you.  I like to call him Captain Tachy-Proc.

 

Pop your Power boost, Farshight, Chrono, and Aim, run in with Superspeed and the stealth IO, Soul Drain them to boost your damage and knock'em down, them release the Thunderous Blast!  That's about 1000 points of damage.  Or you can pop Clarion and shoot things with a full ST chain at 168 feet . . . or 446 pt damage snipe from 285 feet!

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Capt Tachy-Proc: Level 50 Technology Defender
Primary Power Set: Time Manipulation
Secondary Power Set: Electrical Blast
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Time Crawl -- TmpRdn-Acc/Slow(A)
Level 1: Charged Bolts -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(5), SprDfnBst-Dmg/EndRdx/Rchg(5), SprDfnBst-Acc/Dmg/EndRdx(15), SprDfnBst-Acc/Dmg/EndRdx/Rchg(15), SprDfnBst-Rchg/Heal%(17)
Level 2: Temporal Mending -- Prv-Heal(A), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 4: Lightning Bolt -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(17), SprVglAss-Dmg/EndRdx/Rchg(21), SprVglAss-Acc/Dmg/EndRdx(25), SprVglAss-Acc/Dmg/EndRdx/Rchg(34), SprVglAss-Rchg/+Absorb(34)
Level 6: Combat Jumping -- LucoftheG-Rchg+(A), Rct-ResDam%(7), ShlWal-ResDam/Re TP(7), Ksm-ToHit+(9)
Level 8: Ball Lightning -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(11), SprFrzBls-Acc/Dmg/Rchg(11), SprFrzBls-Dmg/EndRdx/Acc/Rchg(13), SprFrzBls-Rchg/ImmobProc(13)
Level 10: Short Circuit -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)
Level 12: Distortion Field -- UnbCns-Dam%(A), GldNet-Dam%(40), GhsWdwEmb-Dam%(43), NrnSht-Dam%(46), Lck-%Hold(46), UnbCns-EndRdx/Hold(46)
Level 14: Super Speed -- Clr-Stlth(A)
Level 16: Aim -- GssSynFr--Build%(A)
Level 18: Farsight -- LucoftheG-Rchg+(A), LucoftheG-Def/Rchg(19), LucoftheG-Def/EndRdx/Rchg(19), LucoftheG-EndRdx/Rchg(21)
Level 20: Kick -- FrcFdb-Rechg%(A)
Level 22: Zapp -- GldJvl-Acc/Dmg/End/Rech(A), GldJvl-Acc/End/Rech(23), GldJvl-Dam%(23), StnoftheM-Dam%(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Acc/Dmg(33)
Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(29), UnbGrd-ResDam(50)
Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Slowed Response -- AchHee-ResDeb%(A)
Level 32: Chrono Shift -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(33), Prv-EndRdx/Rchg(33)
Level 35: Temporal Selection -- DctWnd-Heal/EndRdx/Rchg(A)
Level 38: Thunderous Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40), JvlVll-Dam%(40)
Level 41: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(42), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
Level 44: Dark Embrace -- GldArm-ResDam(A), GldArm-Res/Rech/End(45), GldArm-End/Res(45), GldArm-3defTpProc(45)
Level 47: Soul Storm -- GldJvl-Acc/Dmg(A), GldJvl-Acc/Dmg/End/Rech(48), GldJvl-Acc/End/Rech(48), GldJvl-Dam%(48), GldNet-Dam%(50), Apc-Dam%(50)
Level 49: Power Boost -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Intuition Radial Paragon
Level 50: Clarion Radial Epiphany
Level 50: Ion Radial Final Judgement
Level 50: Support Radial Embodiment
Level 50: Degenerative Radial Flawless Interface
------------

 

 

Posted (edited)

Thanks flea, I have been trying out the build. It's definitely great as an offender build.

I think I am going to multi-build, as expensive as it is. The only change I made was slotting in a chance to buildup in soul storm, and then adding in a steadfast KB to dark embrace.

After I realized that soul storm has, quite possibly, the absolutely coolest hold animation in the whole game, I am happy to lead off with it and it's recharge time almost guarantees that both sould drain and thunderous get an extra 60%? damage when they go off.

It's kinda nice to actually brush the damage cap for defender 🙂

 

Edited by Frostweaver
Posted

I would seriously reconsider getting Voltaic Sentinel. Sparky is worth it, IMO.

 

I think most ppl don't like Voltaic Sentinel because they look at it and it only does 88ish points of damage. But consider it as a DPA exercise. It does this blast every 4 seconds and equates to 15 times during the course of it's life. That works out to about 1323 pts of damage with an cast time of 3.3 seconds.

He starts off at 150% acc so you could actually just slot in 3 damage if you wanted. He won't miss often with all your -Def thrown in.

If you are in a long fight he definitely adds to your damage potential.

 

Just my 2 cents.

Posted

The question is, what do you take out for Voltaic Sentinel?

 

And my two main problems with voltaic is 1) the cast time and 2) his choice of targets . . . OK 3 problems . . . 3) that he's untargetable.  If he drew some aggro or if I was able to target off him or buff/heal him I would like it more.

 

If this were a blaster build, I would probably take it.

Posted
8 hours ago, Bionic_Flea said:

The question is, what do you take out for Voltaic Sentinel?

 

And my two main problems with voltaic is 1) the cast time and 2) his choice of targets . . . OK 3 problems . . . 3) that he's untargetable.  If he drew some aggro or if I was able to target off him or buff/heal him I would like it more.

 

If this were a blaster build, I would probably take it.

My personal taste, i would dump temporal selection from your build. Then again, I'm a selfish defender. 🙂

 

Posted

But temporal selection is acting as a one hit wonder in that build.  Would you take Voltaic with just the default slot?  If not, then you need to find other slots to move or another power with more slots.

 

It's always a balance and a trade-off.

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