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Looking for a DM/Bio build.


Gauntlet_Prime

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Can't put together a build since I'm at work, but I can recommend aiming for defense and then recharge. Specifically, smash/lethal defense. /Bio has a good mix of defense, resistance and heal/regen. If you can soft cap S/L, you'll be pretty tough. Add what recharge you can manage and you'll have your heal/regen powers up more often to shore up the occasional burst damage that gets through.

 

If you're bad at putting together builds, try using this handy link for finding sets for the bonuses you're chasing.

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This is what was worked out on discord with special thanks to Pesterchum for the fire/bio build this was based on.

 

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Brute

Primary Power Set: Dark Melee

Secondary Power Set: Bio Armor

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Energy Mastery

 

Hero Profile:

Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), OvrFrc-Dmg/End/Rech(5), OvrFrc-Acc/Dmg/End/Rech(5), Empty(50)

Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9), StdPrt-ResDam/Def+(11)

Level 2: Inexhaustible -- Pnc-Heal/+End(A), Mrc-Rcvry+(11), NmnCnv-Regen/Rcvry+(13)

Level 4: Shadow Maul -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15), OvrFrc-Acc/Dmg(15), OvrFrc-Acc/Dmg/End(17)

Level 6: Environmental Modification -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(23)

Level 8: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(25), SprBlsCol-Dmg/EndRdx(25), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(27)

Level 10: Adaptation

Level 12: Combat Jumping -- LucoftheG-Rchg+(A)

Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(31)

Level 16: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33)

Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23)

Level 20: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)

Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)

Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)

Level 26: Soul Drain -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(39), FuroftheG-Dam/End/Rech(40), FuroftheG-Acc/Dmg/End/Rech(40), FuroftheG-ResDeb%(40)

Level 28: DNA Siphon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(42), Pnc-Heal/Rchg(42), Pnc-Heal/EndRedux/Rchg(42), Pnc-Heal(43)

Level 30: Super Jump -- Jump-I(A)

Level 32: Midnight Grasp -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Rchg/+Regen/+End(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/Rchg(45), SprUnrFur-Dmg/EndRdx/Rchg(45)

Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Rchg/KDProc(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/Rchg(37)

Level 38: Parasitic Aura -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(46), Pnc-Heal/EndRedux/Rchg(46), Pnc-Heal(46)

Level 41: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(48)

Level 44: Physical Perfection -- PrfShf-End%(A)

Level 47: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)

Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Prv-Absorb%(A), Prv-Heal(48)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A)

Level 10: Defensive Adaptation

Level 10: Efficient Adaptation

Level 10: Offensive Adaptation

------------

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Set Bonus Totals:

  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 36.31% Defense(Smashing)
  • 36.31% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 38.5% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(Max EnduranceDiscount)
  • 57.5% Enhancement(RechargeTime)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 326.1 HP (21.75%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 53.75%
  • MezResist(Held) 53.75%
  • MezResist(Immobilized) 53.75%
  • MezResist(Sleep) 53.75%
  • MezResist(Stunned) 53.75%
  • MezResist(Terrorized) 53.75%
  • 19.5% (0.33 End/sec) Recovery
  • 90% (5.62 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 9.5% Resistance(Smashing)
  • 22.25% Resistance(Fire)
  • 22.25% Resistance(Cold)
  • 11.75% Resistance(Energy)
  • 11.75% Resistance(Negative)
  • 8.75% Resistance(Toxic)
  • 8.75% Resistance(Psionic)
  • 0% Resistance(Smashing)
  • 0% Resistance(Lethal)
  • 0% Resistance(Fire)
  • 0% Resistance(Cold)
  • 0% Resistance(Energy)
  • 0% Resistance(Negative)
  • 0% Resistance(Toxic)
  • 0% Resistance(Psionic)
  • 9.5% Resistance(Lethal)
  • 7.5% SpeedRunning
  • 1 Null

 

 

 

 

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