Frosticus Posted September 17, 2019 Posted September 17, 2019 I wish it was higher. Between slotting, double assault, follow up, set bonuses and Gaussian in aim I can self cap my damage. add in double follow up + musculature and that is a lot of wasted potential. Given how much I bring to a team I wish they could bring something to me... I'll take that proposed tanker damage cap thx :) Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
DreadShinobi Posted September 25, 2019 Posted September 25, 2019 (edited) On 9/17/2019 at 2:13 PM, Frosticus said: I wish it was higher. Between slotting, double assault, follow up, set bonuses and Gaussian in aim I can self cap my damage. add in double follow up + musculature and that is a lot of wasted potential. Given how much I bring to a team I wish they could bring something to me... I'll take that proposed tanker damage cap thx 🙂 This is what I have been fighting in the tanker feedback thread among many other aspects where increasing the damage cap on the most durable AT in the game (and currently refusing to lower brute damage cap) is harmful to other ATs that are nearly immunue to gaining higher performance from team members. My widow is stuck in the same place: 100% base damage 130% from slotting+musculature alpha 30% double assault 40% damage set bonuses 30-90% from follow up 80% gaussian =over damage cap While tankers have immensely higher health, healing, regen, resistances, aggro control, wider aoes, 20% higher endurance, and a damage cap that can rival blaster damage now too. But having a tanker be able to benefit from more than 2 fulcrum shifts or eat a tray of red insps is more important than this or balance with other archetypes. Edited September 25, 2019 by DreadShinobi Currently on fire.
Frosticus Posted September 25, 2019 Author Posted September 25, 2019 I think the genie is out of the bottle, so I'm not really in favor of nerfing anyone whether it is the right choice or otherwise. I'd probably just crank everyone's damage cap up to 600% and call it a day because if tanks weren't' benefiting from team buffs enough then the same argument can be made for all the 400% cap AT's. Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
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