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Elec/Shield Build I Came Up With


Radiaria

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Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Havoc Punch -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(27), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Dmg/EndRdx/Rchg(29), SprScrStr-Acc/Dmg/EndRdx/Rchg(37)
Level 1: Deflection -- LucoftheG-Rchg+(A), Ags-ResDam(3), Ags-ResDam/EndRdx(3), Ags-ResDam/Rchg(5), Ags-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(11)
Level 2: Battle Agility -- LucoftheG-Rchg+(A), LucoftheG-Def(9), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg(40), LucoftheG-Def/EndRdx/Rchg(40)
Level 4: True Grit -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), Prv-Absorb%(17), Prv-Heal(25)
Level 6: Build Up -- GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/Rchg/EndRdx(50)
Level 8: Thunder Strike -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-Acc/Dmg/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Rchg(46), Obl-Dmg(48)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(15), Ags-ResDam/EndRdx/Rchg(17), StdPrt-ResDam/Def+(25), Ags-Psi/Status(48)
Level 16: Against All Odds -- Taunt-I(A)
Level 18: Chain Induction -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg(19), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Acc/EndRdx/Rchg(37)
Level 20: Phalanx Fighting -- Rct-ResDam%(A)
Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23), LucoftheG-Def/Rchg(39), LucoftheG-Def/EndRdx/Rchg(39)
Level 24: Super Jump -- Jump-I(A)
Level 26: Combat Jumping -- LucoftheG-Rchg+(A)
Level 28: Grant Cover -- ShlWal-ResDam/Re TP(A)
Level 30: Spring Attack -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg(31), SprAvl-Dmg/EndRdx(34)
Level 32: Lightning Rod -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg(33), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Shield Charge -- Arm-Dam%(A), Arm-Dmg/EndRdx(36), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(37)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 41: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/Rchg(42), LucoftheG-Def/EndRdx/Rchg(43)
Level 44: Moonbeam -- Apc-Dam%(A), StnoftheM-Dam%(45), StnoftheM-Dmg/EndRdx/Rchg(45), StnoftheM-Acc/Dmg(45), StnoftheM-Dmg/EndRdx(46), StnoftheM-Dmg/ActRdx/Rchg(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(50), GssSynFr--ToHit/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PrfShf-EndMod/Rchg(7)
Level 50: Assault Core Embodiment 
Level 50: Agility Core Paragon 
------------

 

Softcapped to all positionals, capped to S/L resist, high health, great AOE, and better single target with moonbeam (didn't feel fireball being worth sorry). Triple telenuke.

 

-- Ageless Core** is recommended if using this build.

Edited by 3333053222
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You're going to run out of Endurance or have to SEVERELY limit your attack frequency.
Basically you've made no allowances for the various tools presented in the Health/Heal IO sets.

Ideal setup in Health is: Panacea Unique, Numina's Unique, Miracle Unique


Right now your RESTING Endurance consumption is 1.9/sec
Your RECOVERY is only 2.75/sec.
Add an attack chain on there and you're huffing.

 

 

 


A slightly different take on your build.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Havoc Punch -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(3), SprScrStr-Acc/Dmg/Rchg:50(3), SprScrStr-Dmg/EndRdx/Rchg:50(5), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(5), SprScrStr-Rchg/+Crit:50(7)
Level 1: Deflection -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(7), UnbGrd-ResDam:50(9), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(11)
Level 2: Battle Agility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(13), ShlWal-ResDam/Re TP:50(13), Rct-ResDam%:50(15), LucoftheG-Def/EndRdx:50(15)
Level 4: True Grit -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(21), UnbGrd-Rchg/ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(23), StdPrt-ResDam/Def+:30(23), Heal-I:50(25)
Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25)
Level 8: Thunder Strike -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(27), OvrFrc-Acc/Dmg/End:50(27), OvrFrc-Dmg/End/Rech:50(29), OvrFrc-Acc/Dmg/End/Rech:50(29), OvrFrc-Dam/KB:50(31)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 12: Kick -- FrcFdb-Rechg%:50(A)
Level 14: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), GldArm-3defTpProc:50(33)
Level 16: Against All Odds -- EndRdx-I:50(A), EndRdx-I:50(34)
Level 18: Chain Induction -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(34), Mk'Bit-Dmg/Rchg:50(34), Mk'Bit-Acc/EndRdx/Rchg:50(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(36), Mk'Bit-Dam%:50(36)
Level 20: Phalanx Fighting -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(37)
Level 22: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(37), Rct-Def/EndRdx/Rchg:50(37)
Level 24: Super Jump -- WntGif-ResSlow:50(A)
Level 26: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 28: Grant Cover -- LucoftheG-Rchg+:50(A)
Level 30: Spring Attack -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(40), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40), SprAvl-Rchg/KDProc:50(40)
Level 32: Lightning Rod -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(42), SprCrtStr-Acc/Dmg/Rchg:50(42), SprCrtStr-Dmg/EndRdx/Rchg:50(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(43), SprCrtStr-Rchg/+50% Crit:50(43)
Level 35: Shield Charge -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(43), Arm-Acc/Rchg:50(45), Arm-Dmg/EndRdx:50(45), Arm-Dam%:50(45)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46)
Level 41: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(46)
Level 44: Moonbeam -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(46), StnoftheM-Acc/ActRdx/Rng:50(48), StnoftheM-Dmg/ActRdx/Rchg:50(48), StnoftheM-Dmg/EndRdx/Rchg:50(48), StnoftheM-Dam%:50(50)
Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 49: Shadow Meld -- Rct-Def:50(A), Rct-Def/EndRdx:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19), EndMod-I:50(19)
Level 50: Assault Core Embodiment
Level 50: Agility Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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1 hour ago, Hyperstrike said:

You're going to run out of Endurance or have to SEVERELY limit your attack frequency.
Basically you've made no allowances for the various tools presented in the Health/Heal IO sets.

Ideal setup in Health is: Panacea Unique, Numina's Unique, Miracle Unique


Right now your RESTING Endurance consumption is 1.9/sec
Your RECOVERY is only 2.75/sec.
Add an attack chain on there and you're huffing.

 

 

 


A slightly different take on your build.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Havoc Punch -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(3), SprScrStr-Acc/Dmg/Rchg:50(3), SprScrStr-Dmg/EndRdx/Rchg:50(5), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(5), SprScrStr-Rchg/+Crit:50(7)
Level 1: Deflection -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(7), UnbGrd-ResDam:50(9), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(11), UnbGrd-ResDam/EndRdx/Rchg:50(11)
Level 2: Battle Agility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(13), ShlWal-ResDam/Re TP:50(13), Rct-ResDam%:50(15), LucoftheG-Def/EndRdx:50(15)
Level 4: True Grit -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(21), UnbGrd-Rchg/ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(23), StdPrt-ResDam/Def+:30(23), Heal-I:50(25)
Level 6: Build Up -- RechRdx-I:50(A), RechRdx-I:50(25)
Level 8: Thunder Strike -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(27), OvrFrc-Acc/Dmg/End:50(27), OvrFrc-Dmg/End/Rech:50(29), OvrFrc-Acc/Dmg/End/Rech:50(29), OvrFrc-Dam/KB:50(31)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 12: Kick -- FrcFdb-Rechg%:50(A)
Level 14: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33), GldArm-3defTpProc:50(33)
Level 16: Against All Odds -- EndRdx-I:50(A), EndRdx-I:50(34)
Level 18: Chain Induction -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(34), Mk'Bit-Dmg/Rchg:50(34), Mk'Bit-Acc/EndRdx/Rchg:50(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(36), Mk'Bit-Dam%:50(36)
Level 20: Phalanx Fighting -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(37)
Level 22: Weave -- Rct-Def:50(A), Rct-Def/EndRdx:50(37), Rct-Def/EndRdx/Rchg:50(37)
Level 24: Super Jump -- WntGif-ResSlow:50(A)
Level 26: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 28: Grant Cover -- LucoftheG-Rchg+:50(A)
Level 30: Spring Attack -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/EndRdx:50(39), SprAvl-Acc/Dmg/Rchg:50(40), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40), SprAvl-Rchg/KDProc:50(40)
Level 32: Lightning Rod -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(42), SprCrtStr-Acc/Dmg/Rchg:50(42), SprCrtStr-Dmg/EndRdx/Rchg:50(42), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(43), SprCrtStr-Rchg/+50% Crit:50(43)
Level 35: Shield Charge -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(43), Arm-Acc/Rchg:50(45), Arm-Dmg/EndRdx:50(45), Arm-Dam%:50(45)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(46)
Level 41: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(46)
Level 44: Moonbeam -- StnoftheM-Acc/Dmg:50(A), StnoftheM-Dmg/EndRdx:50(46), StnoftheM-Acc/ActRdx/Rng:50(48), StnoftheM-Dmg/ActRdx/Rchg:50(48), StnoftheM-Dmg/EndRdx/Rchg:50(48), StnoftheM-Dam%:50(50)
Level 47: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 49: Shadow Meld -- Rct-Def:50(A), Rct-Def/EndRdx:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(17), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19), EndMod-I:50(19)
Level 50: Assault Core Embodiment
Level 50: Agility Core Paragon
------------

 

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I planned to take Ageless so end isn't what I was worried about, but thank you for the build!

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