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Posted (edited)

My understanding of /WillPower is that it provides a bunch of regen (at least with Rise to the Challenge) so you goal is to get enough mitigation so that your regen outpaces your damage intake.

It's pretty easy to cap S/L resitance and Melee defense both (at least with one application of Defensive Sweep)

 

Maybe I'm worrying too much, but even with taunt, I worry that foes that stay at a distance and do another damage type than smashing are going to be a problem. I can't seem to get very high with defense, but I can't seem to cap Res to other damage types either. What I can do I think is getting around 30% defense on every damage type with 40-60% damage resistance on top of it, without compromising melee defense or S/L resistance.

 

image.png.ebe0dc21b40a90a4cd7823d5cc10695c.png

 

Ignore the Regen numbers, that 296% is without Rise to the Challenge, so it gets much better as you dial in more foes (over 1000% with 10 foes around you)

Similarly Smashing and Melee defense assume 1 stack of Defensive Sweep, it gets ridiculously high with more than 1 stack.

 

I have no idea if the Energy Mastery Epic makes a difference on top of WP, although I see lots of people in game using it. I could add combat jump and stealth as LoTR mules (still not perma hasten though) or take a travel power (jetpack or ninjarun+sprint is adequate), I want to try Mighty Leap from the new Force of Will pool and see if it's an option for travel.

I haven't figured out Incarnates either, I need to play at high levels to decide what I need my incarnates to help with.

 

Ignore the order the Powers are taken, this is just to play with thenumbers in Mids, not a real build

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Defensive Sweep -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(9), LucoftheG-EndRdx/Rchg(11), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def/Rchg+(46), LucoftheG-Def(46)
Level 1: High Pain Tolerance -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(3), UnbGrd-ResDam(3), UnbGrd-Max HP%(46)
Level 2: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(25)
Level 4: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(5), Ags-EndRdx/Rchg(5), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(7), Ags-Psi/Status(9)
Level 6: Titan Sweep -- Erd-%Dam(A), SprAvl-Rchg/KDProc(43)
Level 8: Fast Healing -- RgnTss-Regen+(A)
Level 10: Build Momentum -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--Build%(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--ToHit/Rchg/EndRdx(50)
Level 12: Follow Through -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(43)
Level 14: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(15), MckBrt-Taunt/Rchg/Rng(15), MckBrt-Taunt/Rng(25)
Level 16: Indomitable Will -- ShlWal-Def/EndRdx(A), ShlWal-Def(17), ShlWal-Def/EndRdx/Rchg(17), ShlWal-ResDam/Re TP(33)
Level 18: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(23)
Level 20: Rend Armor -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg/Rchg(37), SprBrtFur-Acc/Dmg(50)
Level 22: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 26: Boxing -- Acc-I(A)
Level 28: Whirling Smash -- Arm-Dmg(A), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(29), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34)
Level 30: Heightened Senses -- Rct-Def(A), Rct-Def/EndRdx(31), Rct-Def/EndRdx/Rchg(31), Rct-Def/Rchg(31)
Level 32: Arc of Destruction -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(34), SprUnrFur-Dmg/EndRdx/Rchg(34), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Rchg/+Regen/+End(36), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36)
Level 35: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/EndRdx/Rchg(42)
Level 38: Strength of Will -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-EndRdx/Rchg(39), UnbGrd-Rchg/ResDam(39)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Weave -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-Def/EndRdx/Rchg(45), Rct-ResDam%(45)
Level 47: Focused Accuracy -- AdjTrg-ToHit/EndRdx/Rchg(A)
Level 49: Physical Perfection -- PrfShf-End%(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- UnbLea-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Momentum 
------------
------------

[/list]

Edited by Papaschtroumpf
Posted

Here is my War Mace/Willpower build that I am working towards with all attuned sets and no purples. It should be comparable to TW. It will have soft capped S/L/F/C & melee with E/N/P & AOE covered enough with a purple when needed. S/L resist at 83% without SOW. With accolades, base regen at 706% with 1 mob and 1222% with 10 and 2500+ hit points. Hasten a few seconds short of perma until Ageless Radial or keeping the amplifier buff active. The build shows my incarnate plans as well.

 

I am not a fan of focused accuracy in general. You should be able to get enough accuracy from slots, set bonuses and Kismet to cover what you need. I always set Mids to a base to hit of 48% which is the value for +3 mobs (which should cover anything once you have the level shift). My attacks all have over 100% chance for +3s in the build. I went with Energy Mastery since I didn't have slots to spare and Superior Conditioning and Physical Perfection are nice single slot powers for Willpower. I don't know yet if I will really need the extra Performance Shifter or Panacea in those slots (so I will probably just go with generic IOs initially).

 

High Pain Tolerance really needs to be slotted with healing since that is what boosts your hit points significantly and in turn boosts your regen capability. I use SOW as the slot mule for the 3% defense IOs.

 

For Gaussian, in general, I like just single slotting the chance for build up so it has a 90% chance to go off any time I click Build Up. The more recharge you add if you have Spiritual or Agility alpha the proc chance will just keep going down.

 

Hope this helps in your planning.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Pulverize -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(11)
Level 2: Jawbreaker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(17)
Level 4: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-ResDam(19), Ags-ResDam/EndRdx/Rchg(21), Ags-ResDam/Rchg(21), Ags-Psi/Status(23)
Level 6: Fast Healing -- Heal-I(A), Heal-I(23)
Level 8: Clobber -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(25), SprBrtFur-Acc/Dmg/Rchg(25), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury(29)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(31)
Level 12: Super Speed -- Run-I(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(31), ShlWal-ResDam/Re TP(31), Rct-ResDam%(33)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)
Level 18: Whirling Mace -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(37)
Level 22: Build Up -- GssSynFr--Build%(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 26: Shatter -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(42)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 32: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(45)
Level 35: Superior Conditioning -- PrfShf-End%(A)
Level 38: Strength of Will -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(46)
Level 41: Physical Perfection -- Pnc-Heal/+End(A)
Level 44: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48)
Level 47: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Rchg/ResDam(50)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Spiritual Core Paragon 
Level 50: Ageless Radial Epiphany 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Longbow Core Superior Ally 
Level 50: Melee Core Embodiment 
------------

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Posted

Your build translates into TW with the same numbers, I want Taunt so I'd have to skip superspeed.

 

One possible advantage of TW is that it has Defensive Sweep which gives you significant smashing and melee defense and it will stack. So you could use it for S and M defense and reduce Smashing/Melee defense (e.g. only 3 slots in Kick or one less in Pain Tolerance). You lose Lethal defense that Defensive Sweep doesn't make up though

Something like this, which I'm not convinced is worth losing Lethal defense for and require a to-Hit check to softcap melee or smashing.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Titan Weapons
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Defensive Sweep -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-EndRdx/Rchg(3), LucoftheG-Def/Rchg(11), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23)
Level 1: High Pain Tolerance -- Heal-I(A), Heal-I(5), UnbGrd-ResDam(7), UnbGrd-Max HP%(13), UnbGrd-ResDam/EndRdx(13), StdPrt-ResDam/Def+(45)
Level 2: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(9), Ags-ResDam/EndRdx/Rchg(9), Ags-ResDam(34), Ags-Psi/Status(40), GldArm-3defTpProc(40)
Level 4: Crushing Blow -- SprUnrFur-Dmg/EndRdx/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(5), SprUnrFur-Acc/Dmg(7), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Rchg/+Regen/+End(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(31)
Level 6: Fast Healing -- Heal-I(A)
Level 8: Combat Jumping -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(48)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(37)
Level 12: Build Momentum -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--Build%(17), GssSynFr--ToHit/Rchg(50)
Level 14: Follow Through -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg(15), SprBrtFur-Acc/Dmg/Rchg(17), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Rech/Fury(46)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(36)
Level 18: Rend Armor -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Rchg/HoldProc(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37)
Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(25)
Level 22: Taunt -- MckBrt-Taunt/Rchg(A), MckBrt-Taunt/Rchg/Rng(42), MckBrt-Taunt/Rng(46)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43), LucoftheG-Def(43)
Level 26: Whirling Smash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Rchg/KDProc(29), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Acc/Dmg/Rchg(34)
Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 32: Arc of Destruction -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-%Dam(33), Obl-Dmg(33), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(46)
Level 35: Superior Conditioning -- PrfShf-End%(A)
Level 38: Strength of Will -- ImpArm-ResPsi(A)
Level 41: Physical Perfection -- Pnc-Heal/+End(A)
Level 44: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/EndRdx/Rchg(45)
Level 47: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- UnbLea-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- HO:Micro(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42)
Level 1: Momentum 
Level 50: Spiritual Core Paragon 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Radial Epiphany 
Level 50: Melee Core Embodiment 
------------

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