Gravitus Posted November 28, 2019 Posted November 28, 2019 As a Gravity controller, am I better off slotting damage in my holds or hold ench? I would think damage but I could be wrong.
macskull Posted November 29, 2019 Posted November 29, 2019 Depends what your build is and what you're going to be using it for, really. There's no "one size fits all" answer here. "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube
Dan Petro Posted November 29, 2019 Posted November 29, 2019 Gravity hold damage is dot and Lift/Crush are just above blaster tier 1 attacks (they don't do much base damage). Controllers are generally speaking best off slotted for team/disruption type stuff rather than damage as any damage dealer (blaster/Corr/defender/dom) is generally just going to severely out box you.
Gravitus Posted November 29, 2019 Author Posted November 29, 2019 (edited) 1 hour ago, Dan Petro said: Gravity hold damage is dot and Lift/Crush are just above blaster tier 1 attacks (they don't do much base damage). Controllers are generally speaking best off slotted for team/disruption type stuff rather than damage as any damage dealer (blaster/Corr/defender/dom) is generally just going to severely out box you. Is that true you think if I prefer solo battle? I can tear down squishies quickly enough without dmg ench. Tanks seem to be a problem killing . Just wondering if slotted for damage would it make me better off?. I also know mez suppression Is a thing so I’m not sure if it’s worth slotting for maximum hold (especially when someone can just have a tray of BFs) I don’t know how much I can expect my damage to go up either . Edited November 29, 2019 by Gravitus
Dan Petro Posted December 4, 2019 Posted December 4, 2019 The problem you will run into is when you fight players with PvP builds that know how to build, you will never be able to keep up with the damage of squishes (blasters/doms/corrs/defenders) 1 v 1. Most will do 1600 damage over 3-4 attacks (your current HP cap if you've built for it) and you will really struggle to keep any kind of offensive pressure up. It used to be controllers forced you to replace other inspirations with a large number of BF's to wear targets down. Now no one uses BF's as they are pretty much useless. As is stands you don't really need to sacrifice much (damage vs procs vs hold duration) as you can do a slotting like this : http://www.cohplanner.com/mids/download.php?uc=649&c=271&a=542&f=HEX&dc=78DAF3AD70E159E7DE68CFC028E09C93585C1CEF9C9F5752949F93935AC4EA9B989E99CC0002EC40AC84908129D2732F4A2CCB2CA984F1E591943895A6A5E939E7E7A4C4BBE4E766E6259664E6E7310806E4037579E6956516672665E600B5F28245DC32D3334A32F3D2B921BC1C10971FCCF6494D4C492D2ACEC82C10742DC84C06AA2C4A8DF74D2C2E492DAA9400BA4A0D887B1919A0E03F10010143362FBA483F500D44D97F56464D660606434E06261D286D03F22233038B0B1398CFE209A1D95C21F2FFE9056458D09D2D8B10F9AF85216B8021628821628C21628221E2832112C0020F2E0646B008A700030333D4256FB980B28CC8B2EF3144DE61887CC010611107862F44E43F00BD1501F8 And just hit 70% acc 100% dmg and ~100% hold duration
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