terrasmash Posted February 4, 2020 Share Posted February 4, 2020 been working on this toon a bit and found out that ninja is not the best but it works well enough to do what it need to do I would like to blap and was wondering if this achieves that goal. I noticed that the vorpal radial incarnate gives a +def but unlike the others(in the tree) it seams that its there all the time: not after the power is used for 10ish secs. Is this a typo or not? if its not then wow that a good buff. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Technology BlasterPrimary Power Set: Dual PistolsSecondary Power Set: Ninja TrainingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Pistols -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(3), SprDfnBrr-Acc/Dmg(5), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(11)Level 1: Immobilizing Dart -- GrvAnc-Hold%(A), GrvAnc-Immob(7), GrvAnc-Acc/Immob/Rchg(48), GrvAnc-Immob/Rchg(50)Level 2: Dual Wield -- DfnBrr-Rchg/+Status Protect(A), DfnBrr-Acc/Dmg(3), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(7), SprBlsWrt-Rchg/Dmg%(9), SprBlsWrt-Acc/Dmg(13)Level 4: Sting of the Wasp -- AnlWkn-%ToHit(A), Hct-Dmg(11), Hct-Dam%(34), AnlWkn-DefDeb(46), AnlWkn-Acc/DefDeb(48), AnlWkn-Acc/Rchg(48)Level 6: Choking Powder -- UnbCns-Dam%(A), Dvs-Dmg/Rchg(25), UnbCns-Hold(25), Dvs-Hold%(27)Level 8: Empty Clips -- TchofLadG-%Dam(A), TchofLadG-DefDeb(13), TchofLadG-DefDeb/Rchg(29), TchofLadG-DefDeb/EndRdx(29)Level 10: Swap AmmoLevel 12: Bullet Rain -- Rgn-Knock%(A), Rgn-Dmg(17), Rgn-Dmg/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Acc/Dmg/Rchg(40), PstBls-Dam%(43)Level 14: Shinobi -- GssSynFr--Build%(A), LucoftheG-Def/Rchg+(15), LucoftheG-Def/EndRdx(15), LucoftheG-Def(36), LucoftheG-Def/Rchg(36)Level 16: The Lotus Drops -- Obl-%Dam(A), Obl-Dmg(17), Obl-Acc/Dmg/Rchg(19), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(31)Level 18: Executioner's Shot -- Apc-Dam%(A), AchHee-ResDeb%(19), Apc-Dmg(36), Apc-Dmg/EndRdx(37), Apc-Dmg/Rchg(37), AchHee-DefDeb(37)Level 20: Kuji-In Toh -- Prv-Absorb%(A), Prv-Heal(21), Prv-Heal/EndRdx(21), Prv-Heal/Rchg/EndRdx(23), Prv-Heal/Rchg(50)Level 22: Suppressive Fire -- Lck-%Hold(A), Lck-Acc/Hold(23), Dvs-Hold%(27), Dvs-Dmg/Rchg(39), Dvs-Dmg/EndRdx(39), Dvs-Acc/Dmg/Rchg(39)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 26: Piercing Rounds -- Ann-ResDeb%(A)Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 30: Super Speed -- EndRdx-I(A)Level 32: Hail of Bullets -- FrcFdb-Rechg%(A), Arm-Dam%(33), Arm-Dmg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), Arm-Dmg/Rchg(34)Level 35: Boxing -- Empty(A)Level 38: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50)Level 41: Golden Dragonfly -- ScrDrv-Dam%(A), ScrDrv-Dmg/EndRdx(42), AnlWkn-Acc/DefDeb(42), AnlWkn-DefDeb/EndRdx/Rchg(42), AnlWkn-%ToHit(43), AnlWkn-DefDeb(43)Level 44: Scorpion Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(45), RedFrt-EndRdx(45), RedFrt-Def/Rchg(45), RedFrt-Def/EndRdx/Rchg(46), LucoftheG-Def/Rchg+(46)Level 47: Mace Beam Volley -- FrcFdb-Rechg%(A)Level 49: Summon Spiderlings -- SlbAll-Build%(A)Level 1: Brawl -- Empty(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 10: Chemical AmmunitionLevel 10: Cryo AmmunitionLevel 10: Incendiary AmmunitionLevel 50: Musculature Core ParagonLevel 50: Reactive Core Flawless InterfaceLevel 50: Assault Core EmbodimentLevel 50: Clarion Partial Core InvocationLevel 50: Vorpal Radial Final Judgement------------ Link to comment Share on other sites More sharing options...
lyra Posted February 16, 2020 Share Posted February 16, 2020 i think it is a 10sec buff, otherwise everyone would just use that thing and not spend millions of influence on their builds 🙂 Link to comment Share on other sites More sharing options...
Coyote Posted February 16, 2020 Share Posted February 16, 2020 It's a 10 second buff. You can't depend on that for a blapper build, you'll have to redo the build entirely to add in permanent Defense, I'm afraid. Link to comment Share on other sites More sharing options...
Zeraphia Posted February 17, 2020 Share Posted February 17, 2020 Here's a build I made, pretty durable, last two powers are your choices, should be able to kill things quickly and have great AOE. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Dual PistolsSecondary Power Set: Ninja TrainingPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Mu Mastery Hero Profile:Level 1: Pistols -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg(11), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(7)Level 1: Immobilizing Dart -- Empty(A)Level 2: Sting of the Wasp -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(3), SprBlsCol-Acc/Dmg(3), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(5)Level 4: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(9)Level 6: Swap Ammo Level 8: Bullet Rain -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(11), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(43), FrcFdb-Rechg%(45), OvrFrc-End/Rech(45)Level 10: Shinobi -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(13), LucoftheG-Def/EndRdx(13), LucoftheG-Def/Rchg(15), LucoftheG-Def/EndRdx/Rchg(15), Rct-ResDam%(43)Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36), UnbGrd-Max HP%(37), UnbGrd-ResDam(40), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42)Level 16: The Lotus Drops -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(17), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(31)Level 18: Executioner's Shot -- AchHee-ResDeb%(A), SprWntBit-Acc/Dmg(19), SprWntBit-Dmg/Rchg(19), SprWntBit-Acc/Dmg/EndRdx(21), SprWntBit-Acc/Dmg/Rchg(21), SprWntBit-Dmg/EndRdx/Acc/Rchg(23)Level 20: Kuji-In Toh -- NmnCnv-Heal/EndRdx(A), NmnCnv-Regen/Rcvry+(23), NmnCnv-EndRdx/Rchg(25), NmnCnv-Heal(25), NmnCnv-Heal/Rchg(27), NmnCnv-Heal/EndRdx/Rchg(27)Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/Rchg(34), LucoftheG-Def/EndRdx/Rchg(36), ShlWal-ResDam/Re TP(42)Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)Level 26: Tactics -- GssSynFr--Build%(A)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Super Speed -- BlsoftheZ-ResKB(A)Level 32: Hail of Bullets -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)Level 35: Vengeance -- LucoftheG-Def/Rchg+(A)Level 38: Golden Dragonfly -- FuroftheG-ResDeb%(A), Arm-Dam%(39), Arm-Dmg/EndRdx(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40)Level 41: Charged Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(46)Level 44: Electrifying Fences -- Rgn-Dmg(A), Rgn-Acc/Rchg(45), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/EndRdx(48)Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: The Atlas Medallion Level 0: Task Force Commander Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Longbow Core Superior Ally Level 50: Barrier Core Epiphany ------------ 1 Link to comment Share on other sites More sharing options...
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