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Need help with thug style StJ/WP Brute


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So far, I've just gotten this Street Justice/Willpower brute to Lv 50. I'm looking for something that generates plenty of fury, hits hard, and can solo most content at +4/x8. I have no idea what to do for IO sets, so I stuck this character with invention ones for the time being.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Enforcer: Level 50 Natural Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Heavy Blow -- Dmg-I(A), Dmg-I(3), Dmg-I(3), Acc-I(5), Acc-I(5), RechRdx-I(7)
Level 1: High Pain Tolerance -- ResDam-I(A), ResDam-I(7), ResDam-I(9), Heal-I(9), Heal-I(11), Heal-I(11)
Level 2: Mind Over Body -- ResDam-I(A), ResDam-I(13), ResDam-I(13), RechRdx-I(15), EndRdx-I(15), EndRdx-I(17)
Level 4: Sweeping Cross -- Dmg-I(A), Dmg-I(17), Dmg-I(19), RechRdx-I(19), Acc-I(21), Dsrnt-I(21)
Level 6: Fast Healing -- Heal-I(A), Heal-I(23), Heal-I(23)
Level 8: Rib Cracker -- Dmg-I(A), Dmg-I(25), Acc-I(25)
Level 10: Indomitable Will -- DefBuff-I(A), DefBuff-I(27), DefBuff-I(27), EndRdx-I(29), RechRdx-I(29), EndRdx-I(31)
Level 12: Taunt -- Taunt-I(A), Taunt-I(31), Taunt-I(31), Taunt-I(33), Taunt-I(33)
Level 14: Combat Readiness -- ToHit-I(A), ToHit-I(33), ToHit-I(34)
Level 16: Rise to the Challenge -- ToHitDeb-I(A), ToHitDeb-I(34), ToHitDeb-I(34)
Level 18: Spinning Strike -- Dmg-I(A), Dmg-I(36), Acc-I(36), Dmg-I(36), EndRdx-I(37), EndRdx-I(37)
Level 20: Quick Recovery -- EndMod-I(A), EndMod-I(37), EndMod-I(39)
Level 22: Boxing -- Dmg-I(A)
Level 24: Tough -- ResDam-I(A), ResDam-I(39), ResDam-I(39)
Level 26: Weave -- DefBuff-I(A), DefBuff-I(40), DefBuff-I(40)
Level 28: Heightened Senses -- DefBuff-I(A), DefBuff-I(40), DefBuff-I(42)
Level 30: Initial Strike -- Dmg-I(A), Dmg-I(42), Dmg-I(42)
Level 32: Crushing Uppercut -- Dmg-I(A), Dmg-I(43), Acc-I(43), Dmg-I(43), Acc-I(45), RechRdx-I(45)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Hasten -- RechRdx-I(A)
Level 41: Flurry -- RechRdx-I(A)
Level 44: Superior Conditioning -- EndMod-I(A), EndMod-I(45), EndMod-I(46)
Level 47: Focused Accuracy -- ToHit-I(A), ToHit-I(48), RechRdx-I(48)
Level 49: Physical Perfection -- Heal-I(A), Heal-I(50), EndMod-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), Heal-I(46), Heal-I(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(48), EndMod-I(50)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------

 

 

Any help is greatly appreciated.

 

EDIT: I just realized I forgot to take combat jumping. Also, the enhancements in this build are nothing more than placeholders.

 

Edited by Hellion
amendment
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Two builds. My personal recommendation:

 

 

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Heavy Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(17), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(37)
Level 1: High Pain Tolerance -- RctArm-ResDam/Rchg(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam(36), RctArm-ResDam/EndRdx/Rchg(37), GldArm-3defTpProc(39)
Level 2: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam(3), RctArm-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(39)
Level 4: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(39), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal/+End(46)
Level 6: Combat Readiness -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(50)
Level 8: Rib Cracker -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11), SprBlsCol-Rchg/HoldProc(15)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(23), Ksm-ToHit+(40)
Level 12: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(13), RedFrt-Def/EndRdx/Rchg(13), RedFrt-Def(46), RedFrt-EndRdx(48)
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: Rise to the Challenge -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(43), Pnc-Heal(43), Pnc-EndRdx/Rchg(43)
Level 18: Spinning Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23)
Level 20: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(40)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam/Rchg(25), RctArm-ResDam(27)
Level 26: Shin Breaker -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Dmg(31), Hct-Dmg/EndRdx(34), Hct-Dam%(36)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(29), LucoftheG-Def/Rchg+(29)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def/Rchg+(31)
Level 32: Crushing Uppercut -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 38: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)
Level 41: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(42), BslGaz-Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42)
Level 44: Melt Armor -- AnlWkn-Acc/Rchg(A), AchHee-ResDeb%(48)
Level 47: Tactics -- HO:Cyto(A), HO:Cyto(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
Level 50: Agility Core Paragon 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

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		|-------------------------------------------------------------------|

 

 

More recharge:

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Heavy Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43)
Level 1: High Pain Tolerance -- GldArm-3defTpProc(A)
Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(5), StdPrt-ResDam/Def+(7)
Level 4: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(15), Pnc-Heal/Rchg(15), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(39), NmnCnv-Regen/Rcvry+(40)
Level 6: Combat Readiness -- RechRdx-I(A), GssSynFr--Build%(50)
Level 8: Rib Cracker -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), Hct-Dmg/EndRdx(11), Hct-Dam%(11)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Rct-ResDam%(45), Ksm-ToHit+(45)
Level 12: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(13), RedFrt-Def/EndRdx/Rchg(13), RedFrt-Def(46), RedFrt-EndRdx(46)
Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42)
Level 16: Rise to the Challenge -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 18: Spinning Strike -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(19), Rgn-Dmg/Rchg(19), Rgn-Dmg/EndRdx(21), Rgn-Knock%(21), FrcFdb-Rechg%(23)
Level 20: Quick Recovery -- PrfShf-End%(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25), UnbGrd-ResDam/EndRdx/Rchg(25)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Def/Rchg+(27)
Level 26: Shin Breaker -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(31), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(34), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36), SprBrtFur-Rech/Fury(36)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg+(29)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 32: Crushing Uppercut -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34)
Level 35: Tactics -- HO:Cyto(A), HO:Cyto(48)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Physical Perfection -- PrfShf-End%(A)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(7), Pnc-Heal/EndRedux/Rchg(39), Pnc-Heal(39), Pnc-Heal/+End(40), Mrc-Rcvry+(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------

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