oedipus_tex Posted February 8, 2020 Posted February 8, 2020 I challenged myself to do a Nature / Assault Rifle build. I've played Nature to50a few times, but I dont know anything about Assault Rifle. How is this looking? Skipped Flamethrower since it looks like anim is very long (is this a mistake to skip?) Capped S/L defense and close to capped Ranged def 63% S/L resist 35/35/42/42 standard elements 55% toxic and 35% psi resist Alpha slot: Cardiac (+endurance redux, +resists, + range) Global recharge: +85% Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: Nature AffinitySecondary Power Set: Assault RiflePower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: FlightAncillary Pool: Mace Mastery Hero Profile:Level 1: Regrowth -- Heal-I(A)Level 1: Burst -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3)Level 2: Slug -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(5), SprVglAss-Rchg/+Absorb(5)Level 4: Wild Growth -- GldArm-3defTpProc(A), GldArm-ResDam(7), GldArm-Res/Rech/End(7), GldArm-RechEnd(9), GldArm-RechRes(9), GldArm-End/Res(11)Level 6: Buckshot -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg(11), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rng(13), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dam%(15)Level 8: Spore Cloud -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitDeb(17), DarWtcDsp-ToHitdeb/Rchg/EndRdx(17), DarWtcDsp-ToHitDeb/Rchg(19)Level 10: M30 Grenade -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(19), SprVglAss-Acc/Dmg/EndRdx/Rchg(21), VglAss-Rchg/+Absorb(21), SprVglAss-Acc/Dmg(23), ExpStr-Dam%(23)Level 12: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(25), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(27), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(29)Level 14: Corrosive Enzymes -- Acc-I(A)Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 18: Rebirth -- RechRdx-I(A)Level 20: Boxing -- Acc-I(A)Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx/Rchg(31)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(33), ShlWal-ResDam/Re TP(33), Rct-ResDam%(34)Level 28: Sniper Rifle -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(34), StnoftheM-Dmg/EndRdx/Rchg(34), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(36)Level 30: Hover -- LucoftheG-Def/Rchg+(A)Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(36)Level 35: Ignite -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(37), SprDfnBst-Dmg/EndRdx/Rchg(37), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(39), SprDfnBst-Rchg/Heal%(39)Level 38: Full Auto -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Knock%(40), PstBls-Dam%(42)Level 41: Web Envelope -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(42), TraoftheH-Acc/EndRdx(42), TraoftheH-Immob/Acc(43), TraoftheH-Acc/Immob/Rchg(43), TraoftheH-Dam%(43)Level 44: Web Cocoon -- NrnSht-Dam%(A), ImpSwf-Dam%(45), GhsWdwEmb-Dam%(45), GldNet-Dam%(45), UnbCns-Dam%(46), Lck-%Hold(46)Level 47: Summon Disruptor -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(51), ExpRnf-+Res(Pets)(51)Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Cardiac Core Paragon ------------------------Set Bonus Totals: 6% DamageBuff(Smashing) 6% DamageBuff(Lethal) 6% DamageBuff(Fire) 6% DamageBuff(Cold) 6% DamageBuff(Energy) 6% DamageBuff(Negative) 6% DamageBuff(Toxic) 6% DamageBuff(Psionic) 6% Defense(Melee) 6% Defense(Smashing) 6% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 18.5% Defense(Energy) 18.5% Defense(Negative) 6% Defense(Psionic) 27.25% Defense(Ranged) 6% Defense(AoE) 7.2% Max End 14% Enhancement(Heal) -0.85 Enhancement(Knockback) 33% Enhancement(Accuracy) 5% Enhancement(Immobilized) 85% Enhancement(RechargeTime) 10% Enhancement(Range) 141.2 HP (13.88%) HitPoints Knockback (Mag -3) Knockup (Mag -3) MezResist(Confused) 35% MezResist(Held) 35% MezResist(Immobilized) 35% MezResist(Sleep) 35% MezResist(Stunned) 35% MezResist(Terrorized) 35% MezResist(Teleport) 100% (20% chance) 13.5% (0.23 End/sec) Recovery 64% (2.71 HP/sec) Regeneration 25.5% Resistance(Smashing) 25.5% Resistance(Lethal) 26.25% Resistance(Fire) 26.25% Resistance(Cold) 19.5% Resistance(Energy) 19.5% Resistance(Negative) 21.75% Resistance(Toxic) 21.75% Resistance(Psionic) | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1504;682;1364;HEX;| |78DA7D94CB4F135114C667DAA958A0BC9167E551DE48E9D0A24B828046790441DD3| |6139896496A5BA76D224B17AE7DC4808FA83B972E0481F84FA84034AE5D2B282E8C| |9B7ADAEF139B34F126D3DF9DEF9C73CF37F77666F6D664F9AB8BB7C714B5622266A| |452E1493362C6974DDB356B44AD2525374AE4F2FED5C3E73391887FCE48676C333C| |1E8958712BBDFA2FBA60C4A3E6B27F3C953232B17478C18AC44CA5743E9188F9179| |3A6B9ECC94F2F58D195B4158F56E6EF664C434A532B56B20CD1582EDC3295B496FC| 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|3126AF954E4F7F004CE30E57| |-------------------------------------------------------------------|
Darkir Posted February 8, 2020 Posted February 8, 2020 (edited) You can change the two def and def/end luck of the gambler IOs to shield walls in maneuvers to get a tiny bit more HP. I do not personally like choking cloud because it is a 3+ cast time that just isnt that useful in the end. I'd take entangling aura instead. This is what I made for someone awhile ago for someone asking for a nature/water build, I like to play in melee with my corr/def though so that is why both are softcapped. Maybe it can give you some ideas. Otherwise, your build looks good to me. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: Nature AffinitySecondary Power Set: Water BlastPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Dark Mastery Hero Profile:Level 1: Corrosive Enzymes -- Acc-I(A)Level 1: Aqua Bolt -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(3), SprVglAss-Dmg/EndRdx/Rchg(3)Level 2: Regrowth -- Heal-I(A)Level 4: Water Burst -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Dmg/Rchg(5), SprVglAss-Rchg/+Absorb(5), Ann-Dmg/Rchg(7), FrcFdb-Rechg%(9)Level 6: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)Level 8: Lifegiving Spores -- Heal-I(A)Level 10: Whirlpool -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(11), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Acc/Dmg/EndRdx(13), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(33)Level 12: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-EndRdx/Rchg(13), StdPrt-ResDam/Def+(43)Level 14: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)Level 16: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(48)Level 18: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(25)Level 20: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(46)Level 22: Boxing -- Empty(A)Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-EndRdx/Rchg(50), GldArm-3defTpProc(50)Level 26: Entangling Aura -- Lck-%Hold(A)Level 28: Water Jet -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33)Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(48)Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(34)Level 35: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Geyser -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40), FrcFdb-Rechg%(40)Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42)Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46), FuroftheG-ResDeb%(46)Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1514;713;1426;HEX;| |78DA6594D94F135114C6EFB453A0EC957D295BC14291A1C3A28F44458DB204C1E5B| |199C0B44C24A5292591072360F8077CF189CDB8BEF8E0FA7788D168F4CD07F5C1E5| |418DA2389EDEF3953699499ADFCC77EEB9F7BBDFDCE9D8E5E1E207A7568684527A7| |CCE5858880C9B51333E63263D6346CC9A16E92B9F7EFE8C1E39B6188D6AE3466A31| |69468E46A356DC4A2D35EC57278D78CC9CD12E1AA9F4509A31E53B1D9F3593663CA| |5656E8A27E6E7E7B451D34858F15859E681BA1766AD44897C3E69C56653542D944F| |5309D39CF19D4858D3DAB091BC1419A369CDE4522DF90AD1EF7940E0B285A827E85| |E7125ABB94458254D15AE01B08FB9436314F429EDDC779534376BAABB9FC7A93A38| |C8CC7BEF96630BD65CF2B99A02F2C8896CC553A9C85A5315F36580F34BAF918F359| |649F3B2E6F13E74CB390A1F818F99C54F984D4F992DCF982FA8B788D7528BBEB3D6| |FA03FC85DE9FCC500D0DF47BC52BEA29E11E4FC95945D64A27C129E68173E07966E| |505A68FCC9771AFBB0C7B2BC7DECA47789DDEBDF40151C50AADE3C3BE7CB7389BCA| |DBC8E80E7897597B0FBCCF5CA5DE0AF456AC0BA9B56F30839BCCD016B8CDECB9C95| |4C8631532AEB2E9126E526A90520D52AA474AF54849474A7A1FF33539A8E31E51B7| |CBAEAE91D600570D70D508578D70D504572D70D502572A79F0E354F8915C2F927B4| |3F336A3D6DCCDA7A2155C263B6DF25CDA9EB63FEC23F017DC03FF31DB6D50F01ED6| |68DE0EF8EDE877C9F90E0E8083E06166F008F706718A57688A4EBCE94E64D685CCB| |A9059D76FE62AA11B1EBBD7F9AB38B4016E825BCC9E6D70887BDB28170D7BD7B0E7| |5E3040B530FB57C26FD997FE8ED9A8E67CE5F22D871C4AD8A1E80EA5DFA10C38945| |187329E56D8B53DA1E6FC6FC8AAB77CFF5FC3FE5C485525B7FA35AB284A2BA75070| |8684A02ABE38467FCB1D7D9DDF55DE0DCEE043F5BE2FFB63CEFDA79CFB5DBAD7E17| |42494D5FF0383960763| |-------------------------------------------------------------------| Edited February 8, 2020 by Darkir
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