Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted

I challenged myself to do a Nature / Assault Rifle build. I've played Nature to50a few times, but I dont know anything about Assault Rifle.

 

How is this looking?

 

  • Skipped Flamethrower since it looks like anim is very long (is this a mistake to skip?)
  • Capped S/L defense and close to capped Ranged def
  • 63% S/L resist
  • 35/35/42/42 standard elements
  • 55% toxic and 35% psi resist
  • Alpha slot: Cardiac (+endurance redux, +resists, + range)
  • Global recharge: +85%

 

 

image.png.f502d5c45e8db69dd2aea680f79536d0.png

 

 

image.png.e5b36174b03869b8994dd73ec374c376.png

 

 

 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Assault Rifle
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Regrowth -- Heal-I(A)
Level 1: Burst -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3)
Level 2: Slug -- SprVglAss-Dmg/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(5), SprVglAss-Rchg/+Absorb(5)
Level 4: Wild Growth -- GldArm-3defTpProc(A), GldArm-ResDam(7), GldArm-Res/Rech/End(7), GldArm-RechEnd(9), GldArm-RechRes(9), GldArm-End/Res(11)
Level 6: Buckshot -- FrcFdb-Rechg%(A), PstBls-Acc/Dmg(11), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rng(13), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dam%(15)
Level 8: Spore Cloud -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-ToHitDeb(17), DarWtcDsp-ToHitdeb/Rchg/EndRdx(17), DarWtcDsp-ToHitDeb/Rchg(19)
Level 10: M30 Grenade -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(19), SprVglAss-Acc/Dmg/EndRdx/Rchg(21), VglAss-Rchg/+Absorb(21), SprVglAss-Acc/Dmg(23), ExpStr-Dam%(23)
Level 12: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(25), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(27), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(29)
Level 14: Corrosive Enzymes -- Acc-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 18: Rebirth -- RechRdx-I(A)
Level 20: Boxing -- Acc-I(A)
Level 22: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(33), ShlWal-ResDam/Re TP(33), Rct-ResDam%(34)
Level 28: Sniper Rifle -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(34), StnoftheM-Dmg/EndRdx/Rchg(34), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dam%(36)
Level 30: Hover -- LucoftheG-Def/Rchg+(A)
Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(36)
Level 35: Ignite -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(37), SprDfnBst-Dmg/EndRdx/Rchg(37), SprDfnBst-Acc/Dmg/EndRdx(37), SprDfnBst-Acc/Dmg/EndRdx/Rchg(39), SprDfnBst-Rchg/Heal%(39)
Level 38: Full Auto -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Knock%(40), PstBls-Dam%(42)
Level 41: Web Envelope -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(42), TraoftheH-Acc/EndRdx(42), TraoftheH-Immob/Acc(43), TraoftheH-Acc/Immob/Rchg(43), TraoftheH-Dam%(43)
Level 44: Web Cocoon -- NrnSht-Dam%(A), ImpSwf-Dam%(45), GhsWdwEmb-Dam%(45), GldNet-Dam%(45), UnbCns-Dam%(46), Lck-%Hold(46)
Level 47: Summon Disruptor -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-EndRdx/Dmg/Rchg(51), ExpRnf-+Res(Pets)(51)
Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Cardiac Core Paragon 
------------
------------
Set Bonus Totals:

  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 6% Defense(Melee)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 18.5% Defense(Energy)
  • 18.5% Defense(Negative)
  • 6% Defense(Psionic)
  • 27.25% Defense(Ranged)
  • 6% Defense(AoE)
  • 7.2% Max End
  • 14% Enhancement(Heal)
  • -0.85 Enhancement(Knockback)
  • 33% Enhancement(Accuracy)
  • 5% Enhancement(Immobilized)
  • 85% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 141.2 HP (13.88%) HitPoints
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 35%
  • MezResist(Held) 35%
  • MezResist(Immobilized) 35%
  • MezResist(Sleep) 35%
  • MezResist(Stunned) 35%
  • MezResist(Terrorized) 35%
  • MezResist(Teleport) 100% (20% chance)
  • 13.5% (0.23 End/sec) Recovery
  • 64% (2.71 HP/sec) Regeneration
  • 25.5% Resistance(Smashing)
  • 25.5% Resistance(Lethal)
  • 26.25% Resistance(Fire)
  • 26.25% Resistance(Cold)
  • 19.5% Resistance(Energy)
  • 19.5% Resistance(Negative)
  • 21.75% Resistance(Toxic)
  • 21.75% Resistance(Psionic)

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1504;682;1364;HEX;|
|78DA7D94CB4F135114C667DAA958A0BC9167E551DE48E9D0A24B828046790441DD3|
|6139896496A5BA76D224B17AE7DC4808FA83B972E0481F84FA84034AE5D2B282E8C|
|9B7ADAEF139B34F126D3DF9DEF9C73CF37F77666F6D664F9AB8BB7C714B5622266A|
|452E1493362C6974DDB356B44AD2525374AE4F2FED5C3E73391887FCE48676C333C|
|1E8958712BBDFA2FBA60C4A3E6B27F3C953232B17478C18AC44CA5743E9188F9179|
|3A6B9ECC94F2F58D195B4158F56E6EF664C434A532B56B20CD1582EDC3295B496FC|
|1309DBCE24D3093B3C6B2C99F2934A9BF66AA3381A926BD7A7706415A54BA06BCA5|
|DCFB1E6509E41733C275F80F72447658E2AF7394D0B92A3E09EACEDCC27655DCE11|
|675E3B314C06C09341320496EAE07D59DFC55AD71D07621BE85DBE496E8115DBE40|
|EB8EFC38E4BADB3E42D6AABB6C81DB0661B7C207DDCECE3669F9A2FF05F172287C1|
|53017255F26A35E5A3F429636DD915351F6B5C2017C1E6ABE435B0F53AF8416A3DD|
|C774F337C778AE94AACA7560E426B253F497E35F3ABA9A9925F4BAD966B3845ABE7|
|1AF50D32F16ACAE95FD8534D620D88391AEAE1E3741D5905564B4E1372B426E6B43|
|3A79D39EDD358AFE3087C280FD2021F5ACB3BF8E8784FEE81BE5D721F744B1F2FFA|
|285EF6F92CCFD846EF6D7C461FB9263D3AD1C3D5F91A7DBB36C84DF20DD8B3456E8|
|3EB52DBCDDAEE20CEB82704F68E9267C973603FFF4B0959A28FB57D6BF0D9BF4E3E|
|02071E934FC8A7E04DA91D64EDA081B338F392BC414EC1E3D025F41DFA0DDA22FB5|
|9EB3F80367C487E07F51FE0C811F9134C4A6D80E71CE0DEEA3C3B9D67D9AA15BCF7|
|5919CAF4C0B1921D288A068A14BD48091629A12265A64899CB29709B9DD78EBF2A8|
|A9A8FBAABE41B42575F4B25AA16460F0A95CB32E9D5946F45598785CA3AF628FBDF|
|3126AF954E4F7F004CE30E57|
|-------------------------------------------------------------------|

Posted (edited)

You can change the two def and def/end luck of the gambler IOs to shield walls in maneuvers to get a tiny bit more HP. I do not personally like choking cloud because it is a 3+ cast time that just isnt that useful in the end. I'd take entangling aura instead. This is what I made for someone awhile ago for someone asking for a nature/water build, I like to play in melee with my corr/def though so that is why both are softcapped. Maybe it can give you some ideas. Otherwise, your build looks good to me. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Water Blast
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 1: Aqua Bolt -- SprVglAss-Acc/Dmg(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(3), SprVglAss-Dmg/EndRdx/Rchg(3)
Level 2: Regrowth -- Heal-I(A)
Level 4: Water Burst -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Dmg/Rchg(5), SprVglAss-Rchg/+Absorb(5), Ann-Dmg/Rchg(7), FrcFdb-Rechg%(9)
Level 6: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 8: Lifegiving Spores -- Heal-I(A)
Level 10: Whirlpool -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(11), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Acc/Dmg/EndRdx(13), SprDfnBst-Acc/Dmg/EndRdx/Rchg(31), SprDfnBst-Rchg/Heal%(33)
Level 12: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-EndRdx/Rchg(13), StdPrt-ResDam/Def+(43)
Level 14: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 16: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17), ShlWal-ResDam/Re TP(17), Ksm-ToHit+(48)
Level 18: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(25)
Level 20: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(46)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-EndRdx/Rchg(50), GldArm-3defTpProc(50)
Level 26: Entangling Aura -- Lck-%Hold(A)
Level 28: Water Jet -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33)
Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(48)
Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(34)
Level 35: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 38: Geyser -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40), FrcFdb-Rechg%(40)
Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42)
Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46), FuroftheG-ResDeb%(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
Level 1: Quick Form 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1514;713;1426;HEX;|
|78DA6594D94F135114C6EFB453A0EC957D295BC14291A1C3A28F44458DB204C1E5B|
|199C0B44C24A5292591072360F8077CF189CDB8BEF8E0FA7788D168F4CD07F5C1E5|
|418DA2389EDEF3953699499ADFCC77EEB9F7BBDFDCE9D8E5E1E207A7568684527A7|
|CCE5858880C9B51333E63263D6346CC9A16E92B9F7EFE8C1E39B6188D6AE3466A31|
|69468E46A356DC4A2D35EC57278D78CC9CD12E1AA9F4509A31E53B1D9F3593663CA|
|5656E8A27E6E7E7B451D34858F15859E681BA1766AD44897C3E69C56653542D944F|
|5309D39CF19D4858D3DAB091BC1419A369CDE4522DF90AD1EF7940E0B285A827E85|
|E7125ABB94458254D15AE01B08FB9436314F429EDDC779534376BAABB9FC7A93A38|
|C8CC7BEF96630BD65CF2B99A02F2C8896CC553A9C85A5315F36580F34BAF918F359|
|649F3B2E6F13E74CB390A1F818F99C54F984D4F992DCF982FA8B788D7528BBEB3D6|
|FA03FC85DE9FCC500D0DF47BC52BEA29E11E4FC95945D64A27C129E68173E07966E|
|505A68FCC9771AFBB0C7B2BC7DECA47789DDEBDF40151C50AADE3C3BE7CB7389BCA|
|DBC8E80E7897597B0FBCCF5CA5DE0AF456AC0BA9B56F30839BCCD016B8CDECB9C95|
|4C8631532AEB2E9126E526A90520D52AA474AF54849474A7A1FF33539A8E31E51B7|
|CBAEAE91D600570D70D508578D70D504572D70D502572A79F0E354F8915C2F927B4|
|3F336A3D6DCCDA7A2155C263B6DF25CDA9EB63FEC23F017DC03FF31DB6D50F01ED6|
|68DE0EF8EDE877C9F90E0E8083E06166F008F706718A57688A4EBCE94E64D685CCB|
|A9059D76FE62AA11B1EBBD7F9AB38B4016E825BCC9E6D70887BDB28170D7BD7B0E7|
|5E3040B530FB57C26FD997FE8ED9A8E67CE5F22D871C4AD8A1E80EA5DFA10C38945|
|187329E56D8B53DA1E6FC6FC8AAB77CFF5FC3FE5C485525B7FA35AB284A2BA75070|
|8684A02ABE38467FCB1D7D9DDF55DE0DCEE043F5BE2FFB63CEFDA79CFB5DBAD7E17|
|42494D5FF0383960763|
|-------------------------------------------------------------------|
Edited by Darkir

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...