25625 Posted February 8, 2020 Posted February 8, 2020 (edited) I'm building up another tank to not only be able to be sufficiently versatile to tank anything and do a bit of farming if I choose. I'm not sure yet on the incarnate choices and I may not need Hasten I think. I share with you for your wisdom! **edit: I'm probably not going to run tough. I just took it to get to weave. Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Fire Rad: Level 50 Science Tanker Primary Power Set: Fiery Aura Secondary Power Set: Radiation Melee Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Blazing Aura (A) Superior Avalanche - Accuracy/Damage (34) Superior Avalanche - Damage/Endurance (37) Superior Avalanche - Accuracy/Damage/Endurance (37) Superior Avalanche - Accuracy/Damage/Recharge (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (42) Superior Avalanche - Recharge/Chance for Knockdown Level 1: Contaminated Strike (A) Empty Level 2: Fire Shield (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Endurance/RechargeTime (34) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (46) Unbreakable Guard - +Max HP Level 4: Proton Sweep (A) Scirocco's Dervish - Accuracy/Damage (5) Scirocco's Dervish - Accuracy/Recharge (15) Scirocco's Dervish - Damage/Recharge (33) Scirocco's Dervish - Accuracy/Damage/Endurance Level 6: Healing Flames (A) Preventive Medicine - Heal (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Endurance/RechargeTime (9) Preventive Medicine - Heal/RechargeTime (9) Preventive Medicine - Heal/RechargeTime/Endurance (11) Preventive Medicine - Chance for +Absorb Level 8: Temperature Protection (A) Gladiator's Armor - TP Protection +3% Def (All) (23) Gladiator's Armor - Resistance Level 10: Hasten (A) Recharge Reduction IO (11) Recharge Reduction IO Level 12: Plasma Shield (A) Aegis - Resistance/Endurance (13) Aegis - Resistance/Recharge (13) Aegis - Endurance/Recharge (15) Aegis - Resistance/Endurance/Recharge (46) Aegis - Resistance (46) Aegis - Psionic/Status Resistance Level 14: Kick (A) Empty Level 16: Radiation Siphon (A) Hecatomb - Damage (17) Hecatomb - Damage/Recharge (17) Hecatomb - Accuracy/Damage/Recharge (27) Hecatomb - Accuracy/Recharge (33) Hecatomb - Damage/Endurance (50) Hecatomb - Chance of Damage(Negative) Level 18: Burn (A) Superior Might of the Tanker - Accuracy/Damage (19) Superior Might of the Tanker - Damage/Recharge (19) Superior Might of the Tanker - Accuracy/Damage/Recharge (21) Superior Might of the Tanker - Damage/Endurance/Recharge (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (27) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 20: Fusion (A) Recharge Reduction IO Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% (23) Impervium Armor - Psionic Resistance Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (25) Luck of the Gambler - Defense/Recharge (25) Luck of the Gambler - Endurance/Recharge (42) Luck of the Gambler - Defense/Endurance/Recharge (43) Luck of the Gambler - Defense (43) Luck of the Gambler - Recharge Speed Level 26: Fiery Embrace (A) Recharge Reduction IO Level 28: Irradiated Ground (A) Armageddon - Damage (29) Armageddon - Damage/Recharge (29) Armageddon - Accuracy/Damage/Recharge (31) Armageddon - Accuracy/Recharge (31) Armageddon - Damage/Endurance (31) Armageddon - Chance for Fire Damage Level 30: Taunt (A) Perfect Zinger - Taunt/Recharge Level 32: Rise of the Phoenix (A) Recharge Reduction IO Level 35: Devastating Blow (A) Superior Gauntleted Fist - Accuracy/Damage (36) Superior Gauntleted Fist - Damage/RechargeTime (36) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (36) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (37) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (42) Superior Gauntleted Fist - RechargeTime/+Absorb Level 38: Atom Smasher (A) Scirocco's Dervish - Accuracy/Damage (39) Scirocco's Dervish - Damage/Endurance (39) Scirocco's Dervish - Damage/Recharge (39) Scirocco's Dervish - Accuracy/Recharge (40) Scirocco's Dervish - Accuracy/Damage/Endurance (40) Scirocco's Dervish - Chance of Damage(Lethal) Level 41: Focused Accuracy (A) Adjusted Targeting - To Hit Buff/Endurance (43) Adjusted Targeting - Endurance/Recharge (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 44: Maneuvers (A) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense/Recharge (45) Luck of the Gambler - Endurance/Recharge (48) Luck of the Gambler - Defense/Endurance/Recharge (48) Luck of the Gambler - Defense (50) Luck of the Gambler - Recharge Speed Level 47: Combat Jumping (A) Shield Wall - +Res (Teleportation), +5% Res (All) (48) Reactive Defenses - Scaling Resist Damage Level 49: Physical Perfection (A) Endurance Modification IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (3) Numina's Convalesence - +Regeneration/+Recovery (5) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod Level 50: Agility Core Paragon Level 50: Rebirth Radial Epiphany Level 50: Melee Core Embodiment Level 50: Diamagnetic Radial Flawless Interface ------------ http://www.cohplanner.com/mids/download.php?uc=1606&c=723&a=1446&f=HEX&dc=78DAB594594F135114C767DAA9A5A52CA5941D2955E806D3163071C1182360544888185F9B095CCB44326DA615419F4C5C5F7DF1C5057CF481A8F86442E212974FE0FA05DC50E3AE2FF538FF2318E6D99BB6BFB9FF73EF39E79E7BA6233303BE85DD277648B26FD7945628640E68C66161BAC7C675618C0B8946D9906E8AD07E6DC24D9346D83303E290300A421DD285399BD979C4D45AD83222A6845069B9AE15F59C8179708F31294C6114D5316D5ACB0AA8DED15C6E4A1DCB0B3151613D0EE9D9C9A26E64ABACD9B0D026845998D4F3BEBFF33C190383797D5C1D3484999DCD8C68852265D040A9F5D3F78E877EE43F59975CD2454592D28AD47E09DC789979058CCC81B179702122F128D187867497BCC9EC4DFEE2B45685BE82EDDF98DFC1AE1F60F74FF03A7973C29BD3392D599A320B56CE80A163E03D8AE3E238AE57D8BFEE35F30D58F696F90EF42E83F769AF1B7B65770FB4BA2418A61BF32007D993402C2FF30119CA3966794AB6345F9AD90356F682DD7DCC4DA083FC5670A52AAC4ADDA0D356417155753AAC55D51166146C8A81A138984E800F29133F67E27F82CC6B9E329F81B5CF992FC0A697E0524C92029C49804FE6A4EC825C91603D3DB4524562C408DD00D9EA39567D354ED3E067D680B10018AF6506C147946723C76AE4589FA292D4CCFE9A37E33C2D5B985BC1F5DB98FDCCEDE02DAA592BFB6BCD417B4C31DA586BE31837695D9863844FA257379C629E619EE6DE3ECB3D7D0E5CA4BD1D7C2F1DDC859D4799DC859DDC9511EEC6C871708E4A1C455C47F42AF28BCFF3DDCD817EAA6782734B703DBBB89E5D5CCF24D733C9F54C733DEB68AFCAF7A4EEC37D263F83D7A8BD52B049A910F26951D6BE9F3165E56D2FC56DD6944D49DB945E9BD26753866DCAA8C26149912DC553BDF2B69796BD2BFF1A6CFDB0AA38E4769CD071105550F6A233DFDB767D5C5564F902EAED380F96FEC7F85547BEB99CD6580CAC116E875785A57F8CBF01BCAA6343 Edited February 8, 2020 by 25625
Caulderone Posted February 8, 2020 Posted February 8, 2020 I'd throw a Hami-O Damage/Mez in RotP. I like Taunt/Range in Taunt, myself. I'd switch the slotting in Irradiated Ground and Atom Smasher. Looks pretty solid. I'd be interested to hear how the SMotT works out in Burn.
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