Germanic Posted February 14, 2020 Posted February 14, 2020 Hi all Im quite new to the game and only have limited experience on the ins and outs of creating a good build. So was just wondering whether anyone has any suggestions regarding an energy melee/shield def brute. I have a concept for the toon that I enjoy and want to stick with the power choices. Any builds or suggestions are welcomed Thank you all for ur time
Menelruin Posted February 14, 2020 Posted February 14, 2020 4 hours ago, Germanic said: Hi all Im quite new to the game and only have limited experience on the ins and outs of creating a good build. So was just wondering whether anyone has any suggestions regarding an energy melee/shield def brute. I have a concept for the toon that I enjoy and want to stick with the power choices. Any builds or suggestions are welcomed Thank you all for ur time I strongly recommend AGAINST Energy Melee until the dev team has given it some love. Current issues with it (multiple stemming from slow animations) include: 1: Lack of AoE. 2: The animations are so slow that you'll get caught up in one when you need to react defensively to something. 3: Due to the slow ST animations, your hits will often be "wasted," because by the time they connect, teammates will likely have killed that mob already. 4: Related to the above, which someone termed "corpse blasting," your T9 burns some of your health every time you fire it off, hit or miss, or even if you're hitting something that's already dead. This will be exacerbated by a defensive set that lacks heals, like Shield. I say all this as someone who took an Energy/energy brute to 50, mind. I've heard good things about Psi or Rad melee as alternatives. 1
Germanic Posted February 15, 2020 Author Posted February 15, 2020 19 hours ago, Menelruin said: I strongly recommend AGAINST Energy Melee until the dev team has given it some love. Current issues with it (multiple stemming from slow animations) include: 1: Lack of AoE. 2: The animations are so slow that you'll get caught up in one when you need to react defensively to something. 3: Due to the slow ST animations, your hits will often be "wasted," because by the time they connect, teammates will likely have killed that mob already. 4: Related to the above, which someone termed "corpse blasting," your T9 burns some of your health every time you fire it off, hit or miss, or even if you're hitting something that's already dead. This will be exacerbated by a defensive set that lacks heals, like Shield. I say all this as someone who took an Energy/energy brute to 50, mind. I've heard good things about Psi or Rad melee as alternatives. Ty for ur imput it is appreciated. I may have to look at another alt as my primary powerset. Unfortunately I don't see Psi or Rad fitting into the concept, but uve given me food for thought. Ty for taking the time to respond 1
Camel Posted February 15, 2020 Posted February 15, 2020 Kinetic Melee or Electric Melee are decent alternatives and might also fit your concept. 1
Menelruin Posted February 15, 2020 Posted February 15, 2020 8 hours ago, Germanic said: Ty for ur imput it is appreciated. I may have to look at another alt as my primary powerset. Unfortunately I don't see Psi or Rad fitting into the concept, but uve given me food for thought. Ty for taking the time to respond I've heard Energy Melee IS on the dev team's To-Do list, at least....but don't know when they'll get to it. They may try and implement some of the changes to Energy Assault, which might work well.
Call Me Awesome Posted February 23, 2020 Posted February 23, 2020 The most frustrating character I ever played to 50 was a Stone/Energy tanker back in issue 6 before Energy Melee was nerfed. It was a mediocre set that was somewhat redeemed by an extremely good tier 8 power, Energy Transfer, that had the highest single target damage around and had a very fast animation. Well, sometime in the issue 7-8 era the Dev's decided it was too good and changed it's under 1 second animation for one that took roughly 3 seconds. I believe there may have been some other nerfs as well but after all this time that's the one I remember; and the character went from marginal to the only level 50 I ever deleted. There's lots of good melee sets out there but Energy is not one of them. I've been partial to Street Justice, there's just something that makes you smile when you kick the guy in the nuts. One of the popular pairings with Shield is Electric; it's a beast in AOE damage, particularly once the build matures, but it pays for it with mediocre single target damage. I've played it as a Stalker and its great at killing large numbers very quickly. A Brute would be a bit slower killing but would be more durable. Guardian Survivor, occasional tanker and player of most AT's. Guides: Invulnerability Tankers, The first 20 levels. Invulnerability Tankers Soft Cap defense Spoiler
CEO of Darkness Posted March 12, 2020 Posted March 12, 2020 I made one just because i made other brutes already and wanted a challenge. I guess it will be good to have a build going for when/if the devs give it some love. I'm tweaking this build now, give it a look and tell me what you think Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! CEO of Darkness: Level 50 Magic BrutePrimary Power Set: Energy MeleeSecondary Power Set: Shield DefensePower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Energy Mastery Hero Profile:Level 1: Barrage (A) Superior Brute's Fury - Accuracy/Damage (3) Superior Brute's Fury - Damage/Recharge (3) Superior Brute's Fury - Accuracy/Damage/Recharge (5) Superior Brute's Fury - Damage/Endurance/RechargeTime (5) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (7) Superior Brute's Fury - Recharge/Fury Bonus Level 1: Deflection (A) Luck of the Gambler - Recharge Speed (7) Luck of the Gambler - Defense/Endurance (9) Luck of the Gambler - Defense (9) Unbreakable Guard - Resistance (11) Unbreakable Guard - Resistance/Endurance (11) Steadfast Protection - Resistance/+Def 3% Level 2: Bone Smasher (A) Superior Unrelenting Fury - Accuracy/Damage (13) Superior Unrelenting Fury - Damage/RechargeTime (13) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (15) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (15) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (17) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 4: Battle Agility (A) Luck of the Gambler - Recharge Speed (17) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense Level 6: True Grit (A) Gladiator's Armor - TP Protection +3% Def (All) (19) Aegis - Resistance (21) Aegis - Resistance/Endurance (21) Aegis - Resistance/Recharge (23) Aegis - Resistance/Endurance/Recharge (23) Healing IO Level 8: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 10: Whirling Hands (A) Superior Avalanche - Accuracy/Damage (27) Superior Avalanche - Damage/Endurance (27) Superior Avalanche - Accuracy/Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Recharge (29) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Superior Avalanche - Recharge/Chance for Knockdown Level 12: Active Defense (A) Recharge Reduction IOLevel 14: Combat Jumping (A) Kismet - Accuracy +6% (31) Shield Wall - +Res (Teleportation), +5% Res (All) (31) Reactive Defenses - Scaling Resist Damage Level 16: Against All Odds (A) Endurance Reduction IOLevel 18: Total Focus (A) Superior Blistering Cold - Accuracy/Damage (33) Superior Blistering Cold - Damage/Endurance (33) Superior Blistering Cold - Accuracy/Damage/Endurance (33) Superior Blistering Cold - Accuracy/Damage/Recharge (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (34) Superior Blistering Cold - Recharge/Chance for Hold Level 20: Phalanx Fighting (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense Level 22: Super Jump (A) Jumping IOLevel 24: Boxing (A) Crushing Impact - Accuracy/Damage (36) Crushing Impact - Damage/Endurance (36) Crushing Impact - Damage/Recharge Level 26: Tough (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Unbreakable Guard - Resistance/Endurance (37) Unbreakable Guard - RechargeTime/Resistance Level 28: Weave (A) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense Level 30: Hasten (A) Recharge Reduction IO (39) Recharge Reduction IO Level 32: Energy Transfer (A) Mako's Bite - Accuracy/Damage (39) Mako's Bite - Damage/Endurance (40) Mako's Bite - Damage/Recharge (40) Mako's Bite - Accuracy/Endurance/Recharge (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge (42) Mako's Bite - Chance of Damage(Lethal) Level 35: Shield Charge (A) Obliteration - Damage (42) Obliteration - Accuracy/Recharge (42) Obliteration - Damage/Recharge (43) Obliteration - Accuracy/Damage/Recharge (43) Obliteration - Accuracy/Damage/Endurance/Recharge (43) Obliteration - Chance for Smashing Damage Level 38: Maneuvers (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense Level 41: Spring Attack (A) Obliteration - Damage (45) Obliteration - Accuracy/Recharge (46) Obliteration - Damage/Recharge (46) Obliteration - Accuracy/Damage/Recharge (46) Obliteration - Accuracy/Damage/Endurance/Recharge (48) Obliteration - Chance for Smashing Damage Level 44: Superior Conditioning (A) Performance Shifter - Chance for +EndLevel 47: Physical Perfection (A) Panacea - +Hit Points/EnduranceLevel 49: Energy Torrent (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (50) Overwhelming Force - Accuracy/Damage (50) Overwhelming Force - Accuracy/Damage/Endurance (50) Overwhelming Force - Damage/Endurance/Recharge Level 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint
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