biostem Posted February 21, 2020 Posted February 21, 2020 What I'm suggesting is to be able to use minion/lieutenant/boss/EB/AV/GM as targeting options in binds. If a command already exists, please disregard this suggestion. Your thoughts? Thanks for reading! 1
Sif Posted February 21, 2020 Posted February 21, 2020 This would certainly be nice, it can be hard to target things with the mouse in battle (so damn easy to lose that thing in CoH, even with the size boosted!), and tabbing through all the enemies can take too long (especially if they're moving around, resulting in the ordering shifting).
biostem Posted February 21, 2020 Author Posted February 21, 2020 3 minutes ago, Sif said: This would certainly be nice, it can be hard to target things with the mouse in battle (so damn easy to lose that thing in CoH, even with the size boosted!), and tabbing through all the enemies can take too long (especially if they're moving around, resulting in the ordering shifting). Agreed. I was also thinking in terms of placing toggle debuffs on the stronger enemies in any given group, (and how targeting can be frustrating on a full team).
VileTerror Posted February 21, 2020 Posted February 21, 2020 Something like: /target_rank_next Boss ? Sounds like a good Quality of Life addition. What's the feasibility on that? Any codeheads around with some wisdom to dispense on this one? 1
biostem Posted February 21, 2020 Author Posted February 21, 2020 1 minute ago, VileTerror said: Something like: /target_rank_next Boss Maybe also a /target_rank_nearest boss command.
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