Midnight Blue Mage Posted February 28, 2020 Share Posted February 28, 2020 This is a pretty long-distance concept, but hypothetically, I think it'd be awesome if mission architects were able to pre-build characters that would be used by the player during their missions. This would open up a lot of creative possibilities: - Mission arcs featuring a single pre-built Player Character. - Mission arcs featuring any number of pre-built Player Characters (perhaps on a mission-by-mission basis; this is pretty popular in contemporary Story Modes). - Missions with a "Character Select" screen of sorts with multiple pre-built Player Characters to choose from. - Missions that allow for the player to select either pre-built characters OR one of their own. - Missions that would allow the player to select a pre-built Player Character, then respec them to their own tastes for the duration of the instance. I understand this is pretty unreasonable given the current resources, but it's fun to think about for the far future :] 2 Link to comment Share on other sites More sharing options...
Emperor Cole Posted February 28, 2020 Share Posted February 28, 2020 I suggested something similar to this. Most topics like this are allways interesting to do, unfortunately, they don't get much attention. I love the idea. 1 Link to comment Share on other sites More sharing options...
Midnight Blue Mage Posted March 2, 2020 Author Share Posted March 2, 2020 @Emperor Cole Ah awesome! Yes, after checking it out, I think our ideas are essentially the same at their core (perhaps I should have done a little more browsing beforehand 😅). You've got a great thread going, and it would be really cool to see something like this become a reality some day :] 1 Link to comment Share on other sites More sharing options...
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