testing124 Posted May 16, 2019 Share Posted May 16, 2019 Since the reboot, AE has been giving significantly less influence. Prior to the move, a +4 boss was giving about 211k inf (on Indom without the 50% exp boost) with exp turned off. Since the move, the same boss is giving 89,713 inf. Turning on exp gives 64,801 inf for the same boss, meaning turning exp off only gives about 38% extra inf rather than the 100% extra we should be receiving. The Windfall temporary power is having similar issues. With Windfall, the +4 boss is giving 76,897 inf (an 18% boost). With Windfall and exp off, the boss is giving 89,713 (0% boost). I don't recall seeing anything in the patch notes about additional AE nerfs beyond the original -50% that was put in place and based on the inconsistency of the inf boost with exp on/off, I'm assuming there's some issue with it. Link to comment Share on other sites More sharing options...
First Player Posted May 17, 2019 Share Posted May 17, 2019 I also noticed this and wondered if this is a bug or permanent thing going forward? Link to comment Share on other sites More sharing options...
Valkod03 Posted May 17, 2019 Share Posted May 17, 2019 Since the reboot, AE has been giving significantly less influence. Prior to the move, a +4 boss was giving about 211k inf (on Indom without the 50% exp boost) with exp turned off. Since the move, the same boss is giving 89,713 inf. Turning on exp gives 64,801 inf for the same boss, meaning turning exp off only gives about 38% extra inf rather than the 100% extra we should be receiving. The Windfall temporary power is having similar issues. With Windfall, the +4 boss is giving 76,897 inf (an 18% boost). With Windfall and exp off, the boss is giving 89,713 (0% boost). I don't recall seeing anything in the patch notes about additional AE nerfs beyond the original -50% that was put in place and based on the inconsistency of the inf boost with exp on/off, I'm assuming there's some issue with it. Reducing the experience granted by AE may very well have also impacted the inf gained by AE, experience and Inf gains are tied to each other in ratios based off of enemy rank in the base game. Link to comment Share on other sites More sharing options...
First Player Posted May 17, 2019 Share Posted May 17, 2019 Wait, so they reduced XP gained from AE for players not using XP boosts in the latest patch? Link to comment Share on other sites More sharing options...
BigMoist Posted May 18, 2019 Share Posted May 18, 2019 Running +4 should grant 115k influence per boss when solo, I just tested it without the -50% xp reduction. Running solo +4 with the -50% grants 89k influence per boss. The xp nerf also affects influence so hopefully that nerf will get lifted and go back to normal rates Link to comment Share on other sites More sharing options...
Korbian Posted May 18, 2019 Share Posted May 18, 2019 It's being worked on. They are aware something was screwy. Link to comment Share on other sites More sharing options...
melmelmel Posted June 24, 2019 Share Posted June 24, 2019 any update on how to fix this? thanks Link to comment Share on other sites More sharing options...
Rathulfr Posted June 25, 2019 Share Posted June 25, 2019 any update on how to fix this? thanks I believe that this post is now obsolete, and AE mission rewards are "working as intended" (that is, -50% XP, unboosted). @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer Link to comment Share on other sites More sharing options...
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