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Posted

So, looking at the pending changes to Tankers, I knew I was ready to try them again (hard-core Scrapper, Tankers are SLOW). Had a Stone/Axe that was rerolled into Shield/Axe on legacy, never really got them anywhere due to hating how they played. Saw some pretty sexy things out of my wife's Staff/Rad Brute, so wanted to try Rad Armor on something with even MOAR HP (and Rad Armor seems very appropriate for Tankers, due to it actually having team support). And, of course, to maximize the benefits of the changes - Fiery Melee, which gets 2 PBAoE's ONLY on Tankers. Seemed a good fit! Rolled, and eventually started playing, and WOW. Lotta fun, even just running on SO-level enhancement - also, I neglected to MAKE a starter build for him, so he's gotten to 38 with me kinda slotting willy-nilly.

 

Now, looking to see about giving him something tasty to play with, and make him even moar bettah. Gleaned the last 8 pages of the forum for Rad/ advice, since it does a lot, and I've not used it a lot, so I wanted to pick other's brains. This is what I've come up with:



Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Rufus: Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Fiery Melee
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Gamma Boost -- NmnCnv-Regen/Rcvry+:50(A)
Level 1: Scorch -- Acc-I:35(A)
Level 2: Alpha Barrier -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(3), ImpArm-ResDam/EndRdx/Rchg:40(3), ImpArm-ResDam:40(5), ImpArm-ResPsi:40(5), GldArm-3defTpProc:50(9)
Level 4: Combustion -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/EndRdx/Rchg:50(21), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(23), SprMghoft-Rchg/Res%:50(23), FuroftheG-ResDeb%:50(25), FuroftheG-Acc/Dmg/End/Rech:50(25)
Level 6: Fallout Shelter -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(7), UnbGrd-ResDam:50(7), UnbGrd-ResDam/EndRdx:50(9), StdPrt-ResDam/Def+:30(15), ImpArm-ResPsi:40(43)
Level 8: Radiation Therapy -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(36), Prv-EndRdx/Rchg:50(36), Prv-Heal/Rchg:50(37), Prv-Heal/Rchg/EndRdx:50(40), Prv-Absorb%:50(40)
Level 10: Proton Armor -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(11), ImpArm-ResDam/EndRdx/Rchg:40(11), ImpArm-ResDam:40(13), ImpArm-ResPsi:40(13), Ags-Psi/Status:50(15)
Level 12: Beta Decay -- AchHee-ResDeb%:20(A)
Level 14: Kick -- Acc-I:50(A)
Level 16: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(17), UnbGrd-ResDam/EndRdx/Rchg:50(19), ImpArm-ResPsi:40(19), ImpSki-Status:30(21)
Level 18: Particle Shielding -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(34), Prv-EndRdx/Rchg:50(34), Prv-Heal/Rchg:50(34), Prv-Heal/Rchg/EndRdx:50(48)
Level 20: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(27), LucoftheG-Def/EndRdx:50(27)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), LucoftheG-Def/EndRdx:50(33)
Level 26: Ground Zero -- Pnc-Heal/+End:50(A)
Level 28: Fire Sword Circle -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(29), SprGntFis-Acc/Dmg/Rchg:50(29), SprGntFis-Dmg/EndRdx/Rchg:50(31), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(31), SprGntFis-Rchg/+Absorb:50(31)
Level 30: Build Up -- GssSynFr--Build%:50(A)
Level 32: Combat Jumping -- ShlWal-ResDam/Re TP:50(A), LucoftheG-Def/Rchg+:50(48), Ksm-ToHit+:30(48)
Level 35: Incinerate -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(37), KntCmb-Dmg/EndRdx/Rchg:35(37), KntCmb-Knock%:35(39), FcsSmt-Acc/Dmg:40(42), FcsSmt-Dmg/EndRdx:40(42)
Level 38: Greater Fire Sword -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(39), KntCmb-Dmg/EndRdx/Rchg:35(39), KntCmb-Knock%:35(40), FcsSmt-Acc/Dmg:40(42), FcsSmt-Dmg/EndRdx:40(43)
Level 41: Electrifying Fences -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(43), PstBls-Dmg/Rng:50(45), PstBls-Acc/Dmg/EndRdx:50(45), PstBls-Dam%:50(45), Ann-ResDeb%:50(46)
Level 44: Ball Lightning -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(46), PstBls-Dmg/Rng:50(46), PstBls-Acc/Dmg/EndRdx:50(50), PstBls-Dam%:50(50), Ann-ResDeb%:50(50)
Level 47: Meltdown -- ImpArm-ResPsi:40(A)
Level 49: Assault -- EndRdx-I:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth:50(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTss-Regen+:30(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(36)
------------
------------
Set Bonus Totals:



  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 21% Defense(Melee)
  • 19.13% Defense(Smashing)
  • 19.13% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 9.75% Defense(Psionic)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 8.1% Max End
  • 18% Enhancement(Accuracy)
  • 53.75% Enhancement(RechargeTime)
  • 12.5% Enhancement(Max EnduranceDiscount)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 365.4 HP (19.5%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • MezResist(Confused) 98.75%
  • MezResist(Held) 98.75%
  • MezResist(Immobilized) 98.75%
  • MezResist(Sleep) 98.75%
  • MezResist(Stunned) 98.75%
  • MezResist(Terrorized) 98.75%
  • MezResist(Teleport) 100% (20% chance)
  • 10% (0.17 End/sec) Recovery
  • 36% (2.81 HP/sec) Regeneration
  • 15.5% Resistance(Smashing)
  • 15.5% Resistance(Lethal)
  • 38.75% Resistance(Fire)
  • 38.75% Resistance(Cold)
  • 15.5% Resistance(Energy)
  • 15.5% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 40% Resistance(Psionic)
  • 7.5% SpeedRunning
| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

 

Highlights: 35/20/20 MRA Defenses, 77% Neg, 57% Cold, 70% Psi, rest 90% with one ATO proc. +1.75 eps, 451% Regen on 139.5% HP, 136% recharge with ~20 sec downtime on Hasten.

 

Downsides - I've got some JANKY ass slotting, and I don't know what I'm doing with Tanks... I just built it like a fat Brute. Should I consider Proc-Fu? Something else entirely? Have I completely borked the build?

Death is the best debuff.

Posted

Below is a Rad/Fire built on the "Blood from a Stone" (squeezing every last erg out of Resists) concept.

Haven't actually PLAYED this.
But the low resting End consumption makes it look fairly viable.

 

Spoiler

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Rad-Fire Blood from a Stone: Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Fiery Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Alpha Barrier -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(3), ImpArm-EndRdx/Rchg:40(3), ImpArm-ResDam/EndRdx/Rchg:40(5), ImpArm-ResDam:40(5), ImpArm-ResPsi:40(7)
Level 1: Scorch -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Rchg/Res%:50(9), SprGntFis-Acc/Dmg:50(9), SprGntFis-Dmg/Rchg:50(11), SprGntFis-Rchg/+Absorb:50(11)
Level 2: Gamma Boost -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(13), Prv-Heal/Rchg:50(13), Prv-Heal/Rchg/EndRdx:50(15)
Level 4: Proton Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(15), UnbGrd-Rchg/ResDam:50(17), UnbGrd-ResDam/EndRdx/Rchg:50(17), ImpArm-ResPsi:40(19)
Level 6: Fallout Shelter -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(19), ImpArm-EndRdx/Rchg:40(21), ImpArm-ResDam/EndRdx/Rchg:40(21), ImpArm-ResDam:40(23), ImpArm-ResPsi:40(23)
Level 8: Radiation Therapy -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/Rchg:50(25), Mlt-Dmg/EndRdx/Rchg:50(25), DctWnd-Heal/Rchg:50(27), DctWnd-Heal/EndRdx/Rchg:50(27), DctWnd-Heal:50(29)
Level 10: Fire Sword -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(29), Hct-Dam%:50(31), SprGntFis-Acc/Dmg/Rchg:50(31), SprGntFis-Dmg/EndRdx/Rchg:50(31), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(33)
Level 12: Beta Decay -- AchHee-ResDeb%:20(A)
Level 14: Taunt -- PrfZng-Dam%:50(A)
Level 16: Breath of Fire -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(33), PstBls-Dmg/Rchg:50(33), PstBls-Dmg/Rng:50(34), PstBls-Acc/Dmg/EndRdx:50(34), PstBls-Dam%:50(34)
Level 18: Particle Shielding -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(36), Prv-Heal/Rchg:50(36), Prv-EndRdx/Rchg:50(36)
Level 20: Combat Jumping -- Rct-ResDam%:50(A), ShlWal-ResDam/Re TP:50(37)
Level 22: Kick -- FrcFdb-Rechg%:50(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(37), ImpArm-EndRdx/Rchg:40(37), ImpArm-ResDam/EndRdx/Rchg:40(39), ImpArm-ResDam:40(39), ImpArm-ResPsi:40(39)
Level 26: Ground Zero -- FuroftheG-Dam/Rech:50(A), SprAvl-Acc/Dmg/Rchg:50(40), SprAvl-Acc/Dmg/EndRdx/Rchg:50(40), SprAvl-Rchg/KDProc:50(40)
Level 28: Fire Sword Circle -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Acc/Dmg/End/Rech:50(42), Mlt-Acc/Dmg:50(42), Mlt-Dmg/EndRdx:50(42), Mlt-Dmg/Rchg:50(43), Mlt-Acc/EndRdx:50(43)
Level 30: Weave -- Rct-Def:50(A)
Level 32: Combustion -- FuroftheG-Acc/Dmg:50(A), FuroftheG-Dam/Rech:50(43), Obl-Dmg/Rchg:50(45)
Level 35: Incinerate -- Mk'Bit-Dmg/EndRdx:50(A), Mk'Bit-Dmg/Rchg:50(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(45), PlvFst-Acc/Dmg:25(46), PlvFst-Acc/Dmg/Rchg:25(46)
Level 38: Greater Fire Sword -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Acc/Dmg/EndRdx:50(46), SprBlsCol-Acc/Dmg/Rchg:50(48), Hct-Dmg:50(48), Hct-Acc/Rchg:50(48), Hct-Dmg/EndRdx:50(50)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- RgnTss-Regen+:30(A)
Level 47: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 49: Meltdown -- ImpArm-ResPsi:40(A), Ags-Psi/Status:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A)
Level 50: Cardiac Core Paragon
------------

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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