AurianArchive Posted April 4, 2020 Posted April 4, 2020 Two builds here. The first is a Grav/FF/Fire that's built for Stealth. [Rise of the Phoenix was left unslotted due to the most recent enhancements not having been added to the build of PHD I was using. I'm not sure if the new Endmod/Travel enhancement would work, but I'd be interested in somebody trying it, seeing what happens. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Gravity ControlSecondary Power Set: Force FieldPower Pool: LeadershipPower Pool: ConcealmentPower Pool: SorceryPower Pool: SpeedAncillary Pool: Fire Mastery Hero Profile:Level 1: Crush -- SprOvrPrs-Rchg/Energy Font(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(3), SprOvrPrs-EndRdx/Rchg(5), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(7)Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/Rchg(9)Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(15)Level 6: Propel -- SuddAcc--KB/+KD(A), SuddAcc-KB/Acc(11), SuddAcc-KB/Acc/Dmg(11), SuddAcc-KB/Dmg/End(13), SuddAcc-KB/Dmg/Rech(13), SuddAcc-KB/Rech(46)Level 8: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(31)Level 10: Insulation Shield -- Rct-Def/EndRdx(A), Rct-Def/EndRdx/Rchg(39), Rct-ResDam%(40)Level 12: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)Level 14: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(42)Level 16: Force Bolt -- SuddAcc--KB/+KD(A), SuddAcc-KB/Acc(36), SuddAcc-KB/Acc/Dmg(37), SuddAcc-KB/Dmg/End(37), SuddAcc-KB/Dmg/Rech(37), SuddAcc-KB/Rech(46)Level 18: Crushing Field -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprWiloft-EndRdx/Rchg(21), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)Level 20: Dispersion Bubble -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(36), ShlWal-ResDam/Re TP(36), Ksm-ToHit+(40)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 24: Gravity Distortion Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(25), BslGaz-Acc/Rchg(27)Level 26: Wormhole -- Stp-KB%(A), Stp-Acc/Stun/Rchg(27), Stp-Stun/Rng(29), Stp-Acc/EndRdx(29), Stp-EndRdx/Stun(31), Stp-Acc/Rchg(31)Level 28: Dimension Shift -- GrvAnc-Hold%(A)Level 30: Spirit Ward -- Prv-Absorb%(A), Prv-Heal/EndRdx(39)Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)Level 35: Repulsion Bomb -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End/Rech(43), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End(43), OvrFrc-Acc/Dmg(50)Level 38: Fire Ball -- Rgn-Dmg/EndRdx(A), Rgn-Acc/Rchg(40), Rgn-Acc/Dmg/Rchg(46), Rgn-Dmg/Rchg(48), Rgn-Dmg(48), Ann-ResDeb%(48)Level 41: Fire Shield -- StdPrt-ResDam/Def+(A), ImpSki-ResDam/Rchg(42), GldArm-End/Res(42), GldArm-3defTpProc(50)Level 44: Consume -- Arm-Dam%(A), Arm-Dmg/EndRdx(45), Arm-Acc/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Dmg/Rchg(50)Level 47: Rise of the Phoenix -- Empty(A)Level 49: Force Bubble -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Containment Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A)Level 50: Agility Radial Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1466;690;1380;HEX;| |78DA6594DB4F135110C6CF69B760CBAD1581D252A0055AAE95029AA82051B004858| |4C4F84C6A59749386922D127952D457A388FE07DE49FC6FBC24122EFA607C40107C| |33669D3DDF401BBA49F3EB7EE79B3973667677F2EE68F987B1E56121BD2399542E3| 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AurianArchive Posted April 4, 2020 Author Posted April 4, 2020 The second build swaps to Grav / FF / Ice to pick up S/L defense. I realize not a lot of players like the Ice Armor visuals, so although I think this is a better performant build, the visual aesthetic may be offputting. Assuming [Ice Storm] still does [Containment Damage], PHD's unclear if it does, this should be a nasty mob shredder. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic ControllerPrimary Power Set: Gravity ControlSecondary Power Set: Force FieldPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedPower Pool: Force of WillAncillary Pool: Ice Mastery Hero Profile:Level 1: Crush -- SprOvrPrs-Rchg/Energy Font(A), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(3), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(3), SprOvrPrs-EndRdx/Rchg(5), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(7)Level 1: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 2: Gravity Distortion -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(7), BslGaz-Rchg/Hold(9), BslGaz-Acc/Rchg(9)Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(15)Level 6: Propel -- SuddAcc--KB/+KD(A), SuddAcc-KB/Acc(11), SuddAcc-KB/Acc/Dmg(11), SuddAcc-KB/Dmg/End(13), SuddAcc-KB/Dmg/Rech(13), SuddAcc-KB/Rech(15)Level 8: Deflection Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17)Level 10: Insulation Shield -- Rct-Def/EndRdx(A), Rct-Def/EndRdx/Rchg(17), Rct-ResDam%(39)Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(40)Level 16: Force Bolt -- SuddAcc--KB/+KD(A), SuddAcc-KB/Acc(36), SuddAcc-KB/Acc/Dmg(37), SuddAcc-KB/Dmg/End(37), SuddAcc-KB/Dmg/Rech(37), SuddAcc-KB/Rech(46)Level 18: Crushing Field -- SprWiloft-Rchg/Dmg%(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprWiloft-EndRdx/Rchg(21), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)Level 20: Dispersion Bubble -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def/EndRdx/Rchg(36), Ksm-ToHit+(40)Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 24: Gravity Distortion Field -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(25), BslGaz-Acc/Rchg(27)Level 26: Wormhole -- Stp-KB%(A), Stp-Acc/Stun/Rchg(27), Stp-Stun/Rng(29), Stp-Acc/EndRdx(29), Stp-EndRdx/Stun(31), Stp-Acc/Rchg(31)Level 28: Dimension Shift -- GrvAnc-Hold%(A), GrvAnc-Immob/Rchg(31), GrvAnc-Immob/EndRdx(43), GrvAnc-Acc/Rchg(43), GrvAnc-Acc/Immob/Rchg(43)Level 30: Weaken Resolve -- AchHee-ResDeb%(A), SphIns-Acc/EndRdx/Rchg(36)Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpRnf-Acc/Rchg(34)Level 35: Repulsion Bomb -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(40)Level 38: Ice Blast -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(42), SprWntBit-Acc/Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg(48)Level 41: Frozen Armor -- StdPrt-ResDam/Def+(A), ImpSki-Status(42), GldArm-3defTpProc(42), ShlWal-Def/EndRdx(46), ShlWal-Def/EndRdx/Rchg(50), ShlWal-ResDam/Re TP(50)Level 44: Ice Storm -- Rgn-Dmg/EndRdx(A), Rgn-Acc/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Dmg/Rchg(45), Rgn-Dmg(50)Level 47: Hibernate -- Prv-Absorb%(A), Prv-Heal(48)Level 49: Force Bubble -- EndRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Containment Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(39)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A)Level 50: Agility Radial Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1468;693;1386;HEX;| |78DA65945B4F13511485CFB453B0E556A840A11468B9B4802D14D02795280841214| |1D1F8481A18709286362D1A7952D457E3FD2F2882F77FE08FF0926840F4C51704C1| 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Czerno Alpha Posted April 10, 2020 Posted April 10, 2020 I feel like you are taking too many powers in the Force Field tree. Why are you taking Force Bolt, Repulsion Bomb and Force Bubble? The last I can understand for the knockdown, but the other two are single target knockdown/knockback which you get no utility from after using Gravity Distortion/Distortion Field. I'm trying to figure out a workable PvE build for my controller. I quit playing live before the servers shut down and there's a lot of new stuff that I'm trying to wrap my brain around, so my questions here come from a place of trying to expand my knowledge. Sorry if I come off as a jerk for questioning your perfect builds =) PS: I do like your use of Ice Mastery. I think i need to respec and pick that one up instead of psionic mastery.
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