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Posted (edited)

Another number of frontport/backports. While I had a Dark Tank on live... it was a Dark/EM. Which, well, the less I say about either set the happier I'll be. I was, however, quite happy with where I got the combination as of a build optimized for an Energy Melee Revamp (that never actually happened). 

 

Embarrassing Edit Portion: I really wanted the X-Ray eyes for theme... and only after getting stuck into ranting about the broken Sentinel Inherent Mechanic... did I realize that X-Ray eyes is the Defensive Opportunity Selection. Were I to actually make this in-game under that current mechanic I'd swap to [Neutrino Bolt].

 

So this started as seeing how well the Tanker build which reached S/L/F/C/M/A defensive soft-caps could fit into a Sentinel, and to make the backport easier I went for Rad Blast since it has a number of PbAOE's, unusual for a Sentinel set. 

 

 The first run wasn't that successful: even with Agility S/L weren't soft-capped, F/C was way over-capped, and while I had Melee nailed... felt like I was close enough to actually hit S/L. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Sentinel
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Force of Will
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: X-Ray Beam -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/EndRdx/Rchg(17), SprSntWar-Acc/Dmg/EndRdx(17), SprSntWar-Acc/Dmg(19), SprSntWar-Dmg/Rchg(19), SprSntWar-Acc/Dmg/Rchg(29)
Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), StdPrt-ResDam/Def+(5)
Level 2: Tenebrous Regeneration -- Pnc-Heal/+End(A), Pnc-Heal(29), Pnc-Heal/EndRedux/Rchg(34), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux(36)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Max HP%(13)
Level 6: Irradiate -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(7), SprAvl-Acc/Dmg/Rchg(7), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg(36)
Level 8: Aim -- GssSynFr--Build%(A)
Level 10: Obsidian Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam(11), Ags-Psi/Status(11)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Mighty Leap -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(15), BlsoftheZ-ResKB(15)
Level 16: Obscure Sustenance -- Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(46), Erd-Acc/Dmg/Rchg(46), Erd-Dmg/Rchg(48), Erd-Acc/Rchg(48), Erd-Dmg(48)
Level 18: Proton Stream -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg(40)
Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/EndRdx/Rchg(21)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(23), ShlWal-Def/EndRdx/Rchg(23), ShlWal-ResDam/Re TP(25), Ksm-ToHit+(25)
Level 24: Kick -- Empty(A)
Level 26: Tough -- GldArm-End/Res(A), GldArm-Res/Rech/End(27), GldArm-3defTpProc(27)
Level 28: Cloak of Fear -- SphIns-%ToHit(A), SphIns-Acc/EndRdx/Rchg(43), SphIns-ToHitDeb/EndRdx/Rchg(45), SphIns-Acc/Rchg(45), SphIns-Acc/ToHitDeb(45), SphIns-ToHitDeb(46)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx/Rchg(31), Rct-ResDam%(31)
Level 32: Atomic Blast -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Rchg(34), Obl-Dmg(50)
Level 35: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A)
Level 38: Neutron Bomb -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(39), SprOppStr-Acc/Dmg/EndRdx(39), SprOppStr-Acc/Dmg/Rchg(39), SprOppStr-Dmg/Rchg(40), SprOppStr-Acc/Dmg(40)
Level 41: Havoc Punch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(43)
Level 44: Lightning Field -- FuroftheG-Dam/End/Rech(A), FuroftheG-Acc/End/Rech(50), FuroftheG-ResDeb%(50)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Weaken Resolve -- SphIns-Acc/EndRdx/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A)
Level 50: Agility Radial Paragon 
------------

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Edited by AurianArchive
Posted

The R2 build managed to improve Regeneration, hit S/L, and keep F/C/M soft-cap. Did lose a bit of recharge though: 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Rad - Dark - R2 - SL: Level 50 Magic Sentinel
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Force of Will
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: X-Ray Beam -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(17), SprSntWar-Acc/Dmg/EndRdx(17), SprSntWar-Acc/Dmg(19), SprSntWar-Dmg/Rchg(19)
Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-Psi/Status(3), ImpSki-Status(27)
Level 2: Tenebrous Regeneration -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(15), Pnc-Heal(23)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(21)
Level 6: Irradiate -- ShlBrk-%Dam(A), ShlBrk-Acc/EndRdx/Rchg(7), ShlBrk-DefDeb/EndRdx/Rchg(7), ShlBrk-Acc/Rchg(9), ShlBrk-Acc/DefDeb(9), ShlBrk-DefDeb(11)
Level 8: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(13), GssSynFr--Rchg/EndRdx(13), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit(45)
Level 10: Obsidian Shield -- Ags-ResDam/EndRdx(A), StdPrt-ResDam/Def+(11)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Mighty Leap -- BlsoftheZ-Travel/EndRdx(A)
Level 16: Obscure Sustenance -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg(48)
Level 18: Proton Stream -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg(40)
Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(23), ShlWal-ResDam/Re TP(25), Ksm-ToHit+(25), Krm-ResKB(34)
Level 24: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx(31), KntCmb-Acc/Dmg(36)
Level 26: Tough -- GldArm-End/Res(A), GldArm-3defTpProc(27)
Level 28: Cloak of Fear -- SphIns-%ToHit(A), SphIns-ToHitDeb(36), SphIns-Acc/EndRdx/Rchg(43), SphIns-ToHitDeb/EndRdx/Rchg(45), SphIns-Acc/Rchg(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(31), Rct-ResDam%(31), Rct-Def(46)
Level 32: Atomic Blast -- Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(33), Erd-Acc/Dmg/Rchg(33), Erd-Dmg/Rchg(33), Erd-Acc/Rchg(34), Erd-Dmg(50)
Level 35: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A)
Level 38: Neutron Bomb -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(39), SprOppStr-Acc/Dmg/EndRdx(39), SprOppStr-Acc/Dmg/Rchg(39), SprOppStr-Dmg/Rchg(40), SprOppStr-Acc/Dmg(40)
Level 41: Havoc Punch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(43)
Level 44: Lightning Field -- FuroftheG-Dam/End/Rech(A), FuroftheG-Acc/End/Rech(50), FuroftheG-ResDeb%(50)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Weaken Resolve -- SphIns-Acc/EndRdx/Rchg(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A)
Level 50: Agility Radial Paragon 
------------

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Posted

Next one up was a shift in Tertiary to Dark Mastery. Fairly simple swap, and picking up [Darkest Night] in exchange for the single slot [Weaken Resolve]

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Rad - Dark - Dark - R2 - SL: Level 50 Magic Sentinel
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Force of Will
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: X-Ray Beam -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(17), SprSntWar-Acc/Dmg/EndRdx(17), SprSntWar-Acc/Dmg(19), SprSntWar-Dmg/Rchg(19)
Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), ImpSki-Status(23)
Level 2: Tenebrous Regeneration -- Pnc-Heal/+End(A), Pnc-Heal(15), Pnc-Heal/EndRedux(27)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(21)
Level 6: Irradiate -- ShlBrk-%Dam(A), ShlBrk-Acc/EndRdx/Rchg(7), ShlBrk-DefDeb/EndRdx/Rchg(7), ShlBrk-Acc/Rchg(9), ShlBrk-Acc/DefDeb(9), ShlBrk-DefDeb(11)
Level 8: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(13), GssSynFr--Rchg/EndRdx(13), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit(45)
Level 10: Obsidian Shield -- Ags-ResDam/EndRdx(A), StdPrt-ResDam/Def+(11)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Mighty Leap -- BlsoftheZ-Travel/EndRdx(A)
Level 16: Obscure Sustenance -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg(48)
Level 18: Proton Stream -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg(40)
Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(23), ShlWal-ResDam/Re TP(25), Ksm-ToHit+(25), Krm-ResKB(34)
Level 24: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx(31), KntCmb-Acc/Dmg(36)
Level 26: Tough -- GldArm-End/Res(A), GldArm-3defTpProc(27)
Level 28: Cloak of Fear -- SphIns-%ToHit(A), SphIns-ToHitDeb(36), SphIns-Acc/EndRdx/Rchg(43), SphIns-ToHitDeb/EndRdx/Rchg(45), SphIns-Acc/Rchg(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(31), Rct-ResDam%(31), Rct-Def(46)
Level 32: Atomic Blast -- Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(33), Erd-Acc/Dmg/Rchg(33), Erd-Dmg/Rchg(33), Erd-Acc/Rchg(34), Erd-Dmg(50)
Level 35: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A)
Level 38: Neutron Bomb -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(39), SprOppStr-Acc/Dmg/EndRdx(39), SprOppStr-Acc/Dmg/Rchg(39), SprOppStr-Dmg/Rchg(40), SprOppStr-Acc/Dmg(40)
Level 41: Smite -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(43)
Level 44: Engulfing Darkness -- FuroftheG-Acc/Dmg/End/Rech(A), FuroftheG-Acc/End/Rech(50), FuroftheG-ResDeb%(50)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A)
Level 50: Agility Radial Paragon 
------------

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Posted

The last one was a quick look at a Psionic Mastery take for [Link Minds], but that I think is the most lackluster take. While I was able to keep the Survivability intact, mostly, I only got there by dropping [Maneuvers] for [Hasten]... and even with Ageless Destiny in play I'm 99% certain it will be ~10sec or so off perma. 

 

That being said, it did pick up [Mass Hypnosis], so there's that. Mostly posting this in case anybody else wants to give this a shot. 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Rad - Dark - Psi - Mind Link: Level 50 Magic Sentinel
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Force of Will
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: X-Ray Beam -- SprSntWar-Rchg/+Absorb(A), SprSntWar-Acc/Dmg/Rchg(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(17), SprSntWar-Acc/Dmg/EndRdx(17), SprSntWar-Acc/Dmg(19), SprSntWar-Dmg/Rchg(19)
Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), ImpSki-Status(23)
Level 2: Tenebrous Regeneration -- Pnc-Heal/+End(A), Pnc-Heal(15), Pnc-Heal/EndRedux(27)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Max HP%(21)
Level 6: Irradiate -- ShlBrk-%Dam(A), ShlBrk-Acc/EndRdx/Rchg(7), ShlBrk-DefDeb/EndRdx/Rchg(7), ShlBrk-Acc/Rchg(9), ShlBrk-Acc/DefDeb(9), ShlBrk-DefDeb(11)
Level 8: Aim -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(13), GssSynFr--Rchg/EndRdx(13), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit(45)
Level 10: Obsidian Shield -- Ags-ResDam/EndRdx(A), StdPrt-ResDam/Def+(11)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Mighty Leap -- BlsoftheZ-Travel/EndRdx(A)
Level 16: Obscure Sustenance -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg(48)
Level 18: Proton Stream -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg(40)
Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21), Ksm-ToHit+(25), ShlWal-ResDam/Re TP(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx(31), KntCmb-Acc/Dmg(36)
Level 26: Tough -- GldArm-End/Res(A), GldArm-3defTpProc(27)
Level 28: Cloak of Fear -- SphIns-%ToHit(A), SphIns-ToHitDeb(36), SphIns-Acc/EndRdx/Rchg(43), SphIns-ToHitDeb/EndRdx/Rchg(45), SphIns-Acc/Rchg(45)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(31), Rct-ResDam%(31), Rct-Def(46)
Level 32: Atomic Blast -- Erd-%Dam(A), Erd-Acc/Dmg/EndRdx/Rchg(33), Erd-Acc/Dmg/Rchg(33), Erd-Dmg/Rchg(33), Erd-Acc/Rchg(34), Erd-Dmg(50)
Level 35: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A)
Level 38: Neutron Bomb -- SprOppStr-Rchg/+Opportunity(A), SprOppStr-Acc/Dmg/EndRdx/Rchg(39), SprOppStr-Acc/Dmg/EndRdx(39), SprOppStr-Acc/Dmg/Rchg(39), SprOppStr-Dmg/Rchg(40), SprOppStr-Acc/Dmg(40)
Level 41: Mind Probe -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg(43)
Level 44: Mass Hypnosis -- FrtHyp-Acc/Sleep/Rchg(A)
Level 47: Soul Transfer -- Prv-Absorb%(A)
Level 49: Link Minds -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(50), LucoftheG-EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(34)
Level 50: Agility Radial Paragon 
Level 50: Ageless Radial Epiphany 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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