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Electric/Shield Brute


MageBlack

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My build so far any improvements would be appreciated

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Vex Cyborg: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Havoc Punch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(13), Ags-ResDam/EndRdx(40), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(50)
Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(25), Prv-Heal/EndRdx(39), Prv-Heal(40), Prv-Heal/Rchg(48)
Level 6: Super Speed -- WntGif-ResSlow(A)
Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
Level 10: Hasten -- RechRdx-I(A)
Level 12: Combat Jumping -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(40), LucoftheG-Def(45), LucoftheG-Rchg+(45), Ksm-ToHit+(46)
Level 14: Active Defense -- RechRdx-I(A)
Level 16: Against All Odds -- HO:Cyto(A)
Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-Psi/Status(29), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(34), ImpSki-Status(37)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
Level 28: Grant Cover -- ShlWal-ResDam/Re TP(A)
Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(48)
Level 32: Lightning Rod -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(33), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34)
Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
Level 44: Physical Perfection -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-Absorb%(46), PrfShf-End%(50)
Level 47: One with the Shield -- GldArm-3defTpProc(A)
Level 49: Build Up -- RctRtc-Pcptn(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48), RgnTss-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Spiritual Core Paragon 
------------

 

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After tweaking and what not here is my Final Build

The empty Slot in Physical Perfection is for the Synapse Proc ….

 

 

 

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Vex Cyborg: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7)
Level 1: Deflection -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(13), Ags-ResDam/EndRdx(40), Ags-ResDam(40), Ags-ResDam/EndRdx/Rchg(43)
Level 2: Battle Agility -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Rchg+(17), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(25), Prv-Heal/EndRdx(39), Prv-Heal(40), Prv-Heal/Rchg(48)
Level 6: Super Speed -- WntGif-ResSlow(A)
Level 8: Thunder Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(9), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(11), SprBrtFur-Acc/Dmg/EndRdx/Rchg(11), SprBrtFur-Rech/Fury(13)
Level 10: Havoc Punch -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(43), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(45), SprUnrFur-Rchg/+Regen/+End(46)
Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(42)
Level 14: Active Defense -- HO:Membr(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Hct-Dmg(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(21)
Level 20: Phalanx Fighting -- LucoftheG-Def(A), LucoftheG-Def/Rchg(23), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Rchg+(25)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-Psi/Status(29), StdPrt-ResDam/Def+(31), UnbGrd-Max HP%(34), ImpSki-Status(37)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx/Rchg(27), LucoftheG-Rchg+(27), LucoftheG-Def/EndRdx(31)
Level 28: Hasten -- RechRdx-I(A)
Level 30: Maneuvers -- LucoftheG-Def(A), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/EndRdx(48)
Level 32: Lightning Rod -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Dam%(34)
Level 35: Shield Charge -- Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Physical Perfection -- Prv-Absorb%(A), Empty(42)
Level 44: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 47: One with the Shield -- GldArm-3defTpProc(A)
Level 49: Grant Cover -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(48), RgnTss-Regen+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Spiritual Core Paragon 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ageless Radial Epiphany 
Level 50: Assault Radial Embodiment 
------------

 

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Edited by MageBlack
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  • 1 month later

I was glad to find that somebody else built an Electric/Shield brute. I am saddened there is no discussion on the merits of the build. I am going the combat jump > super jump > spring attack for the third target aoe charging attack on my minotaur/brute named Thunderbull. Totally not min/maxed, but I like it for thematic reasons.

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  • 3 years later

This is my build but it is not optimized as i am over the cap on smashing/lethal resistance.  Any suggestions would be welcome.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Titan Storm: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- BlsCol-Acc/Dmg(A), BlsCol-Dmg/EndRdx(3), BlsCol-Acc/Dmg/EndRdx(5), BlsCol-Acc/Dmg/Rchg(5), BlsCol-Dmg/EndRdx/Acc/Rchg(7), BlsCol-Rchg/HoldProc(17)
Level 1: Deflection -- UnbGrd-EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(19), ImpArm-ResPsi(19)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(9), ShlWal-EndRdx/Rchg(9), ShlWal-ResDam/Re TP(13), ShlWal-Def(21), ShlWal-Def/EndRdx/Rchg(21)
Level 4: Hover -- LucoftheG-Def/Rchg+(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(15), ScrDrv-Dmg/Rchg(15), ScrDrv-Acc/Rchg(17), ScrDrv-Acc/Dmg/EndRdx(23), SuddAcc--KB/+KD(23)
Level 10: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(29)
Level 12: Active Defense -- RechRdx-I(A)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 18: Chain Induction -- BrtFur-Acc/Dmg(A), BrtFur-Dmg/Rchg(31), BrtFur-Acc/Dmg/Rchg(31), BrtFur-Dmg/EndRdx/Rchg(31), BrtFur-Acc/Dmg/EndRdx/Rchg(40), BrtFur-Rchg/Fury(40)
Level 20: Phalanx Fighting -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(33), LucoftheG-Def(33), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-EndRdx/Rchg(43)
Level 22: Kick -- Acc-I(A)
Level 24: Against All Odds -- EndRdx-I(A)
Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(46), ImpArm-ResPsi(46)
Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(34), LucoftheG-Def/Rchg+(43), LucoftheG-EndRdx/Rchg(43), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(48)
Level 30: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 32: Lightning Rod -- UnrFur-Acc/Dmg(A), UnrFur-Dmg/Rchg(36), UnrFur-Acc/Dmg/Rchg(36), UnrFur-Dmg/EndRdx/Rchg(37), UnrFur-Acc/Dmg/EndRdx/Rchg(39), UnrFur-Rchg/+Regen/+End(39)
Level 35: Shield Charge -- Avl-Acc/Dmg(A), Avl-Dmg/EndRdx(36), Avl-Acc/Dmg/EndRdx(37), Avl-Acc/Dmg/Rchg(37), Avl-Acc/Dmg/EndRdx/Rchg(39), Avl-Rchg/KDProc(40)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 44: One with the Shield -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48), ImpSki-Status(48)
Level 47: Physical Perfection -- Prv-Heal(A), PrfShf-End%(50)
Level 49: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(33), Mrc-Rcvry+(45)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 14: Afterburner 
------------
https://www.midsreborn.com/builds/download.php?uc=1395&c=652&a=1304&f=HEX&dc=78DA65935B6F12511485CFC0500A432DB4A585162CA0B5A5175AFC05460B6A95A409C6784D43E8299D648406508B3FC16BE283F5F266BCFE0D1FBDEBB36FBEF8E225F1FE6070CFEC75529A4E808FB3CEAC73D6DE73A6B03E1F5859C9EF139A71C02A351A4BFBEBE79BD2532855CCB2A0CB3866364BD544B159AB9FF3D238E6CC2F15A425652667C972B36E964B160B989C972BB2DA9099E2AA29AD653514C662AD6665F29659596DFA9DFFC53529977B58B655B35AD93A8AE6D6CC72265795F54A6BA9506A3465BDC50923942541DF7F7648CDFE116D8FB8AC0B91D585EB0A53BF0A5E63765D67066F309F073ACDBFDC6CFEC1ECFAC90CFC61F6FD06D3E418D7C50B326BCAACE579B2FB207808E623CC8105F030D347BD74C32CDC61CD1153247A206A9E29E1887ED0DECA2BB09DF7028B3B2E82EBCC608B397809FCC885BEA4AC3E95D5870223283082C28751E0300A8EFD65BE22B3A1B21A886350961E25F67C7039A2DDCB5EB54DEF0316630F99D38FC0C7CCEC13F029D36E474899432778EF9D27C153E069E6F819F02CF30D65EC57E6FEEF2C26D0D7C400331D04FB99937D4C17D512466B4578980B7C4D2B0E69CEE9688BA1248B6EBA33AAB689A28F49F431893EA6D1C719F47106074627F388328F204B32842CE1AD9966907116D9DF529CB8EA771C37DB876554AD38DAC5CF7A9717EC66EEF631F7F84183F98E564C2973EA164C1B30DD06EFC07497397E8FE90B0931A6E28C6DF0137C3629C484122790F13D6D3305D135451D1571AA6A2FB76636CEE3002D9751273FF38927B358D64F93736AD9B9FB3855BA50579B3E7489BCBEF936B78F6E9F5FD4D534499A237DF66F5A70D7D70EC925923849C7B998E9057E945FB6FBBE75489A50D16FE2C518A4B7055BB7FF03E1D9CF03

------------
Set Bonus Totals:

  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 19.13% Defense(Smashing)
  • 19.13% Defense(Lethal)
  • 16.31% Defense(Fire)
  • 16.31% Defense(Cold)
  • 7.25% Defense(Energy)
  • 7.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 25.69% Defense(Melee)
  • 8.5% Defense(Ranged)
  • 15.38% Defense(AoE)
  • +27% Enhancement(Accuracy)
  • 7.5% Enhancement(Max EnduranceDiscount)
  • +53.75% Enhancement(RechargeTime)
  • 15% SpeedFlying
  • 230.5 HP (15.38%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 133.8%
  • MezResist(Held) 133.8%
  • MezResist(Immobilized) 133.8%
  • MezResist(Repel) 1000% (8% chance)
  • MezResist(Sleep) 133.8%
  • MezResist(Stunned) 133.8%
  • MezResist(Terrorized) 133.8%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 50% (3.12 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 29% Resistance(Smashing)
  • 29% Resistance(Lethal)
  • 25.25% Resistance(Fire)
  • 25.25% Resistance(Cold)
  • 26% Resistance(Energy)
  • 26% Resistance(Negative)
  • 27.5% Resistance(Toxic)
  • 39.5% Resistance(Psionic)
  • 15% SpeedRunning
  • 1 Null
Edited by Everwind
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  • 2 weeks later
On 3/7/2024 at 5:27 AM, Everwind said:

This is my build but it is not optimized as i am over the cap on smashing/lethal resistance.  Any suggestions would be welcome.

 

This Hero build was built using Mids Reborn 3.1.2.5
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Titan Storm: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Brawl -- BlsCol-Acc/Dmg(A), BlsCol-Dmg/EndRdx(3), BlsCol-Acc/Dmg/EndRdx(5), BlsCol-Acc/Dmg/Rchg(5), BlsCol-Dmg/EndRdx/Acc/Rchg(7), BlsCol-Rchg/HoldProc(17)
Level 1: Deflection -- UnbGrd-EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(19), ImpArm-ResPsi(19)
Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(9), ShlWal-EndRdx/Rchg(9), ShlWal-ResDam/Re TP(13), ShlWal-Def(21), ShlWal-Def/EndRdx/Rchg(21)
Level 4: Hover -- LucoftheG-Def/Rchg+(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(15), ScrDrv-Dmg/Rchg(15), ScrDrv-Acc/Rchg(17), ScrDrv-Acc/Dmg/EndRdx(23), SuddAcc--KB/+KD(23)
Level 10: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Max HP%(29)
Level 12: Active Defense -- RechRdx-I(A)
Level 14: Fly -- BlsoftheZ-ResKB(A)
Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 18: Chain Induction -- BrtFur-Acc/Dmg(A), BrtFur-Dmg/Rchg(31), BrtFur-Acc/Dmg/Rchg(31), BrtFur-Dmg/EndRdx/Rchg(31), BrtFur-Acc/Dmg/EndRdx/Rchg(40), BrtFur-Rchg/Fury(40)
Level 20: Phalanx Fighting -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(33), LucoftheG-Def(33), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-EndRdx/Rchg(43)
Level 22: Kick -- Acc-I(A)
Level 24: Against All Odds -- EndRdx-I(A)
Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-EndRdx/Rchg(34), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(46), ImpArm-ResPsi(46)
Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(34), LucoftheG-Def/Rchg+(43), LucoftheG-EndRdx/Rchg(43), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(48)
Level 30: Grant Cover -- LucoftheG-Def/Rchg+(A)
Level 32: Lightning Rod -- UnrFur-Acc/Dmg(A), UnrFur-Dmg/Rchg(36), UnrFur-Acc/Dmg/Rchg(36), UnrFur-Dmg/EndRdx/Rchg(37), UnrFur-Acc/Dmg/EndRdx/Rchg(39), UnrFur-Rchg/+Regen/+End(39)
Level 35: Shield Charge -- Avl-Acc/Dmg(A), Avl-Dmg/EndRdx(36), Avl-Acc/Dmg/EndRdx(37), Avl-Acc/Dmg/Rchg(37), Avl-Acc/Dmg/EndRdx/Rchg(39), Avl-Rchg/KDProc(40)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 44: One with the Shield -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48), ImpSki-Status(48)
Level 47: Physical Perfection -- Prv-Heal(A), PrfShf-End%(50)
Level 49: Focused Accuracy -- AdjTrg-ToHit/EndRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(33), Mrc-Rcvry+(45)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 14: Afterburner 
------------
https://www.midsreborn.com/builds/download.php?uc=1395&c=652&a=1304&f=HEX&dc=78DA65935B6F12511485CFC0500A432DB4A585162CA0B5A5175AFC05460B6A95A409C6784D43E8299D648406508B3FC16BE283F5F266BCFE0D1FBDEBB36FBEF8E225F1FE6070CFEC75529A4E808FB3CEAC73D6DE73A6B03E1F5859C9EF139A71C02A351A4BFBEBE79BD2532855CCB2A0CB3866364BD544B159AB9FF3D238E6CC2F15A425652667C972B36E964B160B989C972BB2DA9099E2AA29AD653514C662AD6665F29659596DFA9DFFC53529977B58B655B35AD93A8AE6D6CC72265795F54A6BA9506A3465BDC50923942541DF7F7648CDFE116D8FB8AC0B91D585EB0A53BF0A5E63765D67066F309F073ACDBFDC6CFEC1ECFAC90CFC61F6FD06D3E418D7C50B326BCAACE579B2FB207808E623CC8105F030D347BD74C32CDC61CD1153247A206A9E29E1887ED0DECA2BB09DF7028B3B2E82EBCC608B397809FCC885BEA4AC3E95D5870223283082C28751E0300A8EFD65BE22B3A1B21A886350961E25F67C7039A2DDCB5EB54DEF0316630F99D38FC0C7CCEC13F029D36E474899432778EF9D27C153E069E6F819F02CF30D65EC57E6FEEF2C26D0D7C400331D04FB99937D4C17D512466B4578980B7C4D2B0E69CEE9688BA1248B6EBA33AAB689A28F49F431893EA6D1C719F47106074627F388328F204B32842CE1AD9966907116D9DF529CB8EA771C37DB876554AD38DAC5CF7A9717EC66EEF631F7F84183F98E564C2973EA164C1B30DD06EFC07497397E8FE90B0931A6E28C6DF0137C3629C484122790F13D6D3305D135451D1571AA6A2FB76636CEE3002D9751273FF38927B358D64F93736AD9B9FB3855BA50579B3E7489BCBEF936B78F6E9F5FD4D534499A237DF66F5A70D7D70EC925923849C7B998E9057E945FB6FBBE75489A50D16FE2C518A4B7055BB7FF03E1D9CF03

------------
Set Bonus Totals:

  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 19.13% Defense(Smashing)
  • 19.13% Defense(Lethal)
  • 16.31% Defense(Fire)
  • 16.31% Defense(Cold)
  • 7.25% Defense(Energy)
  • 7.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 25.69% Defense(Melee)
  • 8.5% Defense(Ranged)
  • 15.38% Defense(AoE)
  • +27% Enhancement(Accuracy)
  • 7.5% Enhancement(Max EnduranceDiscount)
  • +53.75% Enhancement(RechargeTime)
  • 15% SpeedFlying
  • 230.5 HP (15.38%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 133.8%
  • MezResist(Held) 133.8%
  • MezResist(Immobilized) 133.8%
  • MezResist(Repel) 1000% (8% chance)
  • MezResist(Sleep) 133.8%
  • MezResist(Stunned) 133.8%
  • MezResist(Terrorized) 133.8%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 50% (3.12 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 29% Resistance(Smashing)
  • 29% Resistance(Lethal)
  • 25.25% Resistance(Fire)
  • 25.25% Resistance(Cold)
  • 26% Resistance(Energy)
  • 26% Resistance(Negative)
  • 27.5% Resistance(Toxic)
  • 39.5% Resistance(Psionic)
  • 15% SpeedRunning
  • 1 Null

 

 

You have one with the shield on. Turn it off to see your resists. You also have evasive on, that will chew through your endurance and give false defence numbers. You need more ranged defence - try to hit at least 45%. Turn off fly.

 

Put a force feedback  +recharge in thunderstrike instead of the sudden acc kb/kd. Unless the mag of the knockback got increased last issue (which i havent checked) its a very small chance and you'd want the recharge more.

 

Unless you plan to run with a full tray of blue insps/recovery serums/ageless destiny you will have endurance issues. Big ones if you plan to run hover-fly-evasive while fighting. I like to do that too for the manouvreability but it doesnt half chew through the blue bar. You could keep fly, take combat jumping and an extra attack. 

 

Phalanx Fighting is good for uniques, its not worth slotting.

 

Thats a lot of slots chasing resistance numbers on a defence set. You may want to take some slots and throw in another attack so you can make a decent attack chain. Jacobs Ladder is ok'ish, Cross Punch is nice. Laser Beam Eyes in a pinch but you wouldn't get that til late in the build. Right now you have a low damage single target punch, a moderate damage chain induction and a (fairly long animating) high damage pbaoe in thunderstrike. Without another attack you may find yourself just twiddling your thumbs and clicking charged brawl.

 

Not sure about the impervious skin piece, it maybe one of those that has to be in an active toggle but don't quote me on that. Either way the regen portion is fairly irrelevant.

 

I'm not saying brutes are in a bad place right now. But their AT sets are. Drop them all and you still get something like this:

 

 

ELEC SHIELD - Brute (Electrical Melee - Shield Defense).mbd

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