Unrandom Posted May 1, 2020 Posted May 1, 2020 Alright, after extensive reading on the forums, and experimenting in Mids' Reborn, I've finally made a build, but I can't say I know if I've done things right. Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Unrandom2: Level 50 Natural BrutePrimary Power Set: Titan WeaponsSecondary Power Set: Bio ArmorPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Crushing Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg(9)Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(31)Level 2: Inexhaustible -- Pnc-Heal/+End(A)Level 4: Boxing -- Hct-Dam%(A), Hct-Dmg/EndRdx(7), Hct-Acc/Rchg(7), Hct-Acc/Dmg/Rchg(15), Hct-Dmg/Rchg(13)Level 6: Environmental Modification -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(34), RedFrt-Def(34), RedFrt-Def/EndRdx/Rchg(37), LucoftheG-Def/Rchg+(39)Level 8: Build Momentum -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11)Level 10: Adaptation Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(21)Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(17), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)Level 18: Rend Armor -- AchHee-ResDeb%(A), SprUnrFur-Acc/Dmg(19), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40)Level 20: Evolving Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48)Level 22: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(43), Rct-Def/EndRdx(50), Rct-ResDam%(13)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(31)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48)Level 30: DNA Siphon -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(45), MckBrt-Taunt/Rchg/Rng(45), MckBrt-Acc/Rchg(45), MckBrt-Taunt/Rng(46), MckBrt-Rchg(46)Level 32: Arc of Destruction -- Arm-Dam%(A), Arm-Dmg(33), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(34)Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37), FuroftheG-ResDeb%(37)Level 38: Mu Lightning -- Apc-Dam%(A), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Dmg/EndRdx(43), Apc-Dmg(46)Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43)Level 44: Assault -- EndRdx-I(A)Level 47: Defensive Sweep -- LucoftheG-Def/Rchg+(A)Level 49: Summon Striker -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(50), ExpRnf-EndRdx/Dmg/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Run-I(A)Level 2: Rest -- IntRdx-I(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)Level 1: Momentum Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Spiritual Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Storm Elemental Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1644;752;1504;HEX;| |78DA6D945B4F135110C777DBAD955E81524A45C4964B4B0BA50554341A2222260A0| |A51E39369165861B5B4CDB624FAE83730A8E1458D3E68C28B2FDE6F0F7E125F15E4| |A268D47859A7FB1FDB4DEA499ADF9CFF393367667AF68C5F1E713D3C767548109D4| |73272A1901ED6168A8AFDA45C5CD0E48C40A3E66C5693B333B9F93E3BCD82C67A7A| |5CC9284AE28C5A94B3E9738A9CCF650BAD5819512E28D98292185673E953DAAC9C5| |5A7D387B5F99C26B82772B94C62549D9D2BAAD95997311B235F9A388CC9E9BCA2CC| |78FFE9338A569853F3FEA379753AC1A72EA4C7E54251D1AE34512A83F45B6D1478E| |892705312849424483798D7C1ED8BCC6BE0A336DA2E1A3E56E187D5D02C5FC0A6AF| |E0AE6FE063DA2B62AF2086A089D4072B9F698D5B0C6D5B8CD9057AA2A02B023EA13| |836C4B1D91C22CE70822117D303B6BBC14E3FB84635DA719EC5BE8C788EFBCC07E0| |538A5F83F87A236D7672CE4E8E6125CDCD35BBB9560FD7DAC9B5367C075F522C2FE| |7EA5D8356FB9EF901EC5D011B57991FC14DCAB58E7DEBDE526E3E49A877A1EFF56E| |B0C103767AC1482DF88ACEF5C157F405C868A173FA1057A2FCFD9CBF9F6B8AAD632| |DB501BAB6C030ED0D709C405CC0FFCAFC44F905D14B5BF0277AB7E317F337B8F30F| |53077709885B47719B396E33E7D07B026BAF29F7168EDB3207BF6E9579917909ECC| |930E72D468D9F29A756BE4FAD87B0B67B90B99F79000C1D04DFD07961EE73F816FA| |D7769B798779176CBFC71C42AE6942079FD79142BC480F3301C6929C633728934F9| |47DA2FBA075F53307987BD8772F584FFD8AF33D8C87D0FF15AA35617C7CBA90E01E| |4E51EC24DFEFE4067C539BCC2DFE2FA4F2775EBAE2BA2EC4AA94649592AA52FAAB9| |4812A65542ABF0FFA9879B507354C48BC5C7A139AA1D5D496DF047DCD617A33D867| |C3AC1D27232209EB662D8A7D9B154D141751BB6509D4FF33DE05CAF9E9CF4B6F00D| |BCF4CF60B933DE9A3506C071BC8E63A4703157DD25FD1974CFB97C315DB18E71DA5| |3421C8267BCA644F98ECBFD0B0221F| |-------------------------------------------------------------------| That is a mixture of @Kanil's awesome build (here), @Warlawk's Rad/Fire brute build (here [which I've copied to my Rad/Fire brute farmer and have enjoyed immensely]), and a bit of my own personal touches. I would like to softcap defense for S/L (I'm still 11% away), but do not see how I could do that without greatly decreasing DPS. Defensive sweep does bump smashing defense to 47% and melee to 53%, which is why I decided to use it for a LotG mule instead of Vengeance.
Unrandom Posted May 1, 2020 Author Posted May 1, 2020 (edited) Here is the same build with a change to DNA Siphon (because of @Bopper's advice here). Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Unrandom2: Level 50 Natural BrutePrimary Power Set: Titan WeaponsSecondary Power Set: Bio ArmorPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Crushing Blow -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg(9)Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(31)Level 2: Inexhaustible -- Pnc-Heal/+End(A)Level 4: Boxing -- Hct-Dam%(A), Hct-Dmg/EndRdx(7), Hct-Acc/Rchg(7), Hct-Acc/Dmg/Rchg(15), Hct-Dmg/Rchg(13)Level 6: Environmental Modification -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(34), RedFrt-Def(34), RedFrt-Def/EndRdx/Rchg(37), LucoftheG-Def/Rchg+(39)Level 8: Build Momentum -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11)Level 10: Adaptation Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(21)Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(17), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)Level 18: Rend Armor -- AchHee-ResDeb%(A), SprUnrFur-Acc/Dmg(19), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40)Level 20: Evolving Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48)Level 22: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(43), Rct-Def/EndRdx(50), Rct-ResDam%(13)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(29), Obl-%Dam(31)Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48)Level 30: DNA Siphon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(45), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal(46), ThfofEss-+End%(46)Level 32: Arc of Destruction -- Arm-Dam%(A), Arm-Dmg(33), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Dmg/EndRdx(34)Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37), FuroftheG-ResDeb%(37)Level 38: Mu Lightning -- Apc-Dam%(A), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(40), Apc-Dmg/EndRdx(43), Apc-Dmg(46)Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43)Level 44: Assault -- EndRdx-I(A)Level 47: Defensive Sweep -- LucoftheG-Def/Rchg+(A)Level 49: Summon Striker -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(50), ExpRnf-EndRdx/Dmg/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Run-I(A)Level 2: Rest -- IntRdx-I(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)Level 1: Momentum Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Spiritual Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Storm Elemental Core Superior Ally Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1644;751;1502;HEX;| |78DA6D944B4F135114C767DAA9953EA1A5940AA5B43C5A5A5A5A4045A3312262A2A| |01035AE4C33C0084D4ADBB425D1A5DFC0A0868D1A5D68C2C68DEFD7C24FE256411E| |8A468D8FF174FEC776927A93E677EEFFDEF3BABD73272F8FD91E9EB87A4410ADC7B| |272A9941E2D2E9515F369B9BC5494B3028D86F3B9A29C9BCB2F0E9A69E6D3D6D393| |4A565112E732653997BEA0C8857CAE14C0CA987249C99594C468269F3E539C97739| |9D9F4D1E262BE28D8A7F2F96C623C33BF50CEE4E66DDA6C827C6962D126670B8A32| |E7FCA7CF29C5D242A6E0395EC8CC2638EB527A522E9595E295562A65847EEB2D020| |F55126E4A82909204E906F33AB87B99790D7CD445DB45CDC728FC306A9AE10BD8FA| |15ECF8063EA6BD22F60A62109A48E760E49CC69841D37645997DA02302DAC2E0138| |A63421C93C9222287150CDA980EB0DB0EF67AC00DEAD18C7C06F32AE259EE331F80| |4F297E03E2AB2DB4D9CA355B398691343BF76CE75E1DDC6B2FF7DAFC1D7C49B19C5| |CAB73035AE37BE60770600D6C59677E04B7A9D626F66D7A4BB5B925C165C3B9BBEC| |60B303EC7582E146F015E575C357747BC9F0539E41C495A87E0FD7EFE19EA29B584| |B6D81B61D30447BBD1CC71B13F0BF323F517D3E9CA5C9F71367B7E717F337D8FE87| |A9821D02E23651DC368EDBC6350C9CC2DA6BAADDCF7DFBDBA1F5FB991DCC0018EF6| |4BA8C5A8F9FA9A600DFA7C061E4EC1C611E601E048387C037942FC4F942B7707E5D| |B799779877C1EE7BCC23C89B26F470BE9E14E285E3CC04184D82F17E50269F08FB4| |4F643EB1B620E33F7B2EF3ED045E715E37B180BE2FCD7A8D784F6F1A94282CF7086| |6227F97E27B7E09BDA66EEF07F2155BFF3CA155755215AA724EB94549D3254A70CD| |729E352F57D5027F4AB71F43025F172E54D6883D6D0587D13D40D8BEECD609F2DBD| |76928CB0246CEAB508F66DD734515C46EF861550FDCF78E7ADD6A73EAFBC016C3FD| |3D92F74F6B49B42B1ED6B269BFB1CF7D6F4694F4D5FD1ED5F0DD56C6D5CB454CA84| |20EBEC199D3DA5B3FF025A67204F| |-------------------------------------------------------------------| The question is: is the health and endurance gain when using that power worth the drop in defense? Below is an image to easily compare the defense difference. Edited May 1, 2020 by Unrandom
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