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Posted

I rather like the idea of a water/nature character, however I'm unfamiliar with both sets.

 

mostly I just wanted to know what powers in both sets are skippable so I'm not choosing a poor performing power over a useful pool power.

 

Any advice is appreciated.

Posted

For Water, Dehydrate and Steam Spray are both skippable. Dehydrate isn't a particularly good attack and it's not all that useful as a heal (especially in conjunction with a secondary that heals). You'll also usually skip one of the two basic attacks.

 

For Nature, you have to take Corrosive Enzymes (it's a decent power anyway). Beyond this, you normally want to take Wild Growth, Spore Cloud and Overgrowth. Most of the rest of the powers are either superfluous or narrow use.

  • Like 1
Posted

I wouldn't skip Steam Spray, it's an excellent cone. You want 3 single-target blasts overall and the Tier one is nice for building Tidal. Dehydrate as an attack isn't too bad considering the Proc options. As a heal : meh. 

 

Water Jet is excellent, especially with its "quick recharge" and is thus very proc happy. 

 

Wild Bastion is must-take on Nature IMO. An AOE Absorb shield isn't something you should be skipping really. Rebirth and Entangling are skippable for sure (Entangling isn't needed on a ranged focused char like Water). 

 

From merging my Water/Time Blaster and my Necro/Nature here's what I'd build towards. It's using my usual rules of "No purples and no Winters Sets" because those are expensive. It's capped to Energy easily cos Scorpion Shield is amazing, and just hits Ranged cap thanks to Stealth and Hover running. 40% smashing / lethal. Enough recharge for my tastes but you could certainly refine it based off more expensive options. I just don't bother with too many Purples or any Winters cos expense. 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Nature Affinity
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(46), Thn-Dmg/Rchg(48)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Water Burst -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(7), Artl-Acc/Dam/Rech(7), Artl-Acc/Rech/Rng(9), Artl-End/Rech/Rng(9)
Level 4: Regrowth -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(11), DctWnd-Heal(13), DctWnd-Rchg(13)
Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(19)
Level 8: Wild Growth -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(21), RctArm-EndRdx/Rchg(27)
Level 10: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(23), DarWtcDsp-ToHitdeb/Rchg/EndRdx(23), DarWtcDsp-ToHitDeb/EndRdx(48)
Level 12: Tidal Forces -- GssSynFr--Build%(A)
Level 14: Fly -- Empty(A)
Level 16: Lifegiving Spores -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal(50), DctWnd-Rchg(50)
Level 18: Water Jet -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Rchg/+End(29), SprScrBls-Acc/Dmg/EndRdx/Rchg(29), Thn-Acc/Dmg(31), Thn-Acc/Dmg/Rchg(31), Thn-Dmg/EndRdx/Rchg(31)
Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(33), NmnCnv-EndRdx/Rchg(34), NmnCnv-Regen/Rcvry+(45)
Level 22: Kick -- Empty(A)
Level 24: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(34), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(36), RctArm-ResDam/Rchg(48)
Level 26: Steam Spray -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(36), SprMlcoft-Acc/Dmg/Rchg(36), SprMlcoft-Dmg/EndRdx/Rchg(37), SprMlcoft-Acc/Dmg/EndRdx/Rchg(37), SprMlcoft-Rchg/Dmg%(37)
Level 28: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(50)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), DefBuff-I(40)
Level 32: Geyser -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(42), SprScrBls-Acc/Dmg/Rchg(42), Artl-Acc/Dam(42), Artl-Dam/Rech(43), Artl-End/Rech/Rng(43)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), DefBuff-I(45)
Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(45)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Hover -- LucoftheG-Def/Rchg+(A)
Level 47: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 49: Stealth -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

Posted
2 hours ago, Carnifax said:

I wouldn't skip Steam Spray, it's an excellent cone. You want 3 single-target blasts overall and the Tier one is nice for building Tidal. Dehydrate as an attack isn't too bad considering the Proc options. As a heal : meh. 

Steam Spray ends up being your 5th best AE (after Judgement and the three other AEs in the set). This means that somewhere around 10 seconds into the fight, long after the spawn has either been defeated or spread so much that AE is pointless, you finally get around to using it. On my Storm/Water, I even ended up skipping Water Burst because of this - there just wasn't any circumstance where I ended up going that deep into the AE arsenal.

Posted (edited)

Weird. Ive all 4 on my blaster and use them all. I mean judgement is on 120 second timer and the nuke about 30 seconds. So what are you doing during that gap? Relying on Whirlpool? The DoT is slooooooow. 

 

I mean there's always another spawn just on the horizon waiting to be AOE-deathed too. I just move my AOE death splurge onto that. 

 

Nature is a bit more hands off on Storm (where you wanna be dropping 2-3 placeables whenever you can) so I reckon AOE Death is the way to go. 

 

 

Edited by Carnifax
Posted

Personally I think that water blast and nature work better as a combo on a defender. If you want to go the corruptor route, then I would go with a build focusing on ranged defense and s/l defense through scorpion shield. The unfortunate thing about this approach though is that you lose out on being able to use soul drain because you take mace mastery instead of dark mastery.  

This corruptor build will have perma overgrowth or damn close to it with FF procs from geyser and water burst. It is also softcapped to ranged and s/l (making it softcapped to melee in almost every situation). It also has decent resists from wild growth, but no where near what a defender can accomplish.

Build:

Spoiler

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Nature Affinity
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Hydro Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31)
Level 1: Corrosive Enzymes -- EndRdx-I(A)
Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(3), SprScrBls-Dmg/EndRdx/Rchg(3), FrcFdb-Rechg%(7)
Level 4: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7)
Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(17)
Level 8: Tidal Forces -- RechRdx-I(A), GssSynFr--Build%(9)
Level 10: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(11), ShlWal-ResDam/Re TP(11), LucoftheG-Def/Rchg+(37), Rct-ResDam%(46), Ksm-ToHit+(46)
Level 12: Dehydrate -- SprScrBls-Acc/Dmg/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(13), SprScrBls-Rchg/+End(13), Dmg-I(43)
Level 14: Boxing -- Empty(A)
Level 16: Assault -- EndRdx-I(A)
Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(21), SprMlcoft-Acc/Dmg/EndRdx/Rchg(21), SprMlcoft-Rchg/Dmg%(27)
Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(34), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(37), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(46)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx/Rchg(25), GldArm-3defTpProc(25), StdPrt-ResDam/Def+(27)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-Def/Rchg+(42)
Level 26: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(40)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 30: Rebirth -- Prv-Absorb%(A)
Level 32: Geyser -- Rgn-Dmg(A), Rgn-Dmg/Rchg(33), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(34), FrcFdb-Rechg%(34)
Level 35: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(36)
Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(39)
Level 41: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(42), Artl-Dam/Rech(43), Artl-Acc/Dam/Rech(43), Artl-Acc/Rech/Rng(45), Artl-End/Rech/Rng(45)
Level 44: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(45)
Level 47: Web Cocoon -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(48), BslGaz-Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(48)
Level 49: Entangling Aura -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(50), BslGaz-Rchg/Hold(50), BslGaz-EndRdx/Rchg/Hold(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(39)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(39), PwrTrns-+Heal(40)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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For comparison here is the defender version I made awhile ago (should have perma overgrowth or very close, perma hasten, M/R softcap, capped s/l res, and capped damage with just 4-5 hits with perma soul drain). Overall, this will out damage the corruptor version above and be more survivable. 

 

Build:

Spoiler

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Defender
Primary Power Set: Nature Affinity
Secondary Power Set: Water Blast
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 1: Aqua Bolt -- SprVglAss-Dmg/EndRdx/Rchg(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(3), SprVglAss-Rchg/+Absorb(3)
Level 2: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-Max HP%(13), StdPrt-ResDam/Def+(34), GldArm-3defTpProc(34)
Level 4: Water Burst -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(5), SprVglAss-Acc/Dmg/EndRdx(5), FrcFdb-Rechg%(9)
Level 6: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17)
Level 8: Regrowth -- Prv-Absorb%(A)
Level 10: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(11), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(13), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(31)
Level 12: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 14: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 16: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(25)
Level 18: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 20: Boxing -- Empty(A)
Level 22: Dehydrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(43), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(46)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-EndRdx/Rchg(33)
Level 26: Entangling Aura -- BslGaz-Acc/Hold(A), BslGaz-Slow%(43), BslGaz-Acc/EndRdx/Rchg/Hold(48), BslGaz-EndRdx/Rchg/Hold(50), Lck-%Hold(50)
Level 28: Water Jet -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(33), SprDfnBst-Rchg/Heal%(33)
Level 30: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(48)
Level 32: Overgrowth -- RechRdx-I(A), RechRdx-I(34)
Level 35: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 38: Geyser -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), Rgn-Knock%(40), FrcFdb-Rechg%(40)
Level 41: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-EndRdx/Rchg(42)
Level 44: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46), FuroftheG-ResDeb%(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
Level 1: Quick Form 
Level 50: Ageless Core Epiphany 
------------

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		|-------------------------------------------------------------------|

 

 

 

Posted

Ok, I messed with the corruptor a lot more and you could maintain M/R softcap, s/l capped res, with soul drain and close to perma overgrowth with FF procs. You give up some other powers and recharge though. I'd only recommend this if you plan to team a lot with people who have IO'd builds and you are using the ageless destiny.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Nature Affinity
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Hydro Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Corrosive Enzymes -- EndRdx-I(A)
Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/Rchg(7), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), FrcFdb-Rechg%(9)
Level 4: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(13), StdPrt-ResDam/Def+(13), GldArm-3defTpProc(19)
Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(29), Artl-Dam/Rech(31), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(34)
Level 8: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25)
Level 10: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(36), TchofDth-Dmg/Rchg(36), TchofDth-Acc/Dmg/EndRdx(36), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(39)
Level 12: Dehydrate -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(34), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(40)
Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(15), GssSynFr--Rchg/EndRdx(17), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(19)
Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(27), UnbGrd-ResDam/EndRdx/Rchg(27)
Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(40), SprMlcoft-Acc/Dmg/Rchg(40), SprMlcoft-Dmg/EndRdx/Rchg(42), SprMlcoft-Acc/Dmg/EndRdx/Rchg(42), SprMlcoft-Rchg/Dmg%(42)
Level 20: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50)
Level 22: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)
Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 26: Hasten -- RechRdx-I(A)
Level 28: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(29)
Level 30: Assault -- EndRdx-I(A)
Level 32: Geyser -- SprScrBls-Dmg/Rchg(A), SprScrBls-Dmg/EndRdx/Rchg(33), SprScrBls-Rchg/+End(33), Dmg-I(33), FrcFdb-Rechg%(34)
Level 35: Entangling Aura -- Lck-%Hold(A)
Level 38: Overgrowth -- RechRdx-I(A), RechRdx-I(39)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
Level 50: Ageless Core Epiphany 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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Posted

Thanks for all the feedback.  This is the build I settled on:

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Nature Defiled: Level 50 Natural Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Nature Affinity
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Aqua Bolt -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Acc/Dmg(5), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31)
Level 1: Corrosive Enzymes -- Acc-I(A)
Level 2: Regrowth -- Mrc-Rcvry+(A), Mrc-Heal(46), Mrc-Heal/EndRdx/Rchg(46), Mrc-Heal/Rchg(46)
Level 4: Water Burst -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam(37), Artl-Dam/End(37), Artl-Dam/Rech(39), Artl-Acc/Dam/Rech(39)
Level 6: Wild Growth -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(29)
Level 8: Whirlpool -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(9), Artl-Acc/Dam(9), Artl-Dam/End(11), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(13)
Level 10: Tidal Forces -- GssSynFr--Build%(A)
Level 12: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(15), DarWtcDsp-ToHitDeb/EndRdx(17), DarWtcDsp-Rchg/EndRdx(17)
Level 14: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(15)
Level 16: Lifegiving Spores -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(43), Prv-Heal(43), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(48)
Level 18: Water Jet -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(19), SprMlcoft-Acc/Dmg(19), SprMlcoft-Dmg/Rchg(25), SprMlcoft-Acc/Dmg/Rchg(27), SprMlcoft-Dmg/EndRdx/Rchg(27)
Level 20: Wild Bastion -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(21), NmnCnv-Heal/EndRdx(21), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(25)
Level 22: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), ShlWal-ResDam/Re TP(50), Rct-ResDam%(50)
Level 24: Kick -- Empty(A)
Level 26: Steam Spray -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(34), Artl-Acc/Dam(34), Artl-Dam/End(36), Artl-Dam/Rech(36), Artl-Acc/Dam/Rech(37)
Level 28: Rebirth -- RechRdx-I(A)
Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31), RctArm-EndRdx(40), RctArm-ResDam(40), RctArm-ResDam/EndRdx/Rchg(42), RctArm-ResDam/EndRdx(43)
Level 32: Geyser -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(33), SprScrBls-Acc/Dmg(33), SprScrBls-Acc/Dmg/Rchg(33), SprScrBls-Dmg/EndRdx/Rchg(34), SprScrBls-Dmg/Rchg(50)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Overgrowth -- RechRdx-I(A), RctRtc-ToHit(39), RctRtc-ToHit/Rchg(40)
Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(45), LucoftheG-Def/EndRdx/Rchg(48)
Level 47: Stealth -- LucoftheG-Def/Rchg+(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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