Jump to content

Fire/Fire/Fire Tank Final Build v1.0


skinerd

Recommended Posts

I wanted to post my final build for my Fire/Fire/Fire tanker.  It might not be 100% optimized but it is what I see as the best I can do for now.  I'll gladly take suggestions and ideas and see what I can do for tweaking. This isn't a full tanker's tank. He is more of a high suitability scrapper.  Thanks.

 

Hero Plan by Mids' Hero Designer 1.96

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Consuming Flame: Level 50 Mutation Tanker

Primary Power Set: Fiery Aura

Secondary Power Set: Fiery Melee

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Ancillary Pool: Pyre Mastery

 

Hero Profile:

Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(5), Aegis-ResDam/EndRdx/Rchg(5)

Level 1: Scorch -- Acc-I(A)

Level 2: Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(7), Mako-Dam%(7), Mako-Dmg/EndRdx(9), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Acc/EndRdx/Rchg(43)

Level 4: Healing Flames -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal/Rchg(13), Numna-Heal(13), Numna-Regen/Rcvry+(45)

Level 6: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)

Level 8: Blazing Aura -- SMotTanker-Dmg/EndRdx/Rchg(A), SMotTanker-Rchg/Res%(17), SMotTanker-Dmg/Rchg(17), SMotTanker-Acc/Dmg/Rchg(19), SMotTanker-Acc/Dmg(19), SMotTanker-Acc/Dmg/EndRdx/Rchg(21)

Level 10: Boxing -- Acc-I(A)

Level 12: Super Jump -- Zephyr-ResKB(A)

Level 14: Combat Jumping -- Krma-ResKB(A)

Level 16: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(21), Aegis-EndRdx/Rchg(23), Aegis-ResDam(23), Aegis-ResDam/EndRdx/Rchg(25)

Level 18: Burn -- Oblit-Dmg(A), Oblit-%Dam(25), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(43)

Level 20: Consume -- Acc-I(A)

Level 22: Build Up -- RechRdx-I(A)

Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/Rchg(31), Aegis-EndRdx/Rchg(31), Aegis-ResDam/EndRdx/Rchg(31), Aegis-Psi/Status(43)

Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def(33), LkGmblr-EndRdx/Rchg(34), LkGmblr-Def/EndRdx/Rchg(45)

Level 28: Fire Sword Circle -- OvForce-Acc/Dmg(A), OvForce-End/Rech(34), OvForce-Acc/Dmg/End(34), OvForce-Dmg/End/Rech(36), OvForce-Acc/Dmg/End/Rech(36), OvForce-Dam/KB(36)

Level 30: Temperature Protection -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(45)

Level 32: Combustion -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg(46), Armgdn-Dmg/Rchg(46), Armgdn-Acc/Dmg/Rchg(46), Armgdn-Acc/Rchg(48)

Level 35: Incinerate -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dmg/EndRdx(37), Mako-Acc/Dmg(37), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39)

Level 38: Greater Fire Sword -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(39), Hectmb-Dmg(40), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(42)

Level 41: Char -- Acc-I(A)

Level 44: Melt Armor -- Acc-I(A)

Level 47: Fire Ball -- Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg(50), Ragnrk-Dmg/EndRdx(50)

Level 49: Fiery Embrace -- RechRdx-I(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Run-I(A)

Level 1: Prestige Power Slide -- Run-I(A)

Level 1: Prestige Power Quick -- Run-I(A)

Level 1: Prestige Power Rush -- Run-I(A)

Level 1: Prestige Power Surge -- Run-I(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- IntRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(50)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(42), P'Shift-EndMod/Acc(42)

------------

 

 

 

 

  • Like 1
Link to comment
Share on other sites

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Consuming Flame 2.1: Level 50 Mutation Tanker

Primary Power Set: Fiery Aura

Secondary Power Set: Fiery Melee

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

Ancillary Pool: Pyre Mastery

 

Hero Profile:

Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(7), Ags-ResDam/Rchg(7), Ags-EndRdx/Rchg(9), Ags-ResDam/EndRdx/Rchg(9)

Level 1: Scorch -- Acc-I(A)

Level 2: Blazing Aura -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Dmg/Rchg(11), SprMghoft-Acc/Dmg(13), SprMghoft-Acc/Dmg/Rchg(13), SprMghoft-Dmg/EndRdx/Rchg(15)

Level 4: Fire Sword -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Acc/Dmg(17), Mk'Bit-Dmg/EndRdx(17), Mk'Bit-Dmg/Rchg(19), Mk'Bit-Acc/EndRdx/Rchg(19)

Level 6: Healing Flames -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(21), NmnCnv-Heal/EndRdx(21), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(23), NmnCnv-Heal/EndRdx/Rchg(25)

Level 8: Temperature Protection -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(46)

Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)

Level 12: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/Rchg(29), Ags-EndRdx/Rchg(29), Ags-ResDam/EndRdx/Rchg(31)

Level 14: Consume -- RechRdx-I(A)

Level 16: Combat Jumping -- Rct-ResDam%(A)

Level 18: Burn -- OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(31), OvrFrc-End/Rech(31), OvrFrc-Acc/Dmg/End/Rech(33), OvrFrc-Acc/Dmg/End(33), OvrFrc-Dmg/End/Rech(33)

Level 20: Super Jump -- BlsoftheZ-ResKB(A)

Level 22: Boxing -- Acc-I(A)

Level 24: Tough -- Ags-Psi/Status(A), Ags-ResDam/Rchg(34), Ags-ResDam/EndRdx(34), Ags-ResDam(34), Ags-EndRdx/Rchg(36), Ags-ResDam/EndRdx/Rchg(36)

Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(37), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(39)

Level 28: Fire Sword Circle -- Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Dmg(39), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40)

Level 30: Taunt -- PrfZng-Dam%(A)

Level 32: Build Up -- RechRdx-I(A)

Level 35: Incinerate -- Hct-Dam%(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), Hct-Dmg(43), Hct-Dmg/EndRdx(43)

Level 38: Greater Fire Sword -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/Rchg(43), SprGntFis-Dmg/EndRdx/Rchg(45), SprGntFis-Dmg/Rchg(45), SprGntFis-Acc/Dmg(45)

Level 41: Char -- Acc-I(A)

Level 44: Melt Armor -- AnlWkn-Acc/Rchg(A), AnlWkn-Acc/Rchg/EndRdx(46), AnlWkn-DefDeb/EndRdx/Rchg(46)

Level 47: Fire Ball -- Rgn-Knock%(A), Rgn-Acc/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Dmg/Rchg(48), Rgn-Dmg(50), Rgn-Dmg/EndRdx(50)

Level 49: Fiery Embrace -- RechRdx-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Gauntlet

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Mrc-Rcvry+(A), RgnTss-Regen+(5), Mrc-Heal(50)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Acc(3), PrfShf-EndMod/Rchg(5)

------------

 

 

 

 

Link to comment
Share on other sites

  • 3 weeks later
Link to comment
Share on other sites

I ran a triple fire that was awesome back in the day, but there are a few powers from my experience and IMHO need to take priority to get them as soon as they come available and slot them to max as fast as possible.

 

Healing flames

Consume

Combustion

Fire sword circle

Greater Fire sword

Fireball

Build up

Fiery embrace

 

Pop both build up and fiery embrace before the mob, hit greater fire sword on the boss then unleash the aoes pop consume if you need endurance and doesn't really matter what size mob you had 10 20 30 40 the bosses is all that will be left, but not by much.  Hit healing flames as needed and repeat.

 

Endurance is never an issue if you use consume right, so IMO take fire epic because fireball is a legit aoe to add to the wood chipper.

 

It was a mob obliterator, one of the most fun Alts I ever rolled to 50.  I'm rolling it again as we speak.

 

I'll post my build as soon as I get back from vacation or can get access from a computer.  (Yes I'm on vacay and still totally obsessed with this game) 

 

 

Link to comment
Share on other sites

  • 4 weeks later

Sorry for being away from this for too long.

 

I have posted a second build just after the first. This is my v2.2 as I have gone through some changes of the weeks. The final numbers look great.  I rarely have end issues and consume is in case I hit something that has -recovery or end drain. I out DPS the blasters half the time.

 

My incarnates are:

Alpha - Agility Core Paragon (Recharge is nice to keep the AoEs going.)

Judgement - Void Total Core (Neg Nrg is rarely resisted so yeah.)

Interface - Diamagnetic Core Flawless Interface (ToHit Debuff is a poor man's D Buff.)

Lore - Storm Elementals (Pets are cool but whatever you want.)

Destiny - Barrier Core Epiphany (More D and it is perma even though it wears off.  Even the lowest is a good buff and at its height you are almost unkillable.)

Hybrid - Melee (The jury is out on this.  I might try another for fun as Barrier does what I need it to and the IO sets get me good enough regen.)

 

Attuned sets are:

Fire Shield

Plasma Shield

Healing Flames

Fire Sword

KB IOs

 

This makes exemping down real easy and you become a god at the low levels.

Link to comment
Share on other sites

This is what mine looks like now that i have made a few edits and have really broken into the incarnate content

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Turbo Infinitum: Level 50 Science Tanker

Primary Power Set: Fiery Aura

Secondary Power Set: Fiery Melee

Power Pool: Flight

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Ancillary Pool: Pyre Mastery

 

Hero Profile:

Level 1: Fire Shield

  • (A) Aegis - Resistance/Endurance
  • (3) Aegis - Resistance/Recharge
  • (19) Aegis - Psionic/Status Resistance
  • (23) Aegis - Resistance/Endurance/Recharge
  • (27) Aegis - Endurance/Recharge
  • (33) Aegis - Resistance

Level 1: Scorch

  • (A) Accuracy IO

Level 2: Healing Flames

  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Endurance/Recharge
  • (5) Doctored Wounds - Heal/Recharge
  • (5) Doctored Wounds - Heal/Endurance/Recharge
  • (7) Doctored Wounds - Heal
  • (7) Doctored Wounds - Recharge

Level 4: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 6: Blazing Aura

  • (A) Scirocco's Dervish - Accuracy/Damage
  • (15) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (36) Scirocco's Dervish - Damage/Endurance

Level 8: Consume

  • (A) Performance Shifter - EndMod
  • (11) Performance Shifter - Chance for +End
  • (13) Performance Shifter - EndMod/Recharge

Level 10: Combustion

  • (A) Multi-Strike - Accuracy/Damage
  • (15) Multi-Strike - Damage/Endurance
  • (19) Multi-Strike - Damage/Recharge
  • (36) Multi-Strike - Accuracy/Endurance
  • (37) Multi-Strike - Accuracy/Damage/Endurance
  • (37) Multi-Strike - Damage/Endurance/Recharge

Level 12: Plasma Shield

  • (A) Unbreakable Guard - Resistance
  • (13) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - Endurance/RechargeTime
  • (23) Unbreakable Guard - RechargeTime/Resistance
  • (34) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (40) Impervium Armor - Psionic Resistance

Level 14: Combat Jumping

  • (A) Karma - Knockback Protection

Level 16: Hasten

  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO

Level 18: Temperature Protection

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (43) Steadfast Protection - Resistance/+Def 3%

Level 20: Build Up

  • (A) Adjusted Targeting - Recharge
  • (21) Adjusted Targeting - To Hit Buff/Recharge
  • (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge

Level 22: Boxing

  • (A) Accuracy IO

Level 24: Tough

  • (A) Unbreakable Guard - Resistance
  • (25) Unbreakable Guard - Resistance/Endurance
  • (25) Unbreakable Guard - Endurance/RechargeTime
  • (34) Unbreakable Guard - RechargeTime/Resistance
  • (43) Impervium Armor - Psionic Resistance

Level 26: Fiery Embrace

  • (A) Recharge Reduction IO
  • (27) Recharge Reduction IO

Level 28: Fire Sword Circle

  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (29) Superior Gauntleted Fist - Damage/RechargeTime
  • (29) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (31) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (31) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (31) Superior Gauntleted Fist - RechargeTime/+Absorb

Level 30: Weave

  • (A) Shield Wall - Defense/Endurance
  • (33) Shield Wall - Defense/Recharge
  • (33) Shield Wall - Endurance/Recharge
  • (34) Shield Wall - Defense/Endurance/Recharge
  • (37) Shield Wall - Defense
  • (42) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Burn

  • (A) Multi-Strike - Accuracy/Damage
  • (36) Multi-Strike - Damage/Endurance
  • (42) Multi-Strike - Damage/Recharge
  • (50) Multi-Strike - Accuracy/Endurance
  • (50) Multi-Strike - Accuracy/Damage/Endurance
  • (50) Multi-Strike - Damage/Endurance/Recharge

Level 35: Ring of Fire

  • (A) Accuracy IO

Level 38: Greater Fire Sword

  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (39) Superior Might of the Tanker - Damage/Recharge
  • (39) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (39) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (40) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Might of the Tanker - Recharge/Chance for +Res(All)

Level 41: Fire Blast

  • (A) Decimation - Accuracy/Damage
  • (42) Decimation - Damage/Endurance
  • (46) Decimation - Damage/Recharge
  • (48) Decimation - Chance of Build Up
  • (48) Decimation - Accuracy/Endurance/Recharge
  • (48) Decimation - Accuracy/Damage/Recharge

Level 44: Fire Ball

  • (A) Javelin Volley - Chance of Damage(Lethal)
  • (45) Javelin Volley - Accuracy/Damage
  • (45) Javelin Volley - Damage/Recharge
  • (45) Javelin Volley - Damage/Endurance/Recharge
  • (46) Javelin Volley - Accuracy/Endurance/Recharge
  • (46) Javelin Volley - Accuracy/Damage/End/Rech

Level 47: Hover

  • (A) Luck of the Gambler - Recharge Speed

Level 49: Afterburner

  • (A) Luck of the Gambler - Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Gauntlet

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Celerity - +Stealth

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (9) Miracle - +Recovery
  • (21) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod
  • (9) Performance Shifter - Chance for +End
  • (11) Performance Shifter - EndMod/Recharge

Level 50: Pyronic Radial Final Judgement

Level 50: Vanguard Core Superior Ally

Level 50: Resilient Core Paragon

Level 50: Rebirth Radial Epiphany

Level 50: Degenerative Core Flawless Interface

Level 50: Melee Core Embodiment

------------

 

 

 

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...