seresibyl3 Posted June 8, 2020 Posted June 8, 2020 (edited) To Preface: I'll be teaming for most content, so likely a lot of 4x8 Despite that, I want to make sure my Melee/Ranged are capped/close to cap for self Because of that, I couldn't choose musculature and had to choose between Nerve and Agility I think I prefer Agility, but nerve makes sure pets can hit a +3 environment (can anyone confirm that with alpha slotted, t1 are 49 instead of 48?) I could slot sup avalanche to get to 45% melee too (rather than 44.88), but I didn't think it matters and I think the other bonuses from obliteration outweigh it If I did Avalanche, I'd put FF +rec in the 6th slot, so there's that I chose lioness as the aura mule. not sure if that was correct 45% Ranged, 44.88% Melee defense; 75% smashing/lethal, 67.8% energy resistance 86.3% global recharge (156.3% hasten) I think heat loss should prevent End from being a problem. Can't remember the duration of the buffs from it though MM damage seems like it should be fine, with procced infrigidate (193), tstrike (191), call hawk (120) and call ravens (104, cone) + tactics buildup procs Not a leveling or exemplar build Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Technology MastermindPrimary Power Set: Beast MasterySecondary Power Set: Cold DominationPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Summon Wolves -- SlbAll-Build%(A), OvrFrc-Dam/KB(3), SprCmmoft-Acc/Dmg(3), SprCmmoft-Acc/Dmg/EndRdx/Rchg(5), SprCmmoft-Acc/Dmg/Rchg(5), SprCmmoft-Dmg/EndRdx(7)Level 1: Infrigidate -- AchHee-ResDeb%(A), ShlBrk-%Dam(7), TchofLadG-%Dam(9), ImpSwf-Dam%(9), Acc-I(11)Level 2: Ice Shield -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(33)Level 4: Snow Storm -- EndRdx-I(A)Level 6: Train Beasts -- EndRdx-I(A)Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A)Level 12: Summon Lions -- SvrRgh-PetResDam(A), EdcoftheM-PetDef(13), CaltoArm-+Def(Pets)(13), ExpRnf-+Res(Pets)(15), SprMarofS-Acc/Dmg/EndRdx(15), SprMarofS-Acc/Dmg(17)Level 14: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(31), RedFrt-EndRdx/Rchg(36), RedFrt-Def/EndRdx/Rchg(36), RedFrt-Def(36), RedFrt-EndRdx(37)Level 16: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(17), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(19), GssSynFr--ToHit/EndRdx(21), GssSynFr--Build%(21)Level 18: Fortify Pack -- LucoftheG-Def/Rchg+(A)Level 20: Arctic Fog -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(23), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(25), RedFrt-Def(25), RedFrt-EndRdx(31)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(34), GldArm-3defTpProc(34), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(39)Level 26: Summon Dire Wolf -- SprMarofS-Dmg(A), SprCmmoft-Dmg/EndRdx/Rchg(27), SprMarofS-Dmg/EndRdx(27), SprMarofS-EndRdx/+Resist/+Regen(29), SprMarofS-Acc/EndRdx(29), SprCmmoft-Rchg/PetAoEDef(31)Level 28: Weave -- LucoftheG-Def/Rchg+(A)Level 30: Hasten -- RechRdx-I(A)Level 32: Tame Beasts -- EndRdx-I(A)Level 35: Sleet -- ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(39), ExpVln-DefDeb/Rchg/EndRdx(40)Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(34), PreOptmz-EndMod/Rech(43), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/End/Rech(46)Level 41: Call Ravens -- Artl-Acc/Dam(A), Artl-Dam/End(42), Artl-Dam/Rech(42), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(43), Artl-End/Rech/Rng(43)Level 44: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45)Level 47: Thunder Strike -- Obl-Dmg(A), Obl-Acc/Rchg(46), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48)Level 49: Call Hawk -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(50), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)Level 1: Alpha Howler Wolf Level 1: Howler Wolf Level 1: Pack Mentality Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Supremacy Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(33)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(33)Level 12: Lioness Level 26: Dire Wolf Level 50: Rebirth Radial Epiphany Level 50: Reactive Radial Flawless Interface Level 50: Support Core Embodiment Level 50: Nerve Core Paragon ------------------------Set Bonus Totals: 19.5% DamageBuff(Smashing) 19.5% DamageBuff(Lethal) 19.5% DamageBuff(Fire) 19.5% DamageBuff(Cold) 19.5% DamageBuff(Energy) 19.5% DamageBuff(Negative) 19.5% DamageBuff(Toxic) 19.5% DamageBuff(Psionic) 10% Defense 15.38% Defense(Smashing) 15.38% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 18.81% Defense(Energy) 18.81% Defense(Negative) 6% Defense(Psionic) 24.75% Defense(Melee) 25.06% Defense(Ranged) 23.5% Defense(AoE) 1.8% Max End 43% Enhancement(Accuracy) 5% Enhancement(Max EnduranceDiscount) 86.25% Enhancement(RechargeTime) 21% SpeedFlying 111.4 HP (13.88%) HitPoints 21% JumpHeight 21% SpeedJumping MezResist(Confused) 26.25% MezResist(Held) 26.25% MezResist(Immobilized) 26.25% MezResist(Sleep) 26.25% MezResist(Stunned) 26.25% MezResist(Terrorized) 26.25% MezResist(Teleport) 100% (20% chance) 4.5% (0.08 End/sec) Recovery 158% (5.29 HP/sec) Regeneration 45.25% Resistance(Smashing) 43% Resistance(Fire) 43% Resistance(Cold) 44.5% Resistance(Energy) 44.5% Resistance(Negative) 43% Resistance(Toxic) 43% Resistance(Psionic) 45.25% Resistance(Lethal) 21% SpeedRunning Edited June 8, 2020 by seresibyl3
Seigmoraig Posted June 8, 2020 Posted June 8, 2020 Always choose Nerve vs Agility. Agility is an end mod boost, not an end reduction as such it will only affect your Stamina power. Nerve has a much wider use case especially in +4 groups.
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