Nether Posted June 8, 2020 Share Posted June 8, 2020 I'm a few bubs away from 50 with my Sonic/NRG blaster. I am a bit underwhelmed at her performance, but figured maybe if someone had some builds to suggest, and perhaps the highest DPA rotation it might change my mind. Thanks in advance! Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 9, 2020 Share Posted June 9, 2020 (edited) Wow, /nrg is boring. Switch gaussian to BU if you plan on doing less teams, more solo. BU + Dreadful Wail to clear a group Howl to AoE debuff Shriek > Shocking Bolt > Scream > Shout Shriek is higher DPA than scream, less than others - so prioritize it accordingly. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Technology BlasterPrimary Power Set: Sonic AttackSecondary Power Set: Energy ManipulationPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Electrical Mastery Hero Profile:Level 1: Scream -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9), SprDfnBrr-Rchg/+Status Protect(9)Level 1: Power Thrust -- FrcFdb-Rechg%(A)Level 2: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(21), Artl-Dam/Rech(23), Artl-Acc/Dam/Rech(23), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31)Level 4: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(5)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 8: Shriek -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36)Level 10: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(11), RedFrt-EndRdx/Rchg(11), RedFrt-Def/EndRdx/Rchg(13), RedFrt-Def(15), RedFrt-EndRdx(15)Level 12: Amplify -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(13)Level 14: Boxing -- Empty(A)Level 16: Energize -- NmnCnv-EndRdx/Rchg(A), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)Level 18: Tough -- GldArm-3defTpProc(A)Level 20: Weave -- ShlWal-ResDam/Re TP(A)Level 22: Bone Smasher -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39)Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)Level 26: Screech -- GldJvl-Dam%(A), Apc-Dam%(39), Thn-Acc/Dmg(40), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(40)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)Level 32: Dreadful Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Rchg/KDProc(34), FuroftheG-ResDeb%(34)Level 35: Shout -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(46), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(50), SprBlsWrt-Rchg/Dmg%(50)Level 38: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(46)Level 41: Shocking Bolt -- UnbCns-Dam%(A), NrnSht-Dam%(42), GldNet-Dam%(42), GhsWdwEmb-Dam%(42), HO:Nucle(43)Level 44: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(45)Level 47: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48), StdPrt-ResDam/Def+(50)Level 49: Boost Range -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)------------------------Set Bonus Totals: 17.5% DamageBuff(Smashing) 17.5% DamageBuff(Lethal) 17.5% DamageBuff(Fire) 17.5% DamageBuff(Cold) 17.5% DamageBuff(Energy) 17.5% DamageBuff(Negative) 17.5% DamageBuff(Toxic) 17.5% DamageBuff(Psionic) 15.06% Defense(Smashing) 15.06% Defense(Lethal) 7.25% Defense(Fire) 7.25% Defense(Cold) 30.06% Defense(Energy) 30.06% Defense(Negative) 6% Defense(Psionic) 18.5% Defense(Melee) 36.31% Defense(Ranged) 8.5% Defense(AoE) 3.6% Max End 10% Enhancement(Range) 6% Enhancement(Heal) 2.5% Enhancement(Max EnduranceDiscount) 50% Enhancement(RechargeTime) 46% Enhancement(Accuracy) 21% SpeedFlying 189.7 HP (15.75%) HitPoints 21% JumpHeight 21% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% MezResist(Teleport) 100% (20% chance) 14.5% (0.24 End/sec) Recovery 20% (1 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 14% Resistance(Smashing) 14% Resistance(Lethal) 18.5% Resistance(Fire) 18.5% Resistance(Cold) 7.25% Resistance(Energy) 7.25% Resistance(Negative) 6.5% Resistance(Toxic) 6.5% Resistance(Psionic) 21% SpeedRunning Edited June 9, 2020 by seresibyl3 Link to comment Share on other sites More sharing options...
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