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Sonic/NRG build? Rotation?


Nether

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I'm a few bubs away from 50 with my Sonic/NRG blaster. I am a bit underwhelmed at her performance, but figured maybe if someone had some builds to suggest, and perhaps the highest DPA rotation it might change my mind. Thanks in advance!

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Wow, /nrg is boring.

Switch gaussian to BU if you plan on doing less teams, more solo.

 

BU + Dreadful Wail to clear a group

Howl to AoE debuff

Shriek > Shocking Bolt > Scream > Shout

Shriek is higher DPA than scream, less than others - so prioritize it accordingly.

 

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Technology Blaster
Primary Power Set: Sonic Attack
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Electrical Mastery

Hero Profile:
Level 1: Scream -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/Rchg(7), SprDfnBrr-Acc/Dmg/EndRdx(7), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(9), SprDfnBrr-Rchg/+Status Protect(9)
Level 1: Power Thrust -- FrcFdb-Rechg%(A)
Level 2: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(21), Artl-Dam/Rech(23), Artl-Acc/Dam/Rech(23), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31)
Level 4: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(5)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 8: Shriek -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36)
Level 10: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(11), RedFrt-EndRdx/Rchg(11), RedFrt-Def/EndRdx/Rchg(13), RedFrt-Def(15), RedFrt-EndRdx(15)
Level 12: Amplify -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(13)
Level 14: Boxing -- Empty(A)
Level 16: Energize -- NmnCnv-EndRdx/Rchg(A), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 18: Tough -- GldArm-3defTpProc(A)
Level 20: Weave -- ShlWal-ResDam/Re TP(A)
Level 22: Bone Smasher -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 26: Screech -- GldJvl-Dam%(A), Apc-Dam%(39), Thn-Acc/Dmg(40), Thn-Dmg/Rchg(40), Thn-Acc/Dmg/Rchg(40)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Dreadful Wail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Rchg/KDProc(34), FuroftheG-ResDeb%(34)
Level 35: Shout -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(46), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(50), SprBlsWrt-Rchg/Dmg%(50)
Level 38: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(46), Hct-Dam%(46)
Level 41: Shocking Bolt -- UnbCns-Dam%(A), NrnSht-Dam%(42), GldNet-Dam%(42), GhsWdwEmb-Dam%(42), HO:Nucle(43)
Level 44: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(45)
Level 47: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48), StdPrt-ResDam/Def+(50)
Level 49: Boost Range -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
------------
------------
Set Bonus Totals:

  • 17.5% DamageBuff(Smashing)
  • 17.5% DamageBuff(Lethal)
  • 17.5% DamageBuff(Fire)
  • 17.5% DamageBuff(Cold)
  • 17.5% DamageBuff(Energy)
  • 17.5% DamageBuff(Negative)
  • 17.5% DamageBuff(Toxic)
  • 17.5% DamageBuff(Psionic)
  • 15.06% Defense(Smashing)
  • 15.06% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 30.06% Defense(Energy)
  • 30.06% Defense(Negative)
  • 6% Defense(Psionic)
  • 18.5% Defense(Melee)
  • 36.31% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 3.6% Max End
  • 10% Enhancement(Range)
  • 6% Enhancement(Heal)
  • 2.5% Enhancement(Max EnduranceDiscount)
  • 50% Enhancement(RechargeTime)
  • 46% Enhancement(Accuracy)
  • 21% SpeedFlying
  • 189.7 HP (15.75%) HitPoints
  • 21% JumpHeight
  • 21% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 43.75%
  • MezResist(Held) 43.75%
  • MezResist(Immobilized) 43.75%
  • MezResist(Sleep) 43.75%
  • MezResist(Stunned) 43.75%
  • MezResist(Terrorized) 43.75%
  • MezResist(Teleport) 100% (20% chance)
  • 14.5% (0.24 End/sec) Recovery
  • 20% (1 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 14% Resistance(Smashing)
  • 14% Resistance(Lethal)
  • 18.5% Resistance(Fire)
  • 18.5% Resistance(Cold)
  • 7.25% Resistance(Energy)
  • 7.25% Resistance(Negative)
  • 6.5% Resistance(Toxic)
  • 6.5% Resistance(Psionic)
  • 21% SpeedRunning

 

 

Edited by seresibyl3
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