horo22 Posted June 14, 2020 Posted June 14, 2020 Friend is working on a specific themed character and a sonic/devices combo anyone have a sample build they could share? His focus will be teams especially task forces
plainguy Posted June 15, 2020 Posted June 15, 2020 You could always pick up A DP Device or a AR Device and just swap out DP or AR and fix what is not slotting correctly. Sometimes you end up with a decent build with little rework. Just did a quick change on my AR Device Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural BlasterPrimary Power Set: Sonic AttackSecondary Power Set: DevicesPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mace Mastery Hero Profile:Level 1: Shriek -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29)Level 1: Toxic Web Grenade -- EnfOpr-Acc/Rchg(A), EnfOpr-Immob/Rng(3), EnfOpr-Acc/Immob/Rchg(11), EnfOpr-Acc/Immob(33)Level 2: Scream -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(5), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31)Level 4: Howl -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(43)Level 6: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(25)Level 8: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(21)Level 10: Targeting Drone -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit(13), GssSynFr--ToHit/Rchg(13), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(15), GssSynFr--Build%(17)Level 12: Shockwave -- Artl-Acc/Dam(A), Artl-Dam/End(34), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37)Level 14: Caltrops -- Rgn-Knock%(A)Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17)Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(21)Level 20: Hasten -- RechRdx-I(A), RechRdx-I(23)Level 22: Field Operative -- LucoftheG-Def/Rchg+(A), PrfShf-End%(34), Prv-Absorb%(34), Prv-Heal(33)Level 24: Shout -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(50), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(27)Level 26: Screech -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(50)Level 28: Amplify -- AdjTrg-ToHit/Rchg(A)Level 30: Smoke Grenade -- DarWtcDsp-ToHitDeb/Rchg(A)Level 32: Dreadful Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(46)Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(46)Level 38: Gun Drone -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(42), Apc-Dam%(42)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46)Level 44: Trip Mine -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48)Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(50)Level 49: Burnout -- RechRdx-I(A)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Empty(A)Level 1: Defiance Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(23)Level 2: Stamina -- PrfShf-End%(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 4: Ninja Run Level 50: Agility Radial Paragon Level 1: Quick Form Level 50: Ageless Core Epiphany Level 50: Void Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Carnival Radial Superior Ally Level 50: Melee Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1564;701;1402;HEX;| |78DA65944B6F125114C7EF650629B458B050FA6E81BE0419183571697CB5A96D4D2| |D4B1F38C284121B20304D74E53B6E4DD434D1B654E373E3D685DFC4F801DC544D5C| |768107CE7FA0291398DF99F39E73B82CDFBDD8F375FEE15921BD17D68D6A35739EE| |E9659715D31AC8D8AB12E1A978BBEC33064568D62DECC69E952B190CD9CB32C237B| |2764DBD21BE572A96269F3462E6F5A55FF4271CDAC98454BB305EF4AA9B4AECD15F| |26B56A198F7349FD265D3CCF536C525D3C89995EA5AA1DC633F97C96FF052B990D5| |EC22CB46D6A45B43BE37409D25E97B4DD857DD29B609BA2A1C3BCC233566D72E73E| |82D73E41DF37E3B5611CF25C7BE607A5E32275E31AF9397441D893A2AF2AB763DD4| |19419D31D4B9415010AB284EEE49657A9CCCB123A08B19EB623A68054EF4E85C214| |45471EC2AB8CA1C4833A32EDE18F94AD70F47333EF093F988B46EC93DB83FB2AEE7| |3DF88179F413F899E9FBC2BC4951DD9C57ED46FF61F43F89FE27D1FF24FA7F40DE5| |E8E11DE339C47A1E67AB907D91B2261946A9C549A363FD9FCB0F9833CF3808F1921| |5B1F6C7D719E693FF88410649B12445C7893EB85F738F7C42F6686BC42D843083B1| |CC0EE74EC328A1D46B1C321ECF0366110B183889D406C14B1D3888D215647ECADC6| |29C22C866BDCDB637A1A856EF41BEBB2F4348E1AE3AFB9E7E937CC992D701BDC612| |66A4C956614E139382298432CC04C608ECFC83A853D4E25B8E6B4C63C9E0453A0CE| |DCF709318BBCB3C87BE250DEA7648D236F7C4B659F6D708799AC81BBCC7EEA57435| |E0D79938BFC2EFA3FA6A35F88146694C2BE47D4D699A50F5D62E9A0C6CD5DAFA8AD| |D32A64D32BACDA07B85EDFF39028614D70DEDF0775B3ACFBD3D64979998419EA7B8| |1F9F7A03F7E6FA98EDE621D1ABD4373BA4373AA43E3F6B5FE41EAFB34151DF262AC| |E579F8DAEC6BBBC50324E3E5E7426DBD0CB6F5DF230DBD6CCAFF019C49FE8C| |-------------------------------------------------------------------| Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
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